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zsnakezz, KYSXD, Dem0n, Clokr_, Mini Moose 2707

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Joined: Mar 13 2005, 12:04 am
Last Active: 2 hours ago
Status: Offline
Display Name: O)FaRTy1billion[MM]

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Activity: 3237
Posts: 5429
Posts Per Day: 1.33
Topics: 38
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E-Mail: Lewl coming soon // No spambots

Battle.net
Starcraft I: Not Given.
Starcraft II: Not Given.


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TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
\:farty\: This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!
[10:34 am]
Clokr_ -- NudeRaider
NudeRaider shouted: I think this conveys the (one) concept, quite nicely. https://en.wikipedia.org/wiki/Feedforward_neural_network If you want that thing to learn you tell it to try and match the output to certain values. Each attempt it will change the hidden layer and compare the closeness to the result to the given value and adjust the hidden layer accordingly.
I'm not sure if Tikels is using (and training) neural networks from scratch or he's using some library that already has neural networks trained for a specific purpose, like detection of some features in the data.
[10:26 am]
Mini Moose 2707 -- You're complicated to build, but not to work with. :wub:
[10:23 am]
Roy -- Neutral networks are complicated to build, but not to work with.
[10:19 am]
NudeRaider -- I think this conveys the (one) concept, quite nicely. https://en.wikipedia.org/wiki/Feedforward_neural_network If you want that thing to learn you tell it to try and match the output to certain values. Each attempt it will change the hidden layer and compare the closeness to the result to the given value and adjust the hidden layer accordingly.
[10:11 am]
NudeRaider -- TiKels
TiKels shouted: It's really not that complicated. Don't be so lazy, sacrieur :P
FaRTy1billion
FaRTy1billion shouted: neural networks are cool
this.
[10:07 am]
Clokr_ -- TiKels
TiKels shouted: What's a common engineering coding language? Or one that generalizes well to other engineering languages
In the mathematics community (I know, not engineering) matlab and C / C++ are common, and python is catching up because of the Sage library. People doing statistics use R, and there are some people still using maple out there. Mathematica is not that common: the syntax is ugly and the program expensive.
[10:04 am]
Clokr_ -- TiKels
TiKels shouted: Also has anyone here ever toyed with artificial neutral networks?
I did try to build my own a couple of times but I don't really know how the ones out there work.
[10:00 am]
Lanthanide -- bit dumb
[10:00 am]
Lanthanide -- apparently only to new messages, not to replies
[09:58 am]
Lanthanide -- it looks like you can't attach files to private messages?
Please log in to shout.


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