Staredit Network > Forums > SC1 Map Showcase
SC1 Map Showcase
SC1 Map Showcase
Release threads for playable maps. Posting of a map (alpha, beta, or complete) is required for new threads.
Moderators: Administrators, Global Moderators , jjf28
Pages: 1 2 327 >

Topic Replies Views Starter / Time Last Post
Pinned Topics

Release Threads
 READ BEFORE POSTING IN THIS FORUM
33 51725 Oct 30 2007, 1:47 am
Moose
Oct 14 2013, 11:02 pm
checkmate824

SC1 Map Showcase Rules
 Forum Rules & Guidelines (Aug 30, 2012)
0 25669 Aug 7 2009, 12:26 pm
DevliN
Aug 7 2009, 12:26 pm
DevliN
Forum Topics

[EUD] Diablo: Ark of the Fallen Angel
 15 minute RPG
2 2063 Jul 26 2022, 1:45 pm
milkstake
Sep 25 2023, 6:13 pm
ScOULaris

Outlast in SC:R (Part 1)
 a well-known horror game OUTLAST
21 10142 Jan 22 2019, 9:00 am
Meoyap
Sep 25 2023, 4:38 pm
ScOULaris

Impossible UV2
 The sequel: terrain, unit placement and spawning schedule by Azu
12 3106 Aug 29 2022, 1:56 am
Ultraviolet
Sep 13 2023, 2:48 am
Ultraviolet

Twilight Strike
 PvP, Desert Strike
0 302 Aug 24 2023, 1:25 pm
kgh829
Aug 24 2023, 1:25 pm
kgh829

[SCA/EUD] Warbible RPG
 SCA Launched Enabled Map - Save your progress!
56 34141 May 30 2017, 11:38 am
lifebot
Aug 15 2023, 12:44 pm
Ultraviolet

Moebius Campaign
 Single player / Brood War / Remastered(Highly recommended)
3 3054 Jul 31 2022, 7:09 am
kkh829
Jul 27 2023, 5:23 am
kgh829

[Dodging] Touhou Shooting 12 UFO
 UMS Dodging Game
1 1091 Apr 10 2023, 11:54 pm
TheHappy115
Jul 25 2023, 4:12 am
TheHappy115

Co-Op Remaster Project [CRP]
 
7 1592 May 22 2023, 2:09 am
Excalibur
May 24 2023, 8:04 pm
Excalibur

Alternate Campaign: Premonition (Protoss version of Looming/Prec
 First attempt at campaign. It is called the Premonition, which i
1 2159 Apr 5 2023, 3:00 pm
Wave-Form
May 20 2023, 9:41 am
Wave-Form

Starcraft 1 Hard Campaign
 Hardest version of Original and Brood War Starcraft Campaign
1 2453 Mar 1 2023, 4:36 am
pochoman123
Apr 20 2023, 7:43 pm
newageofpower

Resident Evil: Daylight
 Project Daylight comes to SEN
12 2550 Jul 13 2022, 9:37 pm
Excalibur
Apr 1 2023, 9:38 pm
KroznadeSC

HEROES & SILENCE [Campaign]
 single player - 'Remastered'
60 31052 Dec 1 2018, 11:52 pm
RdeRenato
Mar 19 2023, 11:43 am
eksxo

Flags in the Dust
 StarCraft custom campaign
15 7253 Nov 25 2022, 2:20 pm
Andrea Rosa
Mar 9 2023, 11:09 pm
Andrea Rosa

THE WAR OF THE THREE WORLDS [English version]
 StarCraft Custom Campaign
11 3038 Jan 27 2023, 6:34 am
Nexo
Feb 16 2023, 12:05 am
Nexo

[Campaign] Underdogs
 A StarCraft: Brood War custom campaign
18 3793 Aug 8 2022, 6:17 pm
Omen
Feb 4 2023, 8:41 pm
Andrea Rosa

LA GUERRA DE LOS 3 MUNDOS [Campaign]
 StarCraft Custom Campaign
6 1970 Jan 17 2023, 5:18 am
Nexo
Jan 23 2023, 8:19 am
Nexo

Impossible Ultraviolet
 Finally calling it finished
23 7717 May 4 2021, 6:47 am
Ultraviolet
Jan 13 2023, 2:52 am
Ultraviolet

NEW TUGOFWARS BY GGMANO
 A Masterpiec Map with new invented Active Grid AI controls
4 2020 Jul 2 2022, 8:50 pm
GGmano
Dec 15 2022, 11:49 pm
GGmano

Raccoon City Remastered
 Welcome back to the Long Nightmare...
7 6642 Dec 19 2021, 6:02 pm
Oh_Man
Dec 10 2022, 3:36 pm
ClansAreForGays

New DS Classic 2022 New Mechanics, Ideas and Normal SCBW Units
 A Pro Balanced DS developped by GGmano
135 38792 Sep 26 2019, 2:07 pm
GGmano
Dec 9 2022, 11:14 pm
GGmano

Daily Mutation
 An EUD co-op campaign with a different challenge every day
3 1966 Oct 8 2022, 2:32 am
wdcqc
Oct 24 2022, 4:37 pm
Psilance

Dankwater Station
 This is Jimmy
10 2317 Oct 8 2022, 11:49 pm
Roy
Oct 13 2022, 9:15 pm
Vrael

SNYPE BOIZ
 The greatest Starcraft shooter map of all time!
28 9081 Jan 26 2020, 11:30 pm
Butch
Sep 27 2022, 12:35 am
Butch

Random Item Defense
 Remastered
0 1400 Sep 17 2022, 3:40 pm
azurescens
Sep 17 2022, 3:40 pm
azurescens

-- Poker Defense --
 Hub for all Poker Defense
10 3701 Sep 13 2022, 1:05 pm
azurescens
Sep 13 2022, 6:38 pm
azurescens

The Undead! V.7
 Update coming in.
29 16288 Apr 6 2015, 12:52 am
zsnakezz
Sep 2 2022, 7:05 am
zsnakezz

[Campaign] Vanguard of Aiur
 A StarCraft: Brood War custom campaign
32 10561 Aug 30 2021, 7:00 pm
Omen
Aug 14 2022, 6:04 am
Zincoshine

StarCraft: Herakles
 SCBW singleplayer campaign
10 5610 Nov 3 2017, 5:47 pm
azureguy
Jul 31 2022, 5:30 am
kkh829

Pages: 1 2 327 >

Members in this forum: None.

[01:13 am]
Ultraviolet -- NudeRaider
NudeRaider shouted: Ultraviolet prediction: It will. ;)
:massimo:
[01:13 am]
Ultraviolet -- NudeRaider
NudeRaider shouted: Ultraviolet Oh, then your versioning is maybe a bit misleading. I didn't have much trust in a v0.2
I suppose that's one justification for pushing it to 1.00. I'm still messing with some novel concepts, I completely revamped the Shadowcraft hero in v0.18 and there's some kinks to work out with some of the other changes I made, but I suppose that doesn't mean I can't call the currently version 1.XX
[01:12 am]
Ultraviolet -- NudeRaider
NudeRaider shouted: Ultraviolet :lol: did you really just commit another shout just to add a bracket? :D
Damn straight! :P
[07:22 pm]
NudeRaider -- Ultraviolet
Ultraviolet shouted: Imp UV3 is actually in the works with some major changes, but it's been slow going. I'd like to have a version of Imp UV for every tileset at one point.. hopefully it doesn't take until 2030 :P
prediction: It will. ;)
[07:21 pm]
NudeRaider -- Ultraviolet
Ultraviolet shouted: NudeRaider Oh definitely fully playable. I used the first map as the shell, so it was basically complete from the first release. I've made some tweaks and improvements here and there based on nuances between the maps, like UV2 has more air units so certain ground-focused heroes like Psycho and Shadowcraft have needed some buffing. Other improvements have been little bug fixes or ways of stopping cheese strategies (like the bosses now spawn in a random location instead of at their lair so players can't just camp them with nukes. UV2 is definitely harder despite only being 4 levels + boss fight instead of 5. I'd say it's definitely worth a go, there's some unique mechanics that make each of the levels have kind of their own interesting spin
Oh, then your versioning is maybe a bit misleading. I didn't have much trust in a v0.2
[07:21 pm]
NudeRaider -- Ultraviolet
Ultraviolet shouted: nukes).* lol
:lol: did you really just commit another shout just to add a bracket? :D
[04:22 pm]
ubtrueblue -- hello
[2023-9-26. : 5:26 pm]
Ultraviolet -- Imp UV3 is actually in the works with some major changes, but it's been slow going. I'd like to have a version of Imp UV for every tileset at one point.. hopefully it doesn't take until 2030 :P
[2023-9-26. : 5:25 pm]
Ultraviolet -- nukes).* lol
[2023-9-26. : 5:24 pm]
Ultraviolet -- NudeRaider
NudeRaider shouted: UV how far are you with imp UV2? is it already better than the first map? Fully playable?
Oh definitely fully playable. I used the first map as the shell, so it was basically complete from the first release. I've made some tweaks and improvements here and there based on nuances between the maps, like UV2 has more air units so certain ground-focused heroes like Psycho and Shadowcraft have needed some buffing. Other improvements have been little bug fixes or ways of stopping cheese strategies (like the bosses now spawn in a random location instead of at their lair so players can't just camp them with nukes. UV2 is definitely harder despite only being 4 levels + boss fight instead of 5. I'd say it's definitely worth a go, there's some unique mechanics that make each of the levels have kind of their own interesting spin
Please log in to shout.


Members Online: jjf28, Roy