Staredit Network > Forums > SC1 Map Showcase > Topic: HEROES & SILENCE [Campaign]
HEROES & SILENCE [Campaign]
Dec 1 2018, 11:52 pm
By: RdeRenato  

Dec 1 2018, 11:52 pm RdeRenato Post #1

I am Renato

HEROES & SILENCE:

:flamer: MY CUSTOM CAMPAIGN WITH CINEMATICS (?)

SITUATED IN THE CHAPTER TERRAN OF THE BROODWAR CAMPAIGN
(Starcraft Broodwar: Terran ep.5)
-a parallel story

-PREVIEW-






I have levels and cinematics only completed, I need help with the voices (and testers)
*i update this any time
TELL ME BUGS PLEASE
:lol:


-CHARACTERS-

-Lean Torrent:
Marshal of EUD


-Render
A mysterious templar


-Distephano Cruz
First Sergeant of EUD


-?
You know him?



:sorry:

ALL ONLY LEVELS IN :poke:

DOWNLOAD english - MEGA

:...:


DESCARGA espanol - MEGA

:...:

다운로드 KOREAN - COMING SOON

:...:

СКАЧАТЬ русский - COMING SOON

:...:


...
:massimo:
Thanks for play :rolleyes:

Post has been edited 39 time(s), last time on Apr 7 2019, 3:43 pm by RdeRenato.



:unsure:[i]i am renato

Dec 2 2018, 11:46 am UEDCommander Post #2



Spawning billions of Scourge to prevent buildings lift off is crazy.
Unit unplacable error with Zerglings at several of final attack waves.
By pressing ESC i can instantly skip the holdout part and get going with the micro portion.
Even after base is destroyed, Muta & Scourge continues to spawn, which leads to insane amounts on Muta covering the entire map. At the point of 30 minutes in, they cover entire final objective site, as well as block passage to it in several places.

I don't entirely understand how the player is supposed to penetrate Sunken defenses without Siege Mode for Tanks. Giving the player no SCV's to repair and no medics to heal Torrent, you leave him with no choice but to a-click into Sunkens and hope that Goliaths & Tanks will survive longer than Ultralisks.
Why do you replace Command Centers with infested ones, exactly?



Humanity first. No matter the cost.

Dec 2 2018, 12:04 pm RdeRenato Post #3

I am Renato

I must admit that I exceeded with the scourge (find no alternative but to attract miles of plague with buildings),
fix the bug of eternal mutalisk in the Spanish version because the base was not destroyed, the command centers

I did with the intention of seeing if someone used cheats*

, you can pass that part with tanks and goliats, in fact some people that I gave them the map managed to pass it, I recommend you try the spanish version of the updated level 1, I plan to update it to english later, I have had some problems


*You can traverse the colonies when the siege tanks appear.

sorry for that (and the bad traduction of google)

ENGLISH - 0.9f now

I FIX THIS NOW

Post has been edited 1 time(s), last time on Dec 2 2018, 8:26 pm by RdeRenato.



:unsure:[i]i am renato

Dec 30 2018, 12:31 am Dem0n Post #4

ᕕ( ᐛ )ᕗ

This is a single player campaign - you should allow people to use cheats. If they want to do it, it's their decision. You shouldn't add random punishments that apparently break the map to prevent it.



Memes gather, and now my watch begins. It shall not end until my death. I shall take no wife, hold no lands, father no children. I shall wear no crowns and win no glory. I shall live and die at my post. I am the sword in the darkness. I am the memer on the walls. I am the shield that guards the realms of memes. I pledge my life and honor to the Meme's Watch, for this meme and all the memes to come.

Dec 30 2018, 1:11 am Pr0nogo Post #5



Nah, cheats are for casuals, I just remove them in my projects.




Dec 30 2018, 1:41 am RdeRenato Post #6

I am Renato

dont worry: people
I learned to allow cheats: a long time ago, tomorrow I update the levels in English, it is quite complicated to copy and paste

tell me opinions and bugs = gg

Post has been edited 1 time(s), last time on Dec 30 2018, 1:48 am by RdeRenato.



:unsure:[i]i am renato

Jan 12 2019, 9:38 pm RdeRenato Post #7

I am Renato

All updated



:unsure:[i]i am renato

Feb 10 2019, 7:57 pm RdeRenato Post #8

I am Renato

*Obviating my name and my evil and infamous English:

sorry for updating the levels slowly,
I plan to finish this story for those few or many people who play it

-
ALL LEVELS OF ENGLISH UPDATED
+Many errors solved
-



-

I do not have time to "stylize" the forum, but it is understandable xd



:unsure:[i]i am renato

Apr 21 2019, 7:32 pm Mr Caoticchiqi Post #9



haha



None.

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KrayZee -- :0
[09:36 am]
Suicidal Insanity -- They just have a discord for posting even more memes than they post here ;(
[08:20 am]
SiKiN -- You guys have a testing group for maps? Or a discord?
[06:34 am]
MasterJohnny -- Zoan
Zoan shouted: guys im going to China in 2 days
Bring dust mask things and a mosquitoes net. If anyone asks nothing happened on June 4 1984.
[06:34 am]
O)FaRTy1billion[MM] -- NudeRaider
NudeRaider shouted: FaRTy1billion I'm wondering: Does extended anything (like place extended units for supply) count as euds (i'd guess no)? Do these overflows still work?
I'm pretty sure all extended units and extended players were fixed
[06:14 am]
Pr0nogo -- I mean I get people not wanting to put in the work, it's not easy, but then they'll say as much without people whining in the shoutbox about my posts
[06:14 am]
Pr0nogo -- in this case quality is my priority, so... yeah, you should share that LMAO
[06:13 am]
Pr0nogo -- I was just snarking at dem0n with that response anyways, but i don't think you can argue that deliberately handicapping your work within sc's engine means you don't care as much about quality
[06:13 am]
Pr0nogo -- NudeRaider
NudeRaider shouted: Pr0nogo still turning a blind eye for the reason map making is more widespread than modding just insults your intelligence. It's an almost autistic view to demand that everyone shares your priorities.
i am autistic
[05:58 am]
NudeRaider -- Pr0nogo
Pr0nogo shouted: Dem0n people should probably stop just making maps
still turning a blind eye for the reason map making is more widespread than modding just insults your intelligence. It's an almost autistic view to demand that everyone shares your priorities.
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