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SC1 Melee Map Projects
SC1 Melee Map Projects
Discussion and showcasing of melee maps, both under production and completed work. Screenshot(s) and/or a map are required for starting a new thread.
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Pinned Topics

Melee Mapping VIDEO Guide!!
 Gogogoggo!
27 13938 Dec 16 2009, 2:57 pm
Excalibur
May 21 2010, 1:34 am
StarBlue

Melee Mapping Section: What you should know!
 (Updated 2/25/10)
12 9717 Nov 18 2008, 1:18 am
Excalibur
Mar 13 2010, 2:47 pm
Aristocrat

Quality Control Now In Effect
 (Updated 2/25/10)
0 4084 Feb 13 2010, 12:00 pm
Excalibur
Feb 13 2010, 12:00 pm
Excalibur

Pictures Required
 
3 5688 Jul 1 2009, 1:23 pm
Excalibur
Jul 1 2009, 4:58 pm
Excalibur

Melee Mapping Guide
 Revised and Recompiled
11 10889 Sep 10 2007, 9:39 am
BeDazed
Mar 6 2008, 8:21 pm
Fisty
Forum Topics

(8) Hibiol Warzone
 Large warzone with rich raw mineral, many alien race invasion it
3 1786 Aug 8 2018, 4:54 am
unknown_men
Aug 9 2018, 1:49 pm
Excalibur

(2)Moonbow
 Just got back into this map making thing...
3 1391 Oct 28 2017, 2:48 pm
frostbiteX
Oct 29 2017, 8:38 pm
Dem0n

(8) Jungle Frenzy!
 256*256
2 1513 Jun 4 2017, 4:04 am
Nettles
Jun 4 2017, 2:34 pm
Dem0n

Lost Temple (Ice)
 Created 2008
5 2622 Jul 1 2016, 4:07 pm
JCarrill0
Jan 7 2017, 7:47 pm
TF-

Plains of Snow '08
 The once ash covered plains are now coated in snow
8 5393 Jan 22 2009, 8:43 pm
JCarrill0
Jan 12 2016, 4:01 am
JCarrill0

(8)Chrysalis
 Altered Melee (Zerg) featuring hero addition.
3 3957 Jan 22 2009, 8:47 pm
JCarrill0
Nov 24 2015, 5:49 pm
JCarrill0

(2)Switchblade
 
0 2937 Jan 27 2013, 8:55 pm
Cardinalallin
Jan 27 2013, 8:55 pm
Cardinalallin

(2)Checkpoint
 A 1v1 map
2 3060 Nov 9 2012, 5:31 pm
Cardinalallin
Jan 26 2013, 10:48 pm
Cardinalallin

(8)EPICA
 By Lancet
19 9197 May 20 2008, 9:18 am
Excalibur
Jan 10 2013, 4:10 am
Observer12425

Ex's Large Player Maps
 
23 10078 Sep 13 2008, 7:44 pm
Excalibur
Dec 3 2012, 2:46 pm
Excalibur

(4)Dyad
 A 2vs2 map where allies spawn together under UMS
11 5172 Aug 22 2012, 2:05 pm
Cardinalallin
Oct 9 2012, 8:47 pm
Cardinalallin

(4)Lloyds Beacon
 A 2vs2 map where allies spawn together under UMS
7 4763 May 11 2012, 3:50 pm
Cardinalallin
Aug 21 2012, 10:38 pm
Cardinalallin

(6) Revolver
 A 3vs3 player map where allies spawn together UMS
6 4099 Jun 15 2012, 5:04 pm
Cardinalallin
Jun 22 2012, 12:55 am
Cardinalallin

(6) Redheart SE
 A 3vs3 player map where allies spawn together UMS
4 3776 Apr 14 2012, 11:57 pm
Cardinalallin
May 9 2012, 6:46 pm
Dem0n

(6) Magnus
 A 3vs3 player map where allies spawn together UMS
0 2734 Apr 14 2012, 11:46 pm
Cardinalallin
Apr 14 2012, 11:46 pm
Cardinalallin

(6) Alcazar
 A 3vs3 player map where allies spawn together UMS
0 2862 Apr 14 2012, 11:43 pm
Cardinalallin
Apr 14 2012, 11:43 pm
Cardinalallin

(6) Blueprint
 A 3vs3 player map where allies spawn together UMS
0 2719 Apr 14 2012, 11:28 pm
Cardinalallin
Apr 14 2012, 11:28 pm
Cardinalallin

(6) Snowflake Sandwich
 A 3vs3 player map where allies spawn together UMS
10 4211 Feb 2 2012, 4:26 pm
Cardinalallin
Apr 7 2012, 6:14 pm
Cardinalallin

(6) Redheart Ridge
 A 3vs3 player map where allies spawn together UMS
6 5267 Nov 4 2011, 6:23 pm
Cardinalallin
Nov 23 2011, 8:40 pm
Cardinalallin

Queen of Hearts
 
4 3908 Mar 7 2011, 10:08 pm
ubermctastic
Mar 8 2011, 8:31 pm
ubermctastic

(2)Split Second
 Map in progress, please critique
32 9476 Aug 19 2010, 8:45 pm
Phobic
Aug 29 2010, 11:16 am
Phobic

(2)Back Track
 Map in progress, please critique
8 4725 Aug 26 2010, 6:09 pm
Phobic
Aug 27 2010, 9:36 pm
Dem0n

(4)Black Hole
 Map in progress, please critique
4 3661 Aug 23 2010, 4:18 am
Phobic
Aug 26 2010, 12:30 am
Phobic

(2)Slaughter Fest
 Map in progress, please critique
18 7159 Aug 20 2010, 5:24 am
Phobic
Aug 25 2010, 10:40 pm
Phobic

(2)Thousand Lakes
 Map in progress, please critique
14 6373 Aug 20 2010, 8:55 am
Phobic
Aug 24 2010, 4:59 am
Phobic

Pages: 1 2 37 >

Members in this forum: None.

[05:43 pm]
Zoan -- NudeRaider
NudeRaider shouted: Zoan yes you can.
oh, yeah you’re right. Then yeah if you use an ai script it should be easy to farm unfinished buildings in some unused area on the map and just move them around, right?
[2019-10-17. : 6:06 am]
NudeRaider -- KrayZee
KrayZee shouted: Voyager7456 Somehow I misread your shout. "Glad I can entertain you in Nude" as if you sent a racy photo, video or something.
nah, he just made a comment that had us laughing very hard.
[2019-10-17. : 6:02 am]
NudeRaider -- Zoan
Zoan shouted: sraw531 you can’t move buildings afaik
yes you can.
[2019-10-16. : 10:03 pm]
Dem0n -- no
[2019-10-16. : 8:26 pm]
GGmano -- Is here a forum only for temple siege?
[2019-10-16. : 4:20 pm]
KrayZee -- Voyager7456
Voyager7456 shouted: Glad I can entertain you Nude
Somehow I misread your shout. "Glad I can entertain you in Nude" as if you sent a racy photo, video or something.
[2019-10-16. : 2:26 pm]
martosss -- Moose
Moose shouted: martosss IIRC, the plan was to go 64-bit only eventually so they're interested in differences between the versions
well I might have found 1 bug for them to fix - some maps load on 32 bit, but not on 64 bit game version
[2019-10-16. : 2:19 pm]
Zoan -- sraw531
sraw531 shouted: I'm pretty sure you would move the building away at some point. When you do so, you can give it to someone else. I was thinking nexi because its possible you could encourage the computer to expand to a specific spot
you can’t move buildings afaik
[2019-10-16. : 10:10 am]
Moose -- martosss
martosss shouted: jjf28 OK, I have 1 more question - are you using 32 bit SC:R or 64 bit ? In game settings there's an option to switch to 32, is it checked? I just tried hosting the map with 64-bit SC:R and it failed... I ticked the option to use 32 bit SC:R => it worked and map was hosted. So I guess the issue still exists for 64 bit SC:R ? I also tried calling a friend and he couldn't see the map when he entered the lobby. Weird, I might have to report this to Blizzard?
IIRC, the plan was to go 64-bit only eventually so they're interested in differences between the versions
[2019-10-16. : 5:27 am]
O)FaRTy1billion[MM] -- or a magic box :(
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