Staredit Network > Forums > SC2 Custom Maps > Topic: Map Showcase Rules
Map Showcase Rules
This topic is locked. You can no longer write replies here.
Apr 27 2010, 6:23 am
By: Devourer  

Apr 27 2010, 6:23 am Devourer Post #1

Hello

Map Showcase Rules

1. Title your topic appropriately.
Make sure your title includes the name of your map. Simple enough.

2. Keep your original post organized and informative.
A simple mish-mosh of unorganized information can be confusing. The more organized your post looks, the better your production will look. Include some basic information about your map(s). What makes your map so special? We'd like to know before trying it out!

3. Include the completed map or the exact name in battle.net and on which gateways it is hosted.
This is a must, must, must. If we can't find your map, we have nothing to comment on. This should be self-explanatory.

4. Keep posts relevant.
Map makers will always love praise of their work, but simply saying "Awesome map!" is unnecessary as a response. If you're going to give a map criticism, add some depth to it. If you really liked it, state what you liked about it. If you happened to dislike it, perhaps state why and include suggestions. Any simple two or three word praises would be more suitable in a PM to the map maker.

5. No flaming.
I cannot stress this one enough. More often than not we find posts in threads from people who just want to bash a map or the map's creator. This is unacceptable. We're all for constructive criticism, but simply patronizing someone is out of the question. People take their creations very personally and often any attacks against them or the work leads to a very defensive argument that is really uncalled for. This rule should be simple enough. Let's keep the arguing to a minimum.

6. Try not to double-post.
This should be self-explanatory: limit the double-posting, which means don't post twice in a thread without a reply by someone else in between. Unless you're reviving a thread that's been dead for weeks or there has been a lack of activity in your thread for days, keep the double-posting to a minimum. If you recently updated something in your map and want to mention it in your thread, use the "Edit" button for your last post.


For now, these should be suitable. I'll add more in the future if need be.

Post has been edited 1 time(s), last time on Jun 21 2011, 11:39 am by Ahli. Reason: updated information for bnet2



Please report errors in the Staredit.Network forum.

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[2023-12-09. : 1:16 am]
NudeRaider -- Dem0n
Dem0n shouted: who said you were crossing a line
NT kinda did Ultraviolet
Ultraviolet shouted: I always thought it was kind of messed up to impersonate someone without their permission, but I guess that's artistic license for you. When you get into the realm of using AI to do it.. it seems even worse to me, but I'm not sure why
[2023-12-08. : 8:38 pm]
Zoan -- and tbh no, this is exactly the type of thing ai should be used for. Now if you were monetizing it, I would say you should emohasize you used ai for the voicelines
[2023-12-08. : 8:29 pm]
Zoan -- he asked if "am I now crossing a line"
[2023-12-08. : 7:43 pm]
Dem0n -- who said you were crossing a line
[2023-12-08. : 2:24 pm]
Oh_Man -- but if i want to make a LOTR map and use AI generation to give aragorn etc more voice lines am I now suddenly crossing a line? wen did we get so snowflakey
[2023-12-08. : 2:23 pm]
Oh_Man -- well we been doing dodgy stuff in SC for ages playing resident evil and helms deep maps - we dont own the rights to them
[2023-12-06. : 8:46 pm]
Ultraviolet -- NudeRaider
NudeRaider shouted: Ultraviolet absolutely. You can count me among those folks. ;) But I understand it. It's a silly name only kids find funny. However to know that and still own it that would be the manliest move in my eyes.
Yeah, I can appreciate that perspective. I've used so many handles over the years, I think I had less attachment to NerdyTerdy than some of the folks here. Just never changed my name much here cause it was expensive :P I still kind of like the NT name, but definitely prefer Ultraviolet. I think UV has been my handle for around half my life at this point O.o
[2023-12-06. : 6:34 pm]
NudeRaider -- So the question is will we as a society become resilient against these forms of attacks? Either by detecting or accepting? Find new ways to deal with it? I guess we will have to wait and see.
[2023-12-06. : 6:32 pm]
NudeRaider -- da real donwano
da real donwano shouted: Society is not ready for the AI power we're being given. I'll die on that hill.
"social media" is imo a much better example for "society was not ready for it". We haven't seen yet where AI will lead us. It has a lot of potential for good, but then again, so had social media. For now the only potential for abuse in AI that I see is in forgery of various kinds.
[2023-12-06. : 6:26 pm]
NudeRaider -- Oh_Man
Oh_Man shouted: guys what are your thoughts on AI voice cloning vs someone doing impressions. why is one moral and the other immoral? or do you think both are fair game
For me it's the intent that make the difference, not the method. If you copy someone for profit or harm, then that's immoral. If your goal is satire then all bets are off. I think people are just afraid to be deceived because AI removes skill from the equation and painting AI usage as immoral is their weak attempt to defend against it.
Please log in to shout.


Members Online: Roy