Impossible Probe, By: Franck & Payne
From the descriptions, it sounded like you had the option of losing a scenario or two, if that isn't the case, they should probably update some of the briefing/help screens. It also works properly for other scenarios, I believe I failed another mission in the left side scenarios, and once we lost all our units, it took as back to the scenario selection and updated the score properly, where it said we failed 1, and passed however many we did.
There is also a mission where you get no Command Centre visible, and if you didn't manually hotkey the command centre (which a couple of my friends did, because it was already prehotkeyed for them) you were not able to scan at all.
Addicted to SEN Games -Add more!-
Alright, I've decided I would fix this map, and it's done.
I've tweaked some levels, fixed the pylon range, fixed the2 levels that were sharing the same Orbital Commands, and all that jazz!
Now, there is only one little bug left, but it involves changing a grand total of like 30 triggers just to make sure that if a player leaves, the credit screen appears when all levels are done... and this is utterly minor, and I am too lazy, so... suck it!
Have fun beating the map.
What a caterpillar calls death a master calls a butterfly.
It would be nice if you posted this design as a template in a code box.
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jjf28 -- are you literally dead yet?
Fire_Kame -- azrael I am literally dying while I wait for you to draw something