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Starcraft 2
SC2 Custom Maps
All about StarCraft 2 custom maps, including maps in production, showcasing new maps, or theory and ideas behind SC2 mapmaking. When sharing a specific map in production, screenshots and/or a release version of the map are required.
Topics: 221
Posts: 4806
Sep 28 2018, 11:19 pm
In: Fortress Survival
By: @:@
SC2 Assistance
Discussion of StarCraft 2 map-making and content creation. Including, but not limited to: artwork, data editor, terrain, and triggers.
Topics: 829
Posts: 5075
Nov 4 2018, 5:50 am
In: New to Galaxy Edit...
By: Keli
SC2 Melee
All about SC2 Melee, from build orders to counters to strategy to melee mapmaking to sharing new melee maps.
Topics: 104
Posts: 1194
Feb 26 2018, 5:52 pm
In: Meta right now?
By: dumbducky
SC2 General Discussion
Discussion related to StarCraft 2 and GalaxyEdit: news, trailers, features, and everything else.
Topics: 391
Posts: 7718
Aug 6 2018, 3:17 pm
In: Crushing with Terr...
By: UndeadStar

[10:06 pm]
Suicidal Insanity -- Move the enum out to a base base class that isn't templated and make the template base class derive from it
[10:06 pm]
Suicidal Insanity -- Haha yes that is a pain
[09:28 pm]
jjf28 -- but really I just wanna access the enum of the base class; shouldn't be impossible..
[09:27 pm]
jjf28 -- maybe making template that would require recursively filling in the same template won't quite work
[08:19 pm]
Moose -- Voyager7456
Voyager7456 shouted: Nekron I wouldn't know, I looked directly at a snow map once and burnt out my retinas
imagine being this mad about a tileset LMAO
[06:34 pm]
Pr0nogo -- generally i don't think any of the tilesets look good without details anymore, spoiled by custom tiles
[05:56 pm]
Nekron -- also damn there are very few snow maps in the campaign, is it 1 per episode?
[05:55 pm]
Nekron -- you can get good looking areas with relatively low doodad counts https://i.imgur.com/uXyRDgD.png
[05:50 pm]
Nekron -- theres lots of random details on snow tiles compared to other tilesets
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