Staredit Network > Forums > Introductions
Introductions
Introductions
For new members to introduce themselves to the SEN community.
Moderators: Administrators, Global Moderators
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Topic Replies Views Starter / Time Last Post
Pinned Topics

Welcome to SEN!
 
11 7363 Nov 22 2009, 8:18 pm
Moose
Jul 22 2010, 2:07 am
Generalpie
Forum Topics

still hooked on StarCraft
 
2 1718 Mar 5 2018, 7:36 am
MasterLex
Mar 7 2018, 4:47 am
lil-Inferno

A Random Member Appears!
 
4 967 Jan 20 2018, 6:36 pm
Zatsupachi
Jan 21 2018, 10:30 am
Septhiroth

Veteran Starcraft Map Maker Reporting for Duty
 7 years in the making
4 1187 Nov 8 2017, 1:48 am
MTiger156
Jan 17 2018, 4:09 pm
Vrael

Uh... Hello!
 Newcomer here...
3 881 Oct 21 2017, 7:51 am
frostbiteX
Oct 22 2017, 3:58 am
frostbiteX

How did I get here?
 
9 1758 Jul 17 2017, 4:55 am
Soul Filcher
Jul 25 2017, 4:04 pm
Soul Filcher

What's up?
 How's it going?
2 1187 May 10 2017, 2:38 am
Saladin
May 10 2017, 7:10 am
Oh_Man

Hello
 
5 1682 Nov 29 2016, 5:05 am
bowen
Mar 27 2017, 2:26 pm
Zoan

Hello
 
7 3567 May 31 2013, 2:03 pm
Transengine
Mar 27 2017, 2:16 pm
Zoan

Still alive!
 yay
8 2326 Nov 16 2016, 4:00 pm
O)mG
Nov 29 2016, 5:06 am
bowen

Hellooooo.
 
7 2232 Nov 14 2016, 2:48 am
Bluefeather13
Nov 15 2016, 1:51 am
lil-Inferno

I exist!
 
13 3488 Jul 13 2016, 8:53 pm
DarkenedFantasies
Aug 4 2016, 11:34 pm
DarkenedFantasies

My name is Goblin. James Goblin.
 intro
2 1961 Feb 7 2016, 11:46 pm
JamesGoblin
Apr 19 2016, 4:44 pm
JamesGoblin

Hello
 
2 1726 Apr 18 2016, 4:56 pm
Hahananda
Apr 19 2016, 1:41 pm
Oh_Man

Introductions
 Introductions of a new forum member basically.
13 4444 Mar 16 2016, 2:08 pm
Enkidu
Mar 26 2016, 1:27 pm
Enkidu

JCarrill0 into for Staredit network
 
8 3478 Nov 23 2015, 7:53 pm
JCarrill0
Nov 24 2015, 5:43 pm
JCarrill0

Hello, I'm UndeadStar, making my fork of GPTP for Starcraft
 
5 3354 May 11 2015, 4:22 pm
UndeadStar
May 12 2015, 7:24 am
Jack

Wowza this game is awesome
 
8 3650 Apr 28 2015, 5:17 am
nagoshi
May 9 2015, 12:31 am
LoveLess

40cc's of epinephrine stat!
 ..is all it took to revive me.
3 2845 Nov 12 2014, 8:05 pm
The donwano
Nov 12 2014, 11:30 pm
The donwano

Another guy back from the dead
 
13 4987 Sep 13 2014, 10:46 pm
Loser_Musician
Sep 14 2014, 2:40 pm
Excalibur

OMG YOU GOTTA CHECK THIS OUT
 o 3o
13 5762 Mar 27 2014, 12:32 pm
Arkane
Mar 28 2014, 4:10 pm
Doodan

I'm back from the dead! (not really)
 old SC1 UMS map maker :3
6 3490 Mar 9 2014, 6:23 am
enigmacat
Mar 9 2014, 9:32 pm
Fire_Kame

Hey =)
 Introduction
21 6383 Feb 18 2014, 2:30 pm
Stranger
Feb 19 2014, 1:49 pm
Stranger

Hi, I can test Brood War maps
 oh jeez, just wanted to say that I can do stuff
4 3546 Nov 28 2013, 1:21 am
darkangel61236
Dec 2 2013, 1:39 am
darkangel61236

En Taro Adun!
 an informal intro
9 4178 Jun 12 2013, 7:41 am
hxazgalor
Jun 28 2013, 5:20 am
Heinermann

Hello
 
4 2926 Feb 23 2013, 1:53 pm
trgk
Feb 23 2013, 11:24 pm
Sacrieur

I'm Sorry
 You may have known me under a different Alias
6 2913 Jan 30 2013, 11:39 pm
BannableOffense
Jan 31 2013, 12:37 am
ubermctastic

Farty is making music?
 O_O
1 1842 Jan 27 2013, 7:58 pm
drbrainheart
Jan 27 2013, 8:32 pm
DevliN

.. Hello, I guess.
 Just my introduction topic.
78 11125 May 22 2012, 6:24 am
xKanade
Nov 18 2012, 6:30 pm
Sacrieur

am new
 
13 5130 Oct 15 2012, 8:09 pm
ultraIsPink
Oct 19 2012, 7:09 pm
payne

Pages: 1 2 34 >

Members in this forum: None.

[09:34 am]
UEDCommander -- It's not actually there
[09:34 am]
UEDCommander -- I imgoled that turret
[07:53 am]
IlyaSnopchenko -- Well UEDCommander made a sub-race which has a turret made out of an unused building, and it does work. Not sure how you would (or if you could) add attack functionality to a regular building tho
[06:42 am]
Pr0nogo -- messing with turrets is probably not possible with scr since you'd need to hook a lot of memory addresses with gptp or some other plugin
[06:41 am]
Pr0nogo -- if there is in fact hardcode
[06:41 am]
Pr0nogo -- presumably any building can work like this but i'm not familiar with the hardcode
[06:41 am]
Pr0nogo -- IlyaSnopchenko
IlyaSnopchenko shouted: Pr0nogo but you would need to specify a turret's behaviour and orders for these buildings
no, you would need to make an attacking building work without a turret (i.e. spore colony, sunken colony, photon cannon)
[06:30 am]
IlyaSnopchenko -- That got me thinking... Can one add a subunit/turret to a building?
[06:29 am]
IlyaSnopchenko -- Right???
[06:29 am]
IlyaSnopchenko -- Pr0nogo
Pr0nogo shouted: pretty sure the process is different for what was being asked, as you are expressly not creating a turret
but you would need to specify a turret's behaviour and orders for these buildings
Please log in to shout.


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