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Roy
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Last visitors
O)
FaRTy1billion
[MM]
,
DankBudSmoker
,
beegnyss
,
Voyager7456
,
C(a)HeK
Account Information
Joined:
Aug 15 2005, 5:00 pm
Last Active:
4 minutes ago
Status:
Online
Display Name:
Roy
An artist's depiction of an Extended Unit Death
Statistics
Activity:
4848
Posts:
4500
Posts Per Day:
0.79
Topics:
56
Minerals:
8186
Contact Information
E-Mail:
Lewl coming soon // No spambots
Battle.net
Starcraft I:
Roy
Starcraft II:
[i]Not Given.[/i]
Signature
Learn how EUDs work:
A Mapmaker's Guide for Creating EUDs
Don't like learning?:
EUDGen 2
Other stuff:
Farlap
Bound Maker
Dash:
1
2
3
4
5
6
7
8
9
X
Jog:
Original
Warp
Other:
Super Mario SC
Fireball
Guard Your Civilian
Strength Contest
Global Shoutbox
[10:06 am]
Ultraviolet
--
MTiger156
MTiger156 shouted:
Could try an automatic difficulty scaling based on player count. Turning down enemy HP and damage via EUD, or reducing enemy count?
not really worth it to me for a one off contest, I feel like the point of an Impossible map is to encourage team collaboration anyway
[07:42 am]
DankBudSmoker
--
nevermind i found a few people
[07:34 am]
DankBudSmoker
--
ive never seen someone with negative minerals lol
[07:31 am]
O)
FaRTy1billion
[MM]
--
at some point the starting minerals was set to -150
[07:03 am]
DankBudSmoker
--
i demand compensation for this insult
[07:02 am]
DankBudSmoker
--
now im mad]
[07:02 am]
DankBudSmoker
--
ok ive been a member of this site for 10 years now and i have -40 minerals?
[01:01 am]
RdeRenato
--
a
[2021-2-28. : 2:30 pm]
GGmano
--
is this 3d?? my eyes blury prolly but bælue and red colour looks 3d to me
[2021-2-28. : 12:50 am]
MTiger156
--
Could try an automatic difficulty scaling based on player count. Turning down enemy HP and damage via EUD, or reducing enemy count?
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Roy
,
GGmano