Staredit Network > Forums > SC1 Map Showcase > Topic: Desert Strike Nightmare
Desert Strike Nightmare
Sep 20 2019, 7:33 pm
By: MidNighTime  

Sep 20 2019, 7:33 pm MidNighTime Post #1



Desert Strike Nightmare (1.0)
This is an alternative (fan made) release to the classic by Lanthanide. The changes (not all) are based on feedback from highly skilled desert strike players. This version
will continue to be updated (over time) by me. The original credits will remain intact. I hope you all enjoy and have fun overall.

Features:
- EUD's Added. (Supporting features.)
- Misc Additions. (Terrain, Sounds, Etc.)
- Balanced (Meticulously tested.)

Minor/Major Game Changes:
- Players can now build Protoss buildings without pylon.
- Players can now build Zerg buildings without creep.
- Nightmare Defense cannons now fire 2x's faster.
- The battlefield size has been increased.
- Silo Brutalisk now attacks and move 2x's faster.
- Hybrid Destroyer stats have been improved by 35%.
- Players scv, drone and probe units now move faster.
- The teams have now been assigned new names.
- The supply need (overlords, etc) has been removed. (High Request)
- Improved in-game message prompts and recognition.
- Players Income will continuously be visable to all.
- Renewed sounds and replacements in .ogg format.

Terran Changes:
- Terran Medic now has extended skill range for all skills.
- Terran science vessel will now d.matrix more units.
- Terran science vessel armor has been increased by 1. (was 5)
- Terran wraith armor is now set 5 (was 4)
- Terran Bc will now fire more effectively. Yamato removed.
- Terran Stim Pack upgrade now cost 175. (was 345)
- Terran Science Vessel now cost 230. (was 455)
- Terran Charon Boosters now cost 165. (was 335)
- Terran Emp Shockwave upgrade now cost 205. (was 405)
- Terran Special Armageddon is renamed Terrageddon.

Zerg Changes:
- Zerg defiler Dark Swarm has been removed. (Balance)
- Zerg Mutalisk armor is now set 5. (was 4)
- Zerg Lurker hit points is now set 195. (was 175)
- Zerg Lurker armor is now set 5. (was 4)
- Zerg Defiler mound now cost 215. (was 433)
- Zerg Special Infestation is renamed Primal Instinct.

Protoss Changes:
- Protoss Reavers now move faster. Still limited to 8 max. (Balance)
- Protoss corsair now does 1/2 damage. (High Request)
- Protoss disruption web has been removed.
- Protoss Carriers is limited to 6. Interceptor damage now 24. (was 12)
- Protoss Special Divine Judgement renamed Oblivion.


Bugs Fixes:
- Fixed bug where players would often get stuck between buildings.
- Fixed bug where mode display and descriptions were vague.
- Fixed bug where players could cross the flag boundary.
- Fixed bug where shockwave would not activate somtimes.

Download:
- Est 3-5 weeks (maybe sooner)

Post has been edited 4 time(s), last time on Sep 27 2019, 9:34 pm by MidNighTime.



I'm known as MidNighTime. I enjoy making maps for Starcraft sometimes. Much of my inspiration came from Vanished.

Oct 28 2019, 8:34 pm GGmano Post #2



I dont see the reason why dark swarm and disrupting web is removed because of balance, when it actualy does balance the races. Also it must feel abit weird to play without such great spells for races. Maybe remove guard and maybe stim, psi storm too. But it sounds to me Like You wanna ruin the battle by removing stuff from races. Blizzard made balance great between races so keep it that way would be good for game experience. If You want experience bout balance in ds im open for helping You out, feel free to ask ive been doin balance for ds maps for more than 6 years. Some units is made with High armor some is made with High dmg some is made with fast dmg some with High hp some with low hp some does splash some moves fast some moves slow, Blizzard did All that work.



Trust is everything

Nov 1 2019, 11:50 pm Silent7 Post #3



I agree with the previous speaker. Swarm and Disrupting Web should be restored. If u want have better balance do it in different way. For example make higher price for Web (1000 minerals) or make the units run from under Web or give Web ability only for Corsairs spawned by Robotics Facility structure which is limited to 5. Swarm is good usually against terran so mb make firebats stronger to give possibility counter swarm. There are so many options. Removing main spells is the worst thing.

Post has been edited 1 time(s), last time on Nov 2 2019, 12:08 am by Silent7.




Nov 2 2019, 3:10 am Zoan Post #4

Math + Physics + StarCraft = Zoan

Perhaps removing these spells balances it with all the EUD modifications.

Or, maybe, using EUD's you could like make the spells last for a shorter amount of time or something? Idk.



\:rip\:ooooo\:wob\:ooooo \:angel\: ooooo\:wob\:ooooo\:rip\:

Nov 2 2019, 11:24 am GGmano Post #5



Quote from Zoan
Perhaps removing these spells balances it with all the EUD modifications.

Or, maybe, using EUD's you could like make the spells last for a shorter amount of time or something? Idk.

Why remove or change spells they should be part of game. Its not that Hard to balance it other way.

Silent7 tank is also real good against swarm

If removing Any spells or Any units it would be sad to play ds My openion. All units and spells sets the strategy of ds all stuff should have its pros and cons as blizzard made em

Post has been edited 1 time(s), last time on Nov 2 2019, 12:23 pm by GGmano.



Trust is everything

Nov 2 2019, 2:08 pm Silent7 Post #6



Quote from GGmano

Silent7 tank is also real good against swarm
Yes, but im talking about small size units. Protoss has strong zealots, Zerg has cheap mass lings, Terran has weak 1.66 firebats



None.

Nov 2 2019, 3:07 pm GGmano Post #7



Quote from Silent7
Yes, but im talking about small size units. Protoss has strong zealots, Zerg has cheap mass lings, Terran has weak 1.66 firebats

Normal firebats not weak VS zlings and they decent VS zealots cause of splash

I dont know their stats or price in dsn remastered but its possibel to balance those to fit zerglings and zealots

Its been some time since midnightime made this topic estimated time of download 3-5 weeks maybe its coming soon

Post has been edited 1 time(s), last time on Nov 3 2019, 9:19 am by GGmano.



Trust is everything

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