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lil-Inferno, Roy

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Joined: Jul 15 2016, 10:29 pm
Last Active: Dec 3 2017, 7:14 pm
Status: Offline
Display Name: Coyc

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Activity: 148
Posts: 5
Posts Per Day: 0
Topics: 1
Minerals: -130

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E-Mail: Lewl coming soon // No spambots

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Starcraft I: Not Given.
Starcraft II: Not Given.


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[05:43 pm]
Zoan -- idk
[05:43 pm]
Zoan -- At least you can set the hp and build time of terran buildings so that repair never actually conteracts their hp loss while on fire..
[05:42 pm]
Zoan -- also I think you can set the hp and build time of a building so that it literally will never complete it's build, iirc.
[05:41 pm]
Zoan -- maybe if they're allied to all other players, so they don't try to do something like attack with their scv I guess.
[05:40 pm]
Zoan -- so like disable all buildings but two. I mean what else is the computer player gonna do, won't they necessarily just buiild whatever they can?
[05:38 pm]
Zoan -- maybe you could have two types of buildings, one that costs gas and one that costs minerals, and then alternate the computer player having gas and minerals.
[05:37 pm]
Zoan -- ez
[05:36 pm]
Zoan -- I guess terran buildings would be easy. Just disable all buildings except one and then have a computer player with an scv or something in a corner of the map and run an ai script for that player. You would probably want to not use that player for anything else though.
[12:33 pm]
Suicidal Insanity -- feasible is a great wor for stuff like that xD
[06:30 am]
Ultraviolet -- :lol:
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