Staredit Network > Forums > SC2 Custom Maps > Topic: Korhal City Traffic Simulation
Korhal City Traffic Simulation
Nov 22 2012, 7:07 pm
By: Ahli  

Nov 22 2012, 7:07 pm Ahli Post #1

I do stuff and thingies... Try widening and reducing the number of small nooks and crannies to correct the problem.

Korhal City Simulation

Description:
This map simulates city traffic.

Features
  • cars
  • traffic lights
  • civilians
  • trains
  • train lifts


Media:









This map is unlocked and free to use.
In my triggers you can see how to use it. I would like this to be used to spice up terrain maps or in playable maps like GTA, a racing game, etc... Enjoy watching!

It's unlocked and publicly published on Europe, Americas, Korea and South East Asia.


Attachments:
Korhal Traffic Simulation by Ahli.SC2Map
Hits: 11 Size: 1558.11kb

Post has been edited 3 time(s), last time on Nov 25 2014, 8:57 am by Ahli.




Nov 22 2012, 7:52 pm DevliN Post #2

OVERWATCH STATUS GO

Wow, this looks amazing. I really hope someone finds a good use for it.



\:devlin\: Currently Working On: \:devlin\:
My Overwatch addiction.

Apr 7 2013, 4:35 pm Ahli Post #3

I do stuff and thingies... Try widening and reducing the number of small nooks and crannies to correct the problem.

Published the file unlocked and public on all servers.




Feb 8 2014, 6:56 pm Leeroy_Jenkins Post #4



This is cool, I might expand this!

I made a first person version of this, and had fun walking around town for a bit. It's all looking really good already. I like the courtyard with the music, too.

Attachments:
Korhal Traffic Simulation edit.SC2Map
Hits: 1 Size: 1570.61kb



None.

Feb 10 2014, 4:54 am Ahli Post #5

I do stuff and thingies... Try widening and reducing the number of small nooks and crannies to correct the problem.

Quote from Leeroy_Jenkins
This is cool, I might expand this!

I made a first person version of this, and had fun walking around town for a bit. It's all looking really good already. I like the courtyard with the music, too.
Cool. :)
Now make it possible to enter vehicles and drive them yourself. :D You would need to remove the behaviors of the controlled unit.
The speed changer on the highway start end exit would require a change, too.




Feb 10 2014, 2:49 pm Leeroy_Jenkins Post #6



Quote from Ahli
Quote from Leeroy_Jenkins
This is cool, I might expand this!

I made a first person version of this, and had fun walking around town for a bit. It's all looking really good already. I like the courtyard with the music, too.
Cool. :)
Now make it possible to enter vehicles and drive them yourself. :D You would need to remove the behaviors of the controlled unit.
The speed changer on the highway start end exit would require a change, too.

I know, that's the first thing I wanted to be able to do was get into a car :D I'll mess around with it.



None.

Feb 18 2014, 4:21 pm Stranger Post #7



This looks nice :)

By the way guys, where do you put your SC2 map files again ? Does it still works with map folders or are all maps stored on Bnet account ?



None.

Feb 18 2014, 7:23 pm Ahli Post #8

I do stuff and thingies... Try widening and reducing the number of small nooks and crannies to correct the problem.

Quote from Stranger
This looks nice :)

By the way guys, where do you put your SC2 map files again ? Does it still works with map folders or are all maps stored on Bnet account ?
Maps need to be published (= uploaded) before they can be played on battle.net.
Maps that you test in the editor can be stored anywhere on your computer.




Feb 26 2014, 3:47 pm Stranger Post #9



Ok, I see now.

Thanks!



None.

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[08:08 pm]
NudeRaider -- entitlement
[06:20 pm]
Zoan -- bah I visit again after like 3 months and all I get is a 0 box? screw this, see you all next year
[2020-5-25. : 4:12 pm]
lil-Inferno -- ya
[2020-5-25. : 5:32 am]
Ultraviolet -- :teach: *
[2020-5-25. : 5:32 am]
Ultraviolet -- lil-Inferno
lil-Inferno shouted: ya, if the person I found is actually him lmao
creep :prof:
[2020-5-24. : 10:31 pm]
lil-Inferno -- ya, if the person I found is actually him lmao
[2020-5-24. : 5:06 pm]
Voyager7456 -- lil-Inferno
lil-Inferno shouted: youarenotworthy Are you thinking of Tuxlar? I don't remember anyone else who ever made map trailers
isn't he literally a professor now too?
[2020-5-24. : 1:17 pm]
Zycorax -- Is it possible that he went by Professor Tuxlar or something for a brief period?
[2020-5-23. : 10:38 am]
NudeRaider -- youarenotworthy
youarenotworthy shouted: Regarding the other user I'm looking for, I know he was a member of this community but was more involved with the other main map making community at the time (I cant remember what it was called... MM?) but just wondering if anybody remembers him.. Professor something. I don't remember any of his projects.
that's all we got http://www.staredit.net/site/members/1328/name/asc/
[2020-5-22. : 6:34 pm]
Vrael -- yeah I can't remember any professor usernames either sry :(
Please log in to shout.


Members Online: Roy, jjf28