Staredit Network > Forums > Modding Projects > Topic: My current project: When One Domino Falls
My current project: When One Domino Falls
May 23 2019, 12:01 pm
By: IlyaSnopchenko  

Sep 6 2020, 9:07 pm IlyaSnopchenko Post #21

The Curious

Not sure there'll be one because even though the first campaign is ready as far as missions go, there are still issues with graphics. The hero voices aren't there yet, either, and I'm only just approaching the issue. I can't even get the splash screen from the artist who was commissioned to do it... Yet. So that'll have to keep.

I admit the last 2,5 months have been a kind of a downtime for me due to my spreading myself thin across many other commitments IRL. But I'm working with the author of the story closely to continue the progress.

Post has been edited 1 time(s), last time on Oct 10 2020, 10:21 am by IlyaSnopchenko.

Who am I, and why should I care?

Oct 10 2020, 10:15 am IlyaSnopchenko Post #22

The Curious

Two more maps are done and the AI Scripts have received a massive overhaul: I chose to overwrite all the BW AI Scripts with my own in order to conserve space in aiscript.bin/bwscript.bin, and to make the naming more straightforward. I was getting kinda lost in the dozens of scripts scattered all over the slots with little rhyme or reason. Thank God for OCD. :)

I've also implemented a system of achievements (1 per playable map; I haven't devised them for all the playable missions yet though). For example in the scenario where you need to liberate the inmates of New Folsom, you must get none of them killed. The achievements will be stored in a data bank for later viewing.

Currently 17 maps (of 28) are more or less finished. More or less means I may want / need to make changes to them, but they are playable and (mostly) have no missing bits. I've also received story hints from the authors, and may thus proceed with laying the basics of the final 4 maps that are as yet unrepresented in the source material.

Who am I, and why should I care?

Nov 8 2020, 1:04 pm IlyaSnopchenko Post #23

The Curious

Some more fresh screenies.
I've been hard at work doing mission 2-1, which really proved a morsel much larger than I could chew... at once.
Micro-AI trying to thwart me.
Sometimes it's not the boss that is the most dangerous. And not even his/its fighting minions...
(WIP, therefore the custom scores are shown for every player, not just the human one).
Arcturus, we all know how well this ended for everyone.
And some from other missions.
Got all of my golgies plagued all at once. Talented much?
The burn overlays I added for the special buildings (seen with the Ion Cannon above) came with a caveat, of course.
I saw that Observer tail that Battlecruiser for a long time! Up until the BC was destroyed, actually. Sometimes the AI is a goldmine of peculiar behavior.

Who am I, and why should I care?

Nov 8 2020, 4:20 pm Excalibur Post #24

The sword and the faith

Just wanted to say from the screens and info so far this looks like some very high end modding and campaign work.

Looking forward to playing this when it finally releases.

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Nov 8 2020, 5:48 pm IlyaSnopchenko Post #25

The Curious


Graphics and portraits are the issue now. That, and me not having nearly enough time.

However, so far I pretty much have the mission 2-1 - that has been the bane of my existence for awhile - almost done. 2-6 is next up to be done, I think.

I am thanking Nekron for the assistance with optimizing the current AI Scripts.

Who am I, and why should I care?

Jan 18 2021, 8:59 am IlyaSnopchenko Post #26

The Curious

I have inadvertently created and unleashed a monster. ZB9E is its name.
(mission 3-8, Aiur)

(Nevermind the lighting, I forgot to delete mtl_map.ini from that early version of the map and the effect turned out broken)

Who am I, and why should I care?

Feb 16 2021, 8:47 am IlyaSnopchenko Post #27

The Curious

Alex aka C(a)HeK has started video-reviewing the WIP maps from my campaign. Check the first entries here.

Who am I, and why should I care?

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