Staredit Network > Forums > SC2 Custom Maps > Topic: Korhal City Traffic Simulation
Korhal City Traffic Simulation
Nov 22 2012, 7:07 pm
By: Ahli  

Nov 22 2012, 7:07 pm Ahli Post #1

I do stuff and thingies... Try widening and reducing the number of small nooks and crannies to correct the problem.

Korhal City Simulation

Description:
This map simulates city traffic.

Features
  • cars
  • traffic lights
  • civilians
  • trains
  • train lifts


Media:









This map is unlocked and free to use.
In my triggers you can see how to use it. I would like this to be used to spice up terrain maps or in playable maps like GTA, a racing game, etc... Enjoy watching!

It's unlocked and publicly published on Europe, Americas, Korea and South East Asia.


Attachments:
Korhal Traffic Simulation by Ahli.SC2Map
Hits: 11 Size: 1558.11kb

Post has been edited 3 time(s), last time on Nov 25 2014, 8:57 am by Ahli.




Nov 22 2012, 7:52 pm DevliN Post #2

OVERWATCH STATUS GO

Wow, this looks amazing. I really hope someone finds a good use for it.



\:devlin\: Currently Working On: \:devlin\:
My Overwatch addiction.

Apr 7 2013, 4:35 pm Ahli Post #3

I do stuff and thingies... Try widening and reducing the number of small nooks and crannies to correct the problem.

Published the file unlocked and public on all servers.




Feb 8 2014, 6:56 pm Leeroy_Jenkins Post #4



This is cool, I might expand this!

I made a first person version of this, and had fun walking around town for a bit. It's all looking really good already. I like the courtyard with the music, too.

Attachments:
Korhal Traffic Simulation edit.SC2Map
Hits: 1 Size: 1570.61kb



None.

Feb 10 2014, 4:54 am Ahli Post #5

I do stuff and thingies... Try widening and reducing the number of small nooks and crannies to correct the problem.

Quote from Leeroy_Jenkins
This is cool, I might expand this!

I made a first person version of this, and had fun walking around town for a bit. It's all looking really good already. I like the courtyard with the music, too.
Cool. :)
Now make it possible to enter vehicles and drive them yourself. :D You would need to remove the behaviors of the controlled unit.
The speed changer on the highway start end exit would require a change, too.




Feb 10 2014, 2:49 pm Leeroy_Jenkins Post #6



Quote from Ahli
Quote from Leeroy_Jenkins
This is cool, I might expand this!

I made a first person version of this, and had fun walking around town for a bit. It's all looking really good already. I like the courtyard with the music, too.
Cool. :)
Now make it possible to enter vehicles and drive them yourself. :D You would need to remove the behaviors of the controlled unit.
The speed changer on the highway start end exit would require a change, too.

I know, that's the first thing I wanted to be able to do was get into a car :D I'll mess around with it.



None.

Feb 18 2014, 4:21 pm Stranger Post #7



This looks nice :)

By the way guys, where do you put your SC2 map files again ? Does it still works with map folders or are all maps stored on Bnet account ?



None.

Feb 18 2014, 7:23 pm Ahli Post #8

I do stuff and thingies... Try widening and reducing the number of small nooks and crannies to correct the problem.

Quote from Stranger
This looks nice :)

By the way guys, where do you put your SC2 map files again ? Does it still works with map folders or are all maps stored on Bnet account ?
Maps need to be published (= uploaded) before they can be played on battle.net.
Maps that you test in the editor can be stored anywhere on your computer.




Feb 26 2014, 3:47 pm Stranger Post #9



Ok, I see now.

Thanks!



None.

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[2023-12-09. : 1:16 am]
NudeRaider -- Dem0n
Dem0n shouted: who said you were crossing a line
NT kinda did Ultraviolet
Ultraviolet shouted: I always thought it was kind of messed up to impersonate someone without their permission, but I guess that's artistic license for you. When you get into the realm of using AI to do it.. it seems even worse to me, but I'm not sure why
[2023-12-08. : 8:38 pm]
Zoan -- and tbh no, this is exactly the type of thing ai should be used for. Now if you were monetizing it, I would say you should emohasize you used ai for the voicelines
[2023-12-08. : 8:29 pm]
Zoan -- he asked if "am I now crossing a line"
[2023-12-08. : 7:43 pm]
Dem0n -- who said you were crossing a line
[2023-12-08. : 2:24 pm]
Oh_Man -- but if i want to make a LOTR map and use AI generation to give aragorn etc more voice lines am I now suddenly crossing a line? wen did we get so snowflakey
[2023-12-08. : 2:23 pm]
Oh_Man -- well we been doing dodgy stuff in SC for ages playing resident evil and helms deep maps - we dont own the rights to them
[2023-12-06. : 8:46 pm]
Ultraviolet -- NudeRaider
NudeRaider shouted: Ultraviolet absolutely. You can count me among those folks. ;) But I understand it. It's a silly name only kids find funny. However to know that and still own it that would be the manliest move in my eyes.
Yeah, I can appreciate that perspective. I've used so many handles over the years, I think I had less attachment to NerdyTerdy than some of the folks here. Just never changed my name much here cause it was expensive :P I still kind of like the NT name, but definitely prefer Ultraviolet. I think UV has been my handle for around half my life at this point O.o
[2023-12-06. : 6:34 pm]
NudeRaider -- So the question is will we as a society become resilient against these forms of attacks? Either by detecting or accepting? Find new ways to deal with it? I guess we will have to wait and see.
[2023-12-06. : 6:32 pm]
NudeRaider -- da real donwano
da real donwano shouted: Society is not ready for the AI power we're being given. I'll die on that hill.
"social media" is imo a much better example for "society was not ready for it". We haven't seen yet where AI will lead us. It has a lot of potential for good, but then again, so had social media. For now the only potential for abuse in AI that I see is in forgery of various kinds.
[2023-12-06. : 6:26 pm]
NudeRaider -- Oh_Man
Oh_Man shouted: guys what are your thoughts on AI voice cloning vs someone doing impressions. why is one moral and the other immoral? or do you think both are fair game
For me it's the intent that make the difference, not the method. If you copy someone for profit or harm, then that's immoral. If your goal is satire then all bets are off. I think people are just afraid to be deceived because AI removes skill from the equation and painting AI usage as immoral is their weak attempt to defend against it.
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