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The SEN Magazine idea has officially become a SEN project, making it the first thing to make use of our long dormant Projects tab. This is an effort to regain SC community recognition, and to just have some fun, an online magazine is being created by The Staredit Network. It will have an issue published every other week, with articles on topics such as Use Map Settings, Modding, SC2, SC history, and a variety of lesser known subjects that are often left in the dark on the more mainstream or 'official' Blizzard fan sites.
The Official SEN Online Magazine Project All members are encouraged to participate in the discussions. Even if you don't have the writing skills to generate an article, you can still give your input on import decisions concerning things from the page design, to the magazine's name. We are also in great in need of artists. Even if you can't spare the time to create something yourself, give some constructive criticism or praise for those who have. Most importantly, the position of Editor-in-Chief still needs filling. With Drant declining the invitation, it's really open to anyone now. Editor-in-Chief If you would just like to be a lead editor in a specific department that you feel you excel at, please apply because you are needed. Lead Editors Posted by: ClansAreForGays ![]() It's finally here! After a lot of work and late nights I proudly present to you Ascension of Duran: Dark Purposes. This is the second Ascension of Duran campaign in the series and has custom sound, graphics and challenging game play. Official site: http://www.campaigncreations.org/starcraft/ascension_of_duran/dark_purposes Posted by: Mantis It has arrived...
After months upon months of on-and-off development; after battling with Schizophrenia's bouts, finicky PC components and the occasional oddities of life. Legendary modder Iskatumesk has finally brought the mod Armageddon Onslaught to the StarCraft community! Original post @ Campaign Creations Screenshots: ![]() ![]() ![]() Posted by: FlyingHat Campaign Creations is proud to present their next contest: The StarCraft Campaign Contest. Your prize pool this time? Third place receives an outstanding StarCraft poster, second place receives the greatly reviewed StarCraft: Novel Trilogy Set, and first place receives an epic copy of StarCraft: The Board Game. Want more!? Each Winner Will Receive a StarCraft II Beta Key for Him or Herself and a Friend! That's right, we're offering TWO (2) Beta Keys for first, second, and third place each! Thanks to the support of Blizzard Entertainment, they've help sponsor this contest officially by offering a pair of beta keys for each winner. Think you can handle the ultimate accomplishment in StarCraft mapping? Then here's what you have to do: Contest will be a campaign creation contest, with no limits other than using lore; to present a story as to what occurred four years between the Brood War and StarCraft 2 storyline. It may be portrayed through one, two, or all three of the races. Style can be crafted in any sequence, such as episodes, intertwining, etc. and may revolve around main characters or spin-off fan-created characters. Judgment will be based on ability to portray story via in-game text and triggers, mapping ability, and overall professionalism of the project. Additional extras such as music, vocal work, or artwork adjustment will not directly ultimately affect judgment but may aid in help of a tie, as well as how early you announced your project and how many updates you perform in your thread. The contest will be based off a scoring system, where one can acquire up to ten points based on each criteria: Text (Spelling, Grammar, Formatting, Dialogue, etc), Triggers (Complexity, Functional, Usage), Mapping (Categories: Layout and Beauty), and Professionalism (Attention to detail, lore, updates, and presentation). You have eight weeks from this day to complete a total package campaign revolving around the StarCraft storyline. Let's make your vast knowledge in both lore and mapping finally come of good use, and show that YOU deserve those keys! Head on over to our forums and visit the contest subforum to get started! Source: Campaign Creations StarCraft Campaign Contest Posted by: Lavarinth ![]() It is with the greatest pleasure that this year I bring you the 4th and annual summer modding contest '09! FAQs Is it modding only? No, feel free to submit special maps to enhance your mod playability, "UMS" maps are a no. SCMloaded maps are welcome, however, if you just throw me an UMS map your entry will be disqualified. .trgs are a yes. Are you going to be judge again and as harsh as the previous times? I actually was quite mellow on the third one, but this year I feel more of an ass than ever. What's the purpose of this? The previous themes were, revive modding, people demanding a contest and modding revolution. This year is to promote modding again just before it collapses to SCII How do I join? By posting here or PMing me that you wish to join. Note that if you join and don't finish your mod I won't do anything for you, but when your children ask you why you never finish stuff you'll feel pretty bad about it (in your heart) so you must start finishing stuff. Can I join? Sure, this contest is Clan [MM] style, which means that EVERYONE is allowed to join. I don't care about people being from other countries or being black or women. All I care is that you bring me mods. Okay, are there any guidelines? Sure, I don't really like rules so let's make this quick: Rules: - Mods must be submitted before the deadline you will have almost 2 long months to submit your mod before june 30th. As an addition you are provided a counter till deadline: official timer. - You must say in advance that you are going to participate, if you quit you will have to let me know. But I strongly recommend you not to enrage me by quitting. - You must not submit an already made mod, neither a mod that It's already in progress. It must be something I don't know it exists. There has been cases of stupid people sending PMs asking if it was okay to submit their secret on progress project, don't be silly and if I don't know about it just don't tell me or I'll find out, duh! - Team work is encouraged, however, if you're going to make a team project I don't recommend more than 2 persons. In fact, seeing other SMC examples I will not allow this time more than 3 people working on the same team. One contestant can be in no more than two teams as well. - No Entry Fees, please don't send me money even if you know my adress. - You may submit updates, as in post a topic and show us your work and buy the judge and the people. Also read below. - Contradicting above you should not make you mod public, what if somebody steals your ideas? But if you want to take the risk go for it! Judging Criteria Contestants A_of-s_t TriggR_HappE Urine Andrew Jackson TassadarZeratul & ForTheSwarm FlyingHat Voyager7456 Polaris WoaHorde2 New-.Hydrolisk RISKED911 Black_Dream DeVouReR & RoryFenrir [your name here] Prizes You didn't expect me to have you entering without motivation to sign in, right? I'm not going to wait around and expect minerals are returning so I'm coming up with innovative prizes ideas. First place: - 5 custom sprites*, just for you to enhance your mod after the contest. - The possibility of being invited to Clan [MM] - Possible SeN Store Items** - A large resource package full with graphics effects Second place: - 3 custom sprites*, just for you to enhance your mod after the contest. - Possible SeN Store Items** - A small resource package full with graphics effects Third place: - 1 custom sprite*, just for you to enhance your mod after the contest. - A small resource package full with graphics effects As you can see you have tons of prizes that yell at you to sign in, now, do it! Have fun, sign in and bring me some cool mods! The winner mod will be featured and played in the next mod night after the coronation, the second place will be played in the mod night after that. *The custom model sprites will be revealed to the public before the deadline or short time after it. **SeN Store prizes are still uncorfirmed but if Moose/IP aprove first place will get name color and PM +100 while second place will get PM +50. Posted by: [Corbo]:] There has been "Team Melee", "Team Free For All", and "Team Capture The Flag" since StarCraft existed. I have made my own patch and naming it Patch X and works perfectly well in Battle.net as it ignores to download the latest patch and surprisingly does not crash StarCraft to those with official patches and Patch X if playing in the same game. Patch X is simply a share control for Use Map Settings. Players with Patch X are able to control units from other players, but those with official patches will suffer miserably if they happen to get annoyed by seeing their own units move with a mind of its own. Although players with Patch X are truly controlling those units.
The following screenshot has been taken in a UMS map named Epic Game Party by MillenniumNavy especially designed for "Team Use Map Settings". ![]() As you can see, another player is controlling the Zergling. Due to the fact that both players control the same units, they are seen as one color in the scoreboard. Clearly, the player is hidden even if she has a different player color as seen from their typed messages. Typically, Player 1 (or whomever has the lowest number) is able to control the Zergling that is able to decide what epic game should be played. Clearly, Player 2 had wasted Player 1's time by moving the Zergling left and eventually the text disappears, leaving Player 1 confused and the timer in seven seconds. MillenniumNavy and I, along with anonymous others, have coined the term "grief" (As opposed to "Team") and is considered to be the greatest enjoyment since mankind. Imagine that Player 1 made twenty four marines and are prepared to attack, and Player 2 controlling Player 1's Marines had stimmed themselves to 10 hp and killed each other. This is an excellent feature of advantages against players with official patches. As it is called "Team Use Map Settings", new triggers gives players the opportunity to set the chance to have players control their opponents' units. This is an outstanding tactic if you are playing as a Cat in a Cat and Mouse map, where you can use your mouse to attack its allies for great glory. And there is an opportunity to control Player 12's units as well, as it reveals to be an excellence of spy tactics without the need of scouting with actual player units. Players who have tested Patch X have also played bound maps. Not only if one player is away from her keyboard, she can control her units as a "second life" to finish the obstacle course. And there are special occasions that amazing events of controlling the lead player to her death. There are ways to turn off Share Control only through triggers, but as there is no option to turn it off in the Menu, diplomacy window (Ally/Vision), neither the Chat window (To All/To Allies/To Private). This is because Blizzard never really bothered to add such feature as seen in WarCraft III. This patch will be released to the public exactly when StarCraft II is released, therefore it will drag players away from StarCraft II and stick playing with Brood War. But playing this patch anywhere in South Korea will not work. Posted by: John F Kennedy |