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Portal News
Fresh news about SEN, StarCraft and developments within the community. Topics are displayed on the front page portal. New threads are invisible and must be approved by staff to appear.
Topics: 330
Posts: 7045
Apr 21 2017, 12:34 am
In: StarCraft: Remaste...
By: Dem0n
Staredit Network
Discussion related to SEN: Questions, bugs, ideas, suggestions, etc.
Topics: 757
Posts: 17513
Apr 11 2017, 4:54 am
In: Can't upload m...
By: MetalGear
General StarCraft
Talk about StarCraft and in general.
Topics: 472
Posts: 6955
Today, 7:12 am
In: Did patch add new ...
By: Oh_Man
SC1 Terrain
Show or talk about new terrain, ideas and concepts.
Topics: 461
Posts: 9801
Feb 15 2017, 11:12 pm
In: Terrain request
By: Corbo
SC1 Contests
Topics about contests for StarCraft: Brood War. Contests are shown on the portal page as well. New threads are invisible and must be approved by staff to appear.
Topics: 60
Posts: 5802
Apr 16 2017, 11:56 pm
By: Butch
SC1 UMS Mapmaking Assistance
For giving or asking for help in mapmaking.
Topics: 3618
Posts: 36940
5 minutes ago
In: Detecting illusion...
By: MetalGear
SC1 Map Showcase
Release threads for playable maps. Posting of a map (alpha, beta, or complete) is required for new threads.
Topics: 665
Posts: 16375
Apr 20 2017, 7:27 pm
In: Skirmish Islands
By: theskinsurf
SC1 Map Production
Threads about maps currently under construction. Screenshots are required for starting new threads.
Topics: 471
Posts: 10453
Apr 20 2017, 2:53 pm
In: Skyrim RPG
By: Stranger
SC1 UMS Theory and Ideas
Discussion of new ideas, new systems, and other miscellaneous UMS mapping concepts.
Topics: 660
Posts: 11029
2 hours ago
In: New/Old Shit Megat...
By: Heinermann
SC1 Mapping Tools
Discussion and assistance with map making tools.
Topics: 127
Posts: 3185
Apr 21 2017, 1:35 am
In: [New Map Editior]:...
By: Swampfox
Modding Assistance
For giving or receiving assistance in making mods.
Topics: 652
Posts: 6063
Yesterday, 10:39 pm
In: Two firegraft plug...
By: Pr0nogo
Modding Projects
Discussion and showcasing of mods, both ready to play and works in progress.
Topics: 106
Posts: 2539
Mar 20 2017, 4:23 am
In: Warcraft 3 TC for ...
By: IskatuMesk
Modding Discussion
General discussion of anything related to mod making.
Topics: 181
Posts: 3214
Apr 3 2017, 4:25 am
In: 1.18 Data Mining
By: Corbo
SC1 Melee Map Projects
Discussion and showcasing of melee maps, both under production and completed work. Screenshot(s) and/or a map are required for starting a new thread.
Topics: 195
Posts: 2366
Jan 7 2017, 7:47 pm
In: Lost Temple (Ice)
By: TF-
SC1 Melee Discussion & Strategy
Discussion of strategy, builds, balancing, or melee mapping in general.
Topics: 81
Posts: 1112
Apr 18 2017, 3:40 am
In: No Hunters Free Fo...
By: Corbo
SC2 General Discussion
Discussion related to StarCraft 2 and GalaxyEdit: news, trailers, features, and everything else.
Topics: 390
Posts: 7718
Mar 20 2017, 4:41 am
In: Art Tools Video In...
By: IskatuMesk
SC2 Assistance
Discussion of StarCraft 2 map-making and content creation. Including, but not limited to: artwork, data editor, terrain, and triggers.
Topics: 825
Posts: 5071
Apr 7 2017, 1:59 pm
In: Reduce selection r...
By: Ahli
SC2 Custom Maps
All about StarCraft 2 custom maps, including maps in production, showcasing new maps, or theory and ideas behind SC2 mapmaking. When sharing a specific map in production, screenshots and/or a release version of the map are required.
Topics: 219
Posts: 4799
Jan 12 2017, 12:43 am
In: Ghost Ops: Protoss...
By: TF-
SC2 Melee
All about SC2 Melee, from build orders to counters to strategy to melee mapmaking to sharing new melee maps.
Topics: 104
Posts: 1193
Mar 15 2013, 9:55 pm
In: Meta right now?
By: FatalException
Threads that are on par with SEN's rules and standards but do not fit elsewhere.
Topics: 2202
Posts: 112113
Apr 13 2017, 11:19 pm
In: What the heck are ...
By: Fire_Kame
Lite Discussion
Discussion and debate in a more formal setting than Null but less formal than Serious Discussion.
Topics: 142
Posts: 4502
Feb 15 2017, 10:04 pm
In: Donald Trump is Pr...
By: Enkidu
Serious Discussion
Discussion and debate in a more formal setting. Please read the SD Rules before posting.
Topics: 238
Posts: 12777
Sep 2 2016, 4:38 am
In: Orlando Shooting
By: Esponeo
Technology & Computers
Anything and everything geek.
Topics: 1287
Posts: 18109
Mar 16 2017, 12:23 am
In: Wireless Adapters
By: l)ark_ssj9kevin
Gaming of all kinds, such as video games, computer games, card games, board games and more.
Topics: 717
Posts: 21336
Apr 17 2017, 6:38 pm
In: Easter Dealz
By: NudeRaider
Media, Art, and Literature

Topics: 665
Posts: 10681
Mar 18 2017, 2:04 pm
In: voice rubbish 2016...
By: IskatuMesk
For new members to introduce themselves to the SEN community.
Topics: 113
Posts: 1901
Mar 27 2017, 2:26 pm
In: Hello
By: Zoan
GalaxyWiki Project
Discussion of anything related to the GalaxyWiki project.
Topics: 34
Posts: 493
Aug 8 2012, 3:46 am
By: DevliN
Clan Oo

Topics: 89
Posts: 1460
Feb 20 2017, 6:09 am
In: New Upd...
By: Oo.CoH.oO
Clan CheF
We are Clan CheF. Love us.
Topics: 32
Posts: 560
Jan 10 2011, 9:02 pm
In: SC2 User IDs
By: Riney
[10:03 am]
Jack -- theskinsurf
theskinsurf shouted: how is that game? looks good
It's really cool, my internet died though :( kinda like dwarf fortress if you know that
[08:57 am]
Oh_Man -- theskinsurf
theskinsurf shouted: oh_man, do you stagger the creation and load-in of the units to get them in the right order?
Yes. Open my map up to have a look at the order.
[08:16 am]
theskinsurf -- how is that game? looks good
[08:04 am]
Jack -- streaming rimworld if anyone cares to watch
[07:48 am]
theskinsurf -- oh_man, do you stagger the creation and load-in of the units to get them in the right order?
[07:11 am]
Oh_Man -- theskinsurf
theskinsurf shouted: are the dropped unit menus just done with the "enter transport" script?
[06:35 am]
Heinermann -- I think the idea is that observers could potentially give away game info that the players otherwise don't know about
[06:18 am]
O)FaRTy1billion[MM] -- ihjel
ihjel shouted: FaRTy1billion What unit gives Merc Biker portrait?
dunno, the new IDs are different and I didn't have time to go through them
[06:15 am]
KrayZee -- I never experienced this so called Observer mode. :0
[06:05 am]
theskinsurf -- it happens so fast i thought it was some kind of "modify hangar" action
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