Staredit Network > Forums > SC2 Custom Maps > Topic: Publishing Custom Maps
Publishing Custom Maps
May 22 2010, 6:40 am
By: payne  

May 22 2010, 6:40 am payne Post #1

:payne:

Quote
- How to publish custom maps on the public server of StarCraft II -
- This tutorial has been made for the Patch 13 users -

Quote
1) Open Galaxy Editor
2) File -> Preferences -> Battle.net
3) Replace host to: "us-beta.logon.battle.net" (without the quotes)
4) Your account is the email you use to log into http://www.battle.net/
5) "OK"
6) Open your map (finished product please?)
7) Map -> Game Variants -> Add
8) Add an icon (any) and fill all fields
9) -> Game Type: Category = Other, Mode = Other
10) Still under "Game Type": fill the 4 fields with something different than the default values you'll see (you can also edit the "Attributes" to customize properly your game)
11) "OK"
12) File -> Publish, press "Log In..."
13) Again, your account is the email used to connect on http://www.battle.net/ (or StarCraft II's beta)
14) "OK" (make sure you have selected all the desired options)
15) Connect on Battle.net
16) Multi player -> Custom games -> Create a game
17) "My Published" (in the little scroll-list)
18) Select your map + press "Create game"
19) Change the "Category" for the other choice than "Other" ("Mode" should auto-change)
20) Press "Open to public", situated to the right of "Game lobby"

There you go! =D
The 7th step (in red) is different for a Melee map. Simply press "Generate Defaults" (right under "Add") and select the 'default', you want for your map.
Some people say that you -have- to set your map to 'Unlocked' in order to publish it properly.

Post has been edited 6 time(s), last time on May 22 2010, 11:55 pm by payne.



None.

May 22 2010, 7:50 am mikelat Post #2



You may have to leave your map unlocked as well for the above to work.



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May 22 2010, 8:20 am payne Post #3

:payne:

Quote from mikelat
You may have to leave your map unlocked as well for the above to work.
Thank god! Forced OS ftw!



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May 22 2010, 4:17 pm mikelat Post #4



Quote from payne
Quote from mikelat
You may have to leave your map unlocked as well for the above to work.
Thank god! Forced OS ftw!
Lets not open that can of worms again. Besides nobody has made anything worth stealing.



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May 22 2010, 10:10 pm payne Post #5

:payne:

Quote from mikelat
Quote from payne
Quote from mikelat
You may have to leave your map unlocked as well for the above to work.
Thank god! Forced OS ftw!
Lets not open that can of worms again. Besides nobody has made anything worth stealing.
Well, my map got stolen during the very first moments of maps being published (stolen in the sense that the guy published the map without telling he's not author :P).

Btw, Yoshi, are you sure we -must- have the map Unlocked?

Post has been edited 1 time(s), last time on May 22 2010, 10:16 pm by payne.



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May 23 2010, 3:34 am mikelat Post #6



I'm not. When was following a tutorial on battle.net forums, the guy said you did. I never tried locking it because as you know I think locking maps is a terrible idea for the map making community as a whole.

I merely suggested it as a "if the above doesn't work, you can try this as well".



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Jun 1 2010, 5:21 pm Rey Post #7



I made the Game Mode as private but unlocked. I Can't change it to public while hosting a game why?



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Jun 6 2010, 4:11 pm Pr0nogo Post #8



A map my friend wants to publish says that the name isn't available no matter what I put in. I've set it to unlocked, public. What do?




Jun 10 2010, 3:49 pm payne Post #9

:payne:

Quote from Rey
I made the Game Mode as private but unlocked. I Can't change it to public while hosting a game why?
You probably either want it to be "None" or "Public" and use the Party feature to host it privately. ;o
Quote from Pr0nogo
A map my friend wants to publish says that the name isn't available no matter what I put in. I've set it to unlocked, public. What do?
It's probably the word-filter (censor). Try to look for words like "suck", etc.
And by "name", do you mean the map's name? If so, try to look if it is already being used.



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Jun 10 2010, 5:21 pm Ashamed Post #10

Hear me Raor!!

Well you can't even do it now... :)



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[12:33 pm]
Suicidal Insanity -- feasible is a great wor for stuff like that xD
[06:30 am]
Ultraviolet -- :lol:
[03:35 am]
jjf28 -- easy not necessarily the word I'd use, but should be doable
[05:43 pm]
Zoan -- NudeRaider
NudeRaider shouted: Zoan yes you can.
oh, yeah you’re right. Then yeah if you use an ai script it should be easy to farm unfinished buildings in some unused area on the map and just move them around, right?
[2019-10-17. : 6:06 am]
NudeRaider -- KrayZee
KrayZee shouted: Voyager7456 Somehow I misread your shout. "Glad I can entertain you in Nude" as if you sent a racy photo, video or something.
nah, he just made a comment that had us laughing very hard.
[2019-10-17. : 6:02 am]
NudeRaider -- Zoan
Zoan shouted: sraw531 you can’t move buildings afaik
yes you can.
[2019-10-16. : 10:03 pm]
Dem0n -- no
[2019-10-16. : 8:26 pm]
GGmano -- Is here a forum only for temple siege?
[2019-10-16. : 4:20 pm]
KrayZee -- Voyager7456
Voyager7456 shouted: Glad I can entertain you Nude
Somehow I misread your shout. "Glad I can entertain you in Nude" as if you sent a racy photo, video or something.
[2019-10-16. : 2:26 pm]
martosss -- Moose
Moose shouted: martosss IIRC, the plan was to go 64-bit only eventually so they're interested in differences between the versions
well I might have found 1 bug for them to fix - some maps load on 32 bit, but not on 64 bit game version
Please log in to shout.


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