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Portal News
Fresh news about SEN, StarCraft and developments within the community. Topics are displayed on the front page portal. New threads are invisible and must be approved by staff to appear.
Topics: 341
Posts: 7105
Today, 10:48 am
In: Maporino! 2021 - A...
By: Oh_Man
Staredit Network
Discussion related to SEN: Questions, bugs, ideas, suggestions, etc.
Topics: 770
Posts: 17577
Oct 20 2020, 4:11 am
In: Staredit have some...
By: Corbo
General StarCraft
Talk about StarCraft and in general.
Topics: 563
Posts: 7532
Feb 27 2021, 1:26 pm
In: Do you need a test...
By: IlyaSnopchenko
SC1 Terrain
Show or talk about new terrain, ideas and concepts.
Topics: 465
Posts: 9906
Feb 7 2020, 11:32 am
In: Random Badlands St...
By: IlyaSnopchenko
SC1 Contests
Topics about contests for StarCraft: Brood War. Contests are shown on the portal page as well. New threads are invisible and must be approved by staff to appear.
Topics: 66
Posts: 5863
Sep 9 2020, 3:09 pm
In: Fall Guys Contest ...
By: lifebot
SC1 UMS Mapmaking Assistance
For giving or asking for help in mapmaking.
Topics: 3911
Posts: 38663
Feb 26 2021, 5:02 pm
In: Absolute noob guid...
By: Fruitdispenser
SC1 Map Showcase
Release threads for playable maps. Posting of a map (alpha, beta, or complete) is required for new threads.
Topics: 762
Posts: 17587
Feb 22 2021, 10:24 pm
In: New DS Classic 2020
By: malmo
SC1 Map Production
Threads about maps currently under construction. Screenshots are required for starting new threads.
Topics: 504
Posts: 10675
Yesterday, 1:53 pm
In: Warbible Online SC...
By: liemmayer
SC1 UMS Theory and Ideas
Discussion of new ideas, new systems, and other miscellaneous UMS mapping concepts.
Topics: 701
Posts: 11385
Feb 11 2021, 4:55 am
In: 2020 is the BEST t...
By: Ultraviolet
SC1 Mapping Tools
Discussion and assistance with map making tools.
Topics: 173
Posts: 4983
Feb 4 2021, 2:13 am
In: [Compiler] Program...
By: Teroneko
Modding Assistance
For giving or receiving assistance in making mods.
Topics: 744
Posts: 6547
Feb 24 2021, 6:26 pm
In: PyAI: make players...
By: IlyaSnopchenko
Modding Projects
Discussion and showcasing of mods, both ready to play and works in progress.
Topics: 124
Posts: 2853
Feb 24 2021, 6:18 pm
In: The Anitoch Chroni...
By: IlyaSnopchenko
Modding Discussion
General discussion of anything related to mod making.
Topics: 218
Posts: 4197
Feb 4 2021, 6:47 pm
In: Animosity
By: IlyaSnopchenko
SC1 Melee Map Projects
Discussion and showcasing of melee maps, both under production and completed work. Screenshot(s) and/or a map are required for starting a new thread.
Topics: 198
Posts: 2374
Aug 9 2018, 1:49 pm
In: (8) Hibiol Warzone
By: Excalibur
SC1 Melee Discussion & Strategy
Discussion of strategy, builds, balancing, or melee mapping in general.
Topics: 81
Posts: 1112
Apr 18 2017, 3:40 am
In: No Hunters Free Fo...
By: Corbo
SC2 General Discussion
Discussion related to StarCraft 2 and GalaxyEdit: news, trailers, features, and everything else.
Topics: 406
Posts: 7721
Jul 16 2020, 12:57 pm
In: Massive Map Editor...
By: UndeadStar
SC2 Assistance
Discussion of StarCraft 2 map-making and content creation. Including, but not limited to: artwork, data editor, terrain, and triggers.
Topics: 829
Posts: 5076
Nov 4 2018, 5:50 am
In: New to Galaxy Edit...
By: Keli
SC2 Custom Maps
All about StarCraft 2 custom maps, including maps in production, showcasing new maps, or theory and ideas behind SC2 mapmaking. When sharing a specific map in production, screenshots and/or a release version of the map are required.
Topics: 221
Posts: 4807
Oct 18 2019, 1:42 pm
In: Temple Siege 2
By: GGmano
SC2 Melee
All about SC2 Melee, from build orders to counters to strategy to melee mapmaking to sharing new melee maps.
Topics: 104
Posts: 1194
Feb 26 2018, 5:52 pm
In: Meta right now?
By: dumbducky
Threads that are on par with SEN's rules and standards but do not fit elsewhere.
Topics: 2247
Posts: 112907
Feb 17 2021, 12:54 am
In: Why are you here?
By: Corbo
Lite Discussion
Discussion and debate in a more formal setting than Null but less formal than Serious Discussion.
Topics: 149
Posts: 4584
Jan 13 2021, 11:47 pm
In: Donald Trump is Pr...
By: KrayZee
Serious Discussion
Discussion and debate in a more formal setting. Please read the SD Rules before posting.
Topics: 245
Posts: 12800
Jan 18 2019, 1:11 am
In: Pastor Preaching F...
By: lifebot
Technology & Computers
Anything and everything geek.
Topics: 1315
Posts: 18322
Oct 15 2020, 6:49 am
In: New graphics card
By: NudeRaider
Gaming of all kinds, such as video games, computer games, card games, board games and more.
Topics: 733
Posts: 21384
Dec 21 2020, 3:04 pm
In: Diablo 1 + Hellfir...
By: C(a)HeK
Media, Art, and Literature

Topics: 670
Posts: 10735
Dec 22 2019, 4:04 am
In: Current Sci-Fi Sho...
By: Oh_Man
For new members to introduce themselves to the SEN community.
Topics: 124
Posts: 1940
Feb 4 2021, 11:10 pm
In: Better late than n...
By: DeltaCadimus
[10:06 am]
Ultraviolet -- MTiger156
MTiger156 shouted: Could try an automatic difficulty scaling based on player count. Turning down enemy HP and damage via EUD, or reducing enemy count?
not really worth it to me for a one off contest, I feel like the point of an Impossible map is to encourage team collaboration anyway
[07:42 am]
DankBudSmoker -- nevermind i found a few people
[07:34 am]
DankBudSmoker -- ive never seen someone with negative minerals lol
[07:31 am]
O)FaRTy1billion[MM] -- at some point the starting minerals was set to -150
[07:03 am]
DankBudSmoker -- i demand compensation for this insult
[07:02 am]
DankBudSmoker -- now im mad]
[07:02 am]
DankBudSmoker -- ok ive been a member of this site for 10 years now and i have -40 minerals?
[01:01 am]
RdeRenato -- a
[2021-2-28. : 2:30 pm]
GGmano -- is this 3d?? my eyes blury prolly but bælue and red colour looks 3d to me
[2021-2-28. : 12:50 am]
MTiger156 -- Could try an automatic difficulty scaling based on player count. Turning down enemy HP and damage via EUD, or reducing enemy count?
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