Staredit Network > Forums > SC2 Custom Maps > Topic: "ALL IN" Co-Op map
"ALL IN" Co-Op map
Nov 25 2015, 2:48 pm
By: JCarrill0  

Nov 25 2015, 2:48 pm JCarrill0 Post #1

BattleTag: JCarrill0#1742

2 years ago I was inspired to create a map much similar like my 2 player sc1 Protoss Final mission map "Eye of the Storm" & XTerran5 "Emperor's Fall" (Ground Zero & Birds of War).

The new map Idea had been posted already on sc2 Forums, but I will post it here:
Quote from JCarrill0
I been wanting to make an "ALL IN" Co-Op myself, would anyone be willing to help me out if I get any questions along the way?

My idea for the map is just a basic Co-Op of the map:
- Co-Op (2 Terran players)
- Difficulty Selector (Casual, Normal, Hard, Brutal)
- Having both the Air Version, and the Nydas Worms version in the same Map
- Both Players would be shared units, not individual.
- Player have access to all mercenaries
- Player has all Armory upgrades!
- Players Choose Lab Research via Science Station or possibly have all
I Need help on that last part, and possibly other parts such as adding a special harder then brutal difficulty called "Fatal". Le me know if you interested. I'm not looking for it to be #1 Co-Op map, just a CO-Op me and my buddy can play.

2 and a half years Later, is it possible now with the new archon mode?
or has someone already done this?




Jan 23 2016, 5:44 pm JCarrill0 Post #2

BattleTag: JCarrill0#1742

Starting to revisit this idea...but if I can, I want to keep it playable for WoL users.

Few issues:
- I have no idea to make a research option for the extra zerg/protoss upgrades.
- Mercs are not available, not sure how to unlock them since it tells me to go to the cantina in the campaign.
- I have also is for some strange reason, Both events wont take place. It's always one or the other.




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[06:06 am]
NudeRaider -- KrayZee
KrayZee shouted: Voyager7456 Somehow I misread your shout. "Glad I can entertain you in Nude" as if you sent a racy photo, video or something.
nah, he just made a comment that had us laughing very hard.
[06:02 am]
NudeRaider -- Zoan
Zoan shouted: sraw531 you can’t move buildings afaik
yes you can.
[2019-10-16. : 10:03 pm]
Dem0n -- no
[2019-10-16. : 8:26 pm]
GGmano -- Is here a forum only for temple siege?
[2019-10-16. : 4:20 pm]
KrayZee -- Voyager7456
Voyager7456 shouted: Glad I can entertain you Nude
Somehow I misread your shout. "Glad I can entertain you in Nude" as if you sent a racy photo, video or something.
[2019-10-16. : 2:26 pm]
martosss -- Moose
Moose shouted: martosss IIRC, the plan was to go 64-bit only eventually so they're interested in differences between the versions
well I might have found 1 bug for them to fix - some maps load on 32 bit, but not on 64 bit game version
[2019-10-16. : 2:19 pm]
Zoan -- sraw531
sraw531 shouted: I'm pretty sure you would move the building away at some point. When you do so, you can give it to someone else. I was thinking nexi because its possible you could encourage the computer to expand to a specific spot
you can’t move buildings afaik
[2019-10-16. : 10:10 am]
Moose -- martosss
martosss shouted: jjf28 OK, I have 1 more question - are you using 32 bit SC:R or 64 bit ? In game settings there's an option to switch to 32, is it checked? I just tried hosting the map with 64-bit SC:R and it failed... I ticked the option to use 32 bit SC:R => it worked and map was hosted. So I guess the issue still exists for 64 bit SC:R ? I also tried calling a friend and he couldn't see the map when he entered the lobby. Weird, I might have to report this to Blizzard?
IIRC, the plan was to go 64-bit only eventually so they're interested in differences between the versions
[2019-10-16. : 5:27 am]
O)FaRTy1billion[MM] -- or a magic box :(
[2019-10-16. : 3:31 am]
martosss -- FaRTy1billion
FaRTy1billion shouted: how about 5 minerals
you can't even get a scarab with those!
Please log in to shout.


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