Staredit Network > Forums > SC2 Custom Maps
SC2 Custom Maps
SC2 Custom Maps
All about StarCraft 2 custom maps, including maps in production, showcasing new maps, or theory and ideas behind SC2 mapmaking. When sharing a specific map in production, screenshots and/or a release version of the map are required.
Moderators: Administrators, Global Moderators , Ahli
Pages: 1 2 38 >

Topic Replies Views Starter / Time Last Post
Pinned Topics

Custom SEN Loading Screen
 Put this in your map! =D
6 18104 Jun 24 2010, 12:27 am
payne
Oct 25 2010, 11:13 pm
Tempz

Release Threads
 READ BEFORE POSTING IN THIS FORUM
1 8839 Apr 27 2010, 6:27 am
Devourer
Aug 20 2010, 10:57 pm
DavidJCobb

Publishing Custom Maps
 -> PUBLIC <-
9 15629 May 22 2010, 6:40 am
payne
Jun 10 2010, 5:21 pm
Ashamed

Map Production Template
 
2 9857 May 4 2010, 1:37 am
DevliN
May 4 2010, 1:47 am
DevliN

Map Production Rules
 
0 8272 May 4 2010, 1:29 am
DevliN
May 4 2010, 1:29 am
DevliN

Map Showcase Rules
 "Da Rulez"
0 7923 Apr 27 2010, 6:23 am
Devourer
Apr 27 2010, 6:23 am
Devourer
Forum Topics

Jungle Strike (Desert Strike)
 about to be released :)
26 32351 Jun 3 2010, 9:01 am
Devourer
Feb 5 2023, 12:02 am
Ultraviolet

Diablo - Mortal Shroud
 released!
1068 302085 Feb 10 2011, 1:00 am
Ahli
Mar 16 2021, 4:06 am
VectorXonix

Temple Siege 2
 developed with UnholyUrine's assistance
494 98328 Dec 17 2011, 5:54 pm
Ahli
Oct 18 2019, 1:42 pm
GGmano

Fortress Survival
 Looking for this map
0 6403 Sep 28 2018, 11:19 pm
@:@
Sep 28 2018, 11:19 pm
@:@

The Ghost Crew
 
0 3361 Jul 14 2018, 9:31 pm
TF-
Jul 14 2018, 9:31 pm
TF-

Ghost Ops: Protoss Caverns
 
1 5359 Jan 8 2017, 11:51 am
TF-
Jan 12 2017, 12:43 am
TF-

Banshee Strike
 a remake from 16 bit game Urban Strike
7 6872 Jul 15 2016, 10:34 pm
Coyc
Jan 8 2017, 6:33 pm
Coyc

Seeking feedback for detail-oriented terrain
 finally moving to sc2, tell your friends
14 9624 Jun 7 2016, 1:49 am
Pr0nogo
Jun 14 2016, 3:11 pm
payne

"ALL IN" Co-Op map
 2 player Camapign of the SC2 WoL Final Mission
1 3837 Nov 25 2015, 2:48 pm
JCarrill0
Jan 23 2016, 5:44 pm
JCarrill0

Impossible Probe
 By: Franck & Payne
30 20164 Jul 15 2010, 4:39 am
payne
Dec 31 2015, 3:57 pm
payne

Online Terrain / Doodad database
 
0 3074 Dec 4 2015, 5:03 pm
Ahli
Dec 4 2015, 5:03 pm
Ahli

Announcing the Antioch Chronicles: Remastered
 
11 27986 Apr 16 2015, 7:55 pm
Lucid Iguana
Jun 9 2015, 2:14 am
Lucid Iguana

CraftStone
 Starcraft Hearthstone
4 6419 Aug 26 2014, 2:13 am
TheKeyToKilling
Oct 6 2014, 1:56 pm
Alzarath

Korhal City Traffic Simulation
 Traffic Sim FREE 2 USE
8 12559 Nov 22 2012, 7:07 pm
Ahli
Feb 26 2014, 3:47 pm
Stranger

Alter Actor Model Animation
 Random Pool & Animation Speed
2 4828 Jan 27 2014, 6:00 am
Dabbu
Jan 28 2014, 4:57 am
Dabbu

Make a normal unit appear like a Stone-Statue
 
6 5493 Jan 24 2014, 6:46 am
Dabbu
Jan 27 2014, 2:57 am
Ahli

Custom movement/order confirmation model?
 
2 4526 Jan 19 2014, 11:11 pm
Dabbu
Jan 24 2014, 6:32 am
Dabbu

Invasion: Ares
 [Updated: 05/05/2013]
6 7458 Apr 18 2013, 11:23 pm
DevliN
Dec 12 2013, 4:19 pm
DevliN

The Star Striker
 SC2 Soccer (Football)
70 22700 Jan 12 2011, 9:47 am
Decency
Dec 10 2013, 9:47 am
payne

Trigonometry Cannon Concept
 Wall collision using math
0 3973 Oct 25 2013, 12:18 am
Bolshevik09
Oct 25 2013, 12:18 am
Bolshevik09

Continue the Blood Pressure
 can sm1?
6 5812 Feb 7 2013, 2:32 am
UnholyUrine
Aug 20 2013, 10:32 am
Devourer

Invasion: Ares
 A Work in Progress
156 40409 Oct 5 2010, 11:19 am
DevliN
Apr 18 2013, 11:24 pm
DevliN

Impossible Sand
 By: adrenalyne & payne
8 11863 Nov 29 2012, 7:56 am
payne
Feb 6 2013, 8:03 pm
payne

Deep Space Coliseum
 Arcade Style Gladiator Game
4 6008 Jan 25 2013, 2:07 am
Corbin
Jan 26 2013, 12:25 am
Jack

Pages: 1 2 38 >

Members in this forum: None.

[04:22 pm]
ubtrueblue -- hello
[2023-9-26. : 5:26 pm]
Ultraviolet -- Imp UV3 is actually in the works with some major changes, but it's been slow going. I'd like to have a version of Imp UV for every tileset at one point.. hopefully it doesn't take until 2030 :P
[2023-9-26. : 5:25 pm]
Ultraviolet -- nukes).* lol
[2023-9-26. : 5:24 pm]
Ultraviolet -- NudeRaider
NudeRaider shouted: UV how far are you with imp UV2? is it already better than the first map? Fully playable?
Oh definitely fully playable. I used the first map as the shell, so it was basically complete from the first release. I've made some tweaks and improvements here and there based on nuances between the maps, like UV2 has more air units so certain ground-focused heroes like Psycho and Shadowcraft have needed some buffing. Other improvements have been little bug fixes or ways of stopping cheese strategies (like the bosses now spawn in a random location instead of at their lair so players can't just camp them with nukes. UV2 is definitely harder despite only being 4 levels + boss fight instead of 5. I'd say it's definitely worth a go, there's some unique mechanics that make each of the levels have kind of their own interesting spin
[2023-9-26. : 4:13 pm]
NudeRaider -- UV how far are you with imp UV2? is it already better than the first map? Fully playable?
[2023-9-26. : 4:10 pm]
Zoan -- hello
[2023-9-26. : 1:58 pm]
aluVrt -- hello
[2023-9-25. : 1:09 pm]
Ultraviolet -- :lol:
[2023-9-25. : 12:51 pm]
UndeadStar -- After checking his posts, I'm in awe in front of that fantastically varied vocabulary
[2023-9-25. : 8:40 am]
Keaton -- nice
Please log in to shout.


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