Staredit Network > Forums > SC2 Custom Maps > Topic: Publishing Custom Maps
Publishing Custom Maps
May 22 2010, 6:40 am
By: payne  

May 22 2010, 6:40 am payne Post #1

:payne:

Quote
- How to publish custom maps on the public server of StarCraft II -
- This tutorial has been made for the Patch 13 users -

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1) Open Galaxy Editor
2) File -> Preferences -> Battle.net
3) Replace host to: "us-beta.logon.battle.net" (without the quotes)
4) Your account is the email you use to log into http://www.battle.net/
5) "OK"
6) Open your map (finished product please?)
7) Map -> Game Variants -> Add
8) Add an icon (any) and fill all fields
9) -> Game Type: Category = Other, Mode = Other
10) Still under "Game Type": fill the 4 fields with something different than the default values you'll see (you can also edit the "Attributes" to customize properly your game)
11) "OK"
12) File -> Publish, press "Log In..."
13) Again, your account is the email used to connect on http://www.battle.net/ (or StarCraft II's beta)
14) "OK" (make sure you have selected all the desired options)
15) Connect on Battle.net
16) Multi player -> Custom games -> Create a game
17) "My Published" (in the little scroll-list)
18) Select your map + press "Create game"
19) Change the "Category" for the other choice than "Other" ("Mode" should auto-change)
20) Press "Open to public", situated to the right of "Game lobby"

There you go! =D
The 7th step (in red) is different for a Melee map. Simply press "Generate Defaults" (right under "Add") and select the 'default', you want for your map.
Some people say that you -have- to set your map to 'Unlocked' in order to publish it properly.

Post has been edited 6 time(s), last time on May 22 2010, 11:55 pm by payne.



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May 22 2010, 7:50 am mikelat Post #2



You may have to leave your map unlocked as well for the above to work.



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May 22 2010, 8:20 am payne Post #3

:payne:

Quote from mikelat
You may have to leave your map unlocked as well for the above to work.
Thank god! Forced OS ftw!



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May 22 2010, 4:17 pm mikelat Post #4



Quote from payne
Quote from mikelat
You may have to leave your map unlocked as well for the above to work.
Thank god! Forced OS ftw!
Lets not open that can of worms again. Besides nobody has made anything worth stealing.



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May 22 2010, 10:10 pm payne Post #5

:payne:

Quote from mikelat
Quote from payne
Quote from mikelat
You may have to leave your map unlocked as well for the above to work.
Thank god! Forced OS ftw!
Lets not open that can of worms again. Besides nobody has made anything worth stealing.
Well, my map got stolen during the very first moments of maps being published (stolen in the sense that the guy published the map without telling he's not author :P).

Btw, Yoshi, are you sure we -must- have the map Unlocked?

Post has been edited 1 time(s), last time on May 22 2010, 10:16 pm by payne.



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May 23 2010, 3:34 am mikelat Post #6



I'm not. When was following a tutorial on battle.net forums, the guy said you did. I never tried locking it because as you know I think locking maps is a terrible idea for the map making community as a whole.

I merely suggested it as a "if the above doesn't work, you can try this as well".



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Jun 1 2010, 5:21 pm Rey Post #7



I made the Game Mode as private but unlocked. I Can't change it to public while hosting a game why?



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Jun 6 2010, 4:11 pm Pr0nogo Post #8



A map my friend wants to publish says that the name isn't available no matter what I put in. I've set it to unlocked, public. What do?




Jun 10 2010, 3:49 pm payne Post #9

:payne:

Quote from Rey
I made the Game Mode as private but unlocked. I Can't change it to public while hosting a game why?
You probably either want it to be "None" or "Public" and use the Party feature to host it privately. ;o
Quote from Pr0nogo
A map my friend wants to publish says that the name isn't available no matter what I put in. I've set it to unlocked, public. What do?
It's probably the word-filter (censor). Try to look for words like "suck", etc.
And by "name", do you mean the map's name? If so, try to look if it is already being used.



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Jun 10 2010, 5:21 pm Ashamed Post #10

Hear me Raor!!

Well you can't even do it now... :)



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[06:35 pm]
Ultraviolet -- You might even be able to turn another unused unit into a map revealer imitation with a smaller vision range so that you could have both normal map revealers and smaller map revealers. Not sure about this one though.
[06:33 pm]
Ultraviolet -- youarenotworthy
youarenotworthy shouted: Does anybody know of a way to reveal just a sliver of the map? Smaller than what a map revealer would reveal? Or is there a way to block the map revealer off at a certain point? I can't use units to achieve what I'm trying to do.
Using EUDs, you can reduce the vision range of map revealers. But of course this will apply to all map revealers. They have a default vision range of 10. For some of my maps, I've been increasing their vision range to 11 and giving them detection and it works nicely. Reducing vision range should work the same.
[06:30 pm]
Ultraviolet -- KrayZee
KrayZee shouted: I got an emergency phone call to stay home due to civil unrest :|
are you in Minneapolis?
[01:25 pm]
NudeRaider -- or do you need actual vision (not just revealing the terrain)
[01:24 pm]
NudeRaider -- youarenotworthy
youarenotworthy shouted: Does anybody know of a way to reveal just a sliver of the map? Smaller than what a map revealer would reveal? Or is there a way to block the map revealer off at a certain point? I can't use units to achieve what I'm trying to do.
if at the beginning of the game (as opposed to at some later time in game) is enough, just edit the fog of war layer.
[01:22 pm]
NudeRaider -- as an innocent bystander, mind you
[01:22 pm]
NudeRaider -- KrayZee
KrayZee shouted: I got an emergency phone call to stay home due to civil unrest :|
and apparently you should follow that advice: https://streamable.com/u2jzoo -- crazy things going on over there. You're not even safe from police harassment on your own property.
[10:01 am]
Oh_Man -- Units and map revealers are only way. Unless there's some EUD solution I'm not aware of.
[09:57 am]
IlyaSnopchenko -- Oh_Man
Oh_Man shouted: You can also use burrowed Zerg units.
The OP says he cannot use units. But if it's not units, what else? (there's a command to reveal the area in AISE, but it's only for 1.16)
[09:51 am]
Oh_Man -- You can also use burrowed Zerg units.
Please log in to shout.


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