Staredit Network > Forums > SC2 Custom Maps > Topic: Deep Space Coliseum
Deep Space Coliseum
Jan 25 2013, 2:07 am
By: Corbin  

Jan 25 2013, 2:07 am Corbin Post #1



Hello All,

I have published my arcade game, Deep Space Coliseum BETA. If you get a chance please give it a go and try to have at least a 2 player game. I will be on in the afternoons to join anyone who wants to test with me. Deep Space Coliseum is a gladiator style survival map with an oldschool arcade feel. Try it out, and review it.

All feedback is welcome good or bad

Thanks!



None.

Jan 25 2013, 2:15 am Roy Post #2

An artist's depiction of an Extended Unit Death

Hello, Corbin, and welcome to Sen!

Is this like an arena kind of game? What can you tell us about it?




Jan 25 2013, 2:32 am Corbin Post #3



Deep Space Coliseum is an arcade game, 4 players. There are 2 game modes, Arcade and Vs. Arcade Mode will consist of levels and bosses, where vs mode is pvp in 1v1 or 2v2. Like the name, the entire game takes place in a coliseum. I plan on making a series, this first edition is a protoss themed arena. In arcade mode you start out taking on waves of zerg at a rate of 25 seconds per wave. At the end of 2 mins the level timer expires and releases a boss. You fight the boss and upon boss death the next level timer and wave timers begin again. Also, some bosses drop a special reward for all players alive. There are 3 levels of zerg enemies, 4th is infested terran, and the remaining 4 will be protoss themed events and enemies.

Oh btw - it's a coliseum because if you die you die (arcade mode). There are no lives. The exception to this is the Vs Mode which is best 2 out of 3 rounds.



None.

Jan 25 2013, 9:33 pm Corbin Post #4



Also, I just need 1 or 2 people to partner with to help development. Very casual, no commitment - just a friendly hobby. If you're interested lemme know!



None.

Jan 26 2013, 12:25 am Jack Post #5

>be faceless void >mfw I have no face

I'd love to see some screenshots or a video of this map to get me interested in it ;o



Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

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[01:11 pm]
Zycorax -- :wob:
[12:21 pm]
Riney -- :wob:
[10:45 am]
GGmano -- Lurker dosent count as Any unit?
[11:36 pm]
Zoan -- what was weird was if you give the buildings to another player the computer player keeps on building it even though it doesn'y belong to them
[11:35 pm]
Zoan -- not any unit, but I did try move buildings
[11:35 pm]
Ahli -- tried moving any unit?
[08:57 pm]
Zoan -- i just tested. you actually just cant move unfinished buildings I guess. Tried moving all players and players 9 -12, tried giving players then moving. nothing works if its unfinished, but as soon as it's finished it works.
[07:54 pm]
Zoan -- Voyager7456
Voyager7456 shouted: Zoan no
;o what else do they do?
[07:49 pm]
Voyager7456 -- Zoan
Zoan shouted: so like disable all buildings but two. I mean what else is the computer player gonna do, won't they necessarily just buiild whatever they can?
no
[05:43 pm]
Zoan -- idk
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