Staredit Network > Forums > SC2 Custom Maps > Topic: Impossible Probe
Impossible Probe
Jul 15 2010, 4:39 am
By: payne  

Sep 15 2010, 6:15 am payne Post #21


OP Updated.
The latest version of the map has been published on
There shouldn't be any bugs now. :)

P.S. Please note I changed the map's name to "Impossible Probe".


Jan 16 2011, 9:18 am payne Post #22


New version published.
Renamed to "Impossible Scenario Probe".
Overall, this version simply allows more mistakes to players, thus making the game a bit easier (but still very hard! >:D).


Aug 15 2011, 3:41 am vicml21 Post #23

Just thought I'd let you know, I was playing this map earlier, was doing missions (mostly out of order) when I ran into one we didn't do, and ended up losing all our units. We had no way to quit the mission, or if there was some instructions on how to, I couldn't find it. So we could not continue playing. Just because someone else might run into the same problems. If it matters which mission, I believe it was the zerg side, I think the level looked like a drop ship, but its where the battlecruiers takes offense to something and comes and attacks you.


Aug 15 2011, 5:12 am TiKels Post #24

payne is gone until october 2012, but if I may I believe that's the point of the game. If you lose all your units you lose the game? It's been awhile so I could be totally wrong but I -think- that is how it worked.

"If a topic that clearly interest noone needs to be closed to underline the "we don't want this here" message, is up to debate."


Aug 16 2011, 11:30 pm vicml21 Post #25

From the descriptions, it sounded like you had the option of losing a scenario or two, if that isn't the case, they should probably update some of the briefing/help screens. It also works properly for other scenarios, I believe I failed another mission in the left side scenarios, and once we lost all our units, it took as back to the scenario selection and updated the score properly, where it said we failed 1, and passed however many we did.

Another bug:
There is also a mission where you get no Command Centre visible, and if you didn't manually hotkey the command centre (which a couple of my friends did, because it was already prehotkeyed for them) you were not able to scan at all.


Dec 7 2011, 6:26 pm payne Post #26


Alright, I've decided I would fix this map, and it's done. :)
I've tweaked some levels, fixed the pylon range, fixed the2 levels that were sharing the same Orbital Commands, and all that jazz!
Now, there is only one little bug left, but it involves changing a grand total of like 30 triggers just to make sure that if a player leaves, the credit screen appears when all levels are done... and this is utterly minor, and I am too lazy, so... suck it!

Have fun beating the map. :)
(Map published.)



Dec 13 2011, 1:55 am Tempz Post #27

It would be nice if you posted this design as a template in a code box.


Dec 13 2011, 3:12 am DevliN Post #28


Quote from Tempz
It would be nice if you posted this design as a template in a code box.
You can just quote the OP and see it that way, too.

\:devlin\: Currently Working On: \:devlin\:
My Overwatch addiction.

Oct 15 2012, 2:07 am payne Post #29


Updated once again! :awesome:
Now published under the Arcade category, with a few improvements. :3


Nov 13 2015, 6:24 pm Alzarath Post #30


Yo payne. Noticed some people were playing the map, so I joined in. One serious design flaw, the Select Army button (F2) selects all your units on the map. One slip-up and you're going to lose a lot of units. I know it's old as hell, but fix it.

Also you should make it so the players can choose which unit set they want to use.

Post has been edited 2 time(s), last time on Nov 13 2015, 7:58 pm by Alzarath.

Dec 31 2015, 3:57 pm payne Post #31


Quote from Alzarath
One serious design flaw, the Select Army button (F2) selects all your units on the map. One slip-up and you're going to lose a lot of units.
Awful. Might fix that when I get back home.

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[2023-12-09. : 1:16 am]
NudeRaider -- Dem0n
Dem0n shouted: who said you were crossing a line
NT kinda did Ultraviolet
Ultraviolet shouted: I always thought it was kind of messed up to impersonate someone without their permission, but I guess that's artistic license for you. When you get into the realm of using AI to do it.. it seems even worse to me, but I'm not sure why
[2023-12-08. : 8:38 pm]
Zoan -- and tbh no, this is exactly the type of thing ai should be used for. Now if you were monetizing it, I would say you should emohasize you used ai for the voicelines
[2023-12-08. : 8:29 pm]
Zoan -- he asked if "am I now crossing a line"
[2023-12-08. : 7:43 pm]
Dem0n -- who said you were crossing a line
[2023-12-08. : 2:24 pm]
Oh_Man -- but if i want to make a LOTR map and use AI generation to give aragorn etc more voice lines am I now suddenly crossing a line? wen did we get so snowflakey
[2023-12-08. : 2:23 pm]
Oh_Man -- well we been doing dodgy stuff in SC for ages playing resident evil and helms deep maps - we dont own the rights to them
[2023-12-06. : 8:46 pm]
Ultraviolet -- NudeRaider
NudeRaider shouted: Ultraviolet absolutely. You can count me among those folks. ;) But I understand it. It's a silly name only kids find funny. However to know that and still own it that would be the manliest move in my eyes.
Yeah, I can appreciate that perspective. I've used so many handles over the years, I think I had less attachment to NerdyTerdy than some of the folks here. Just never changed my name much here cause it was expensive :P I still kind of like the NT name, but definitely prefer Ultraviolet. I think UV has been my handle for around half my life at this point O.o
[2023-12-06. : 6:34 pm]
NudeRaider -- So the question is will we as a society become resilient against these forms of attacks? Either by detecting or accepting? Find new ways to deal with it? I guess we will have to wait and see.
[2023-12-06. : 6:32 pm]
NudeRaider -- da real donwano
da real donwano shouted: Society is not ready for the AI power we're being given. I'll die on that hill.
"social media" is imo a much better example for "society was not ready for it". We haven't seen yet where AI will lead us. It has a lot of potential for good, but then again, so had social media. For now the only potential for abuse in AI that I see is in forgery of various kinds.
[2023-12-06. : 6:26 pm]
NudeRaider -- Oh_Man
Oh_Man shouted: guys what are your thoughts on AI voice cloning vs someone doing impressions. why is one moral and the other immoral? or do you think both are fair game
For me it's the intent that make the difference, not the method. If you copy someone for profit or harm, then that's immoral. If your goal is satire then all bets are off. I think people are just afraid to be deceived because AI removes skill from the equation and painting AI usage as immoral is their weak attempt to defend against it.
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