Staredit Network > Forums > SC1 UMS Mapmaking Assistance
SC1 UMS Mapmaking Assistance
SC1 UMS Mapmaking Assistance
For giving or asking for help in mapmaking.
Moderators: Administrators, Global Moderators , rockz, jjf28
Pages: 1 2 3124 >

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Pinned Topics

StarCraft Text Formatting
 Comprehensive list of control characters and colors tags.
5 268 Mar 11 2018, 7:27 am
DarkenedFantasies
Mar 12 2018, 12:32 am
Lanthanide

Why does it crash? (1.16.1)
 Help with crashes! Read first!
156 33818 Sep 20 2009, 12:25 am
Heinermann
Dec 3 2017, 6:41 pm
Heinermann

Frequently Asked Questions and Answers
 Look this over before posting Please!
1 12253 Jun 29 2009, 7:38 am
Vrael
Aug 16 2009, 7:31 am
Vrael

Map Making Resources
 Reference / Map Utilities / Files/Maps / EUD links
0 9452 Jul 20 2009, 6:45 pm
Kaias
Jul 20 2009, 6:45 pm
Kaias

Forum Rules
 >> READ BEFORE POSTING <<
0 7727 Jul 4 2008, 3:15 pm
Mini Moose 2707
Jul 4 2008, 3:15 pm
Mini Moose 2707
Forum Topics

[EUD] Unit Morphing
 how to make units morph into other units(am I doing it right?)
1 86 Apr 19 2018, 3:41 am
unholyshadows
Apr 21 2018, 9:52 am
KYSXD

[EUD] Documentation Thread
 
11 912 Jan 13 2018, 12:36 am
Sie_Sayoka
Apr 20 2018, 10:20 pm
Sie_Sayoka

Temple Siege Remastered
 Making Fixes to the popular map.
20 2672 May 13 2017, 8:02 pm
Broflamingo
Apr 6 2018, 2:55 am
ClansAreForGays

[EUD editor 2] unit attacking problem
 [EUD editor 2] how to allow units that can't attack certain
5 186 Apr 3 2018, 11:04 pm
unholyshadows
Apr 4 2018, 11:58 pm
unholyshadows

Units created at location X and moved to Y, attempt to walk back
 
2 165 Mar 25 2018, 5:02 am
Lanthanide
Mar 25 2018, 9:28 am
Lanthanide

Known causes of EUD crashes
 With great power, comes great responsibility
0 147 Mar 25 2018, 1:46 am
Lanthanide
Mar 25 2018, 1:46 am
Lanthanide

SCM Draft: Trigger Variables?
 
49 817 Mar 14 2018, 7:36 pm
Blackk9
Mar 19 2018, 10:23 pm
NudeRaider

UMS map crash
 Error code 004CE1C4
13 298 Mar 13 2018, 4:33 pm
Mech11
Mar 14 2018, 12:40 am
Mech11

Game Crashes After Briefing
 
8 348 Feb 23 2018, 1:24 am
Kolokol
Mar 13 2018, 4:43 pm
Mech11

old sniper rpg map maker, need help
 One of my maps are not working anymore
6 230 Mar 10 2018, 8:25 pm
Warlord_Master
Mar 11 2018, 10:22 am
Nekron

Teleport issue
 Move Unit Trigger not working
4 203 Mar 9 2018, 9:34 pm
Mech11
Mar 10 2018, 12:48 am
Dem0n

Hyper Triggers not working anymore
 
6 457 Feb 3 2018, 7:43 pm
Resguy
Mar 3 2018, 6:01 am
NudeRaider

Special Effects
 
12 444 Feb 19 2018, 5:48 am
Kolokol
Feb 24 2018, 9:49 am
Lanthanide

SCMDraft2
 SCMDraft won't launch
6 392 Feb 17 2018, 3:11 am
Kolokol
Feb 21 2018, 6:50 am
NudeRaider

AI Trigger
 AI is not building properly
12 373 Feb 11 2018, 1:42 pm
ChickenSandwich
Feb 15 2018, 10:05 pm
Nekron

Game crashes after mission briefing
 Used to work before I updated it.
4 301 Feb 12 2018, 10:50 pm
Resguy
Feb 14 2018, 3:44 am
Resguy

[H] Determining why certain triggers aren't working
 Yu Yu Hakusho 3.2
1 246 Feb 10 2018, 1:05 am
rebirthoflegend
Feb 10 2018, 3:38 am
rebirthoflegend

[H] Yu Yu Hakusho v3.2 legends
 need help unlocking map, or newer fixed version
1 274 Feb 7 2018, 6:42 am
rebirthoflegend
Feb 7 2018, 9:56 am
Excalibur

Getting Error About String
 Getting an Error when trying to open a map
4 343 Jan 24 2018, 6:49 am
SolarHound
Jan 24 2018, 9:50 am
Suicidal Insanity

[EUD] Quick Guide
 
9 619 Jan 9 2018, 1:12 am
Sie_Sayoka
Jan 12 2018, 2:01 pm
T-warp

[EUD] Change player color
 
11 678 Jan 4 2018, 1:06 am
Wormer
Jan 12 2018, 1:51 pm
T-warp

[EUD] Random Tower Defense 1.90ex3 Map Editing Error
 Translated everything but map encounters error when you play it
3 1331 Dec 25 2017, 3:40 am
Xiao
Jan 9 2018, 4:33 am
Underworld

EUD Issue
 
2 303 Jan 4 2018, 12:19 am
Septhiroth
Jan 4 2018, 1:11 am
Septhiroth

Computer forces do nothing despite AI scripts
 They send one guy to mine then do nothing!
24 8924 Jun 15 2010, 7:14 pm
kennedy_m
Oct 22 2017, 6:44 pm
Pauper

How to strip WAVs out of a map
 
3 488 Oct 20 2017, 3:24 am
Oh_Man
Oct 22 2017, 1:37 pm
Suicidal Insanity

Pages: 1 2 3124 >

Members in this forum: None.

[08:59 pm]
Lanthanide -- D2 sound design not nearly as good, but it's a far faster game
[08:58 pm]
Lanthanide -- most of the monsters were very distinct just from their sounds (vipers were a bit meh, in particular), and given the slow methodical nature of D1, listening for monster sounds played a big part in how you progressed
[08:57 pm]
Lanthanide -- Diablo 1 had amazing sound design, skeletons sounded so great to kill
[08:57 pm]
Lanthanide -- if you listen to SC2 sound effects, particularly spells via an mpqeditor, they're all just generic womps and wisp sounds
[08:56 pm]
Lanthanide -- the sounds in SC1 are a bit cartoony, like d.matrix and irradiate sound effects, but they clearly stand-out from anything else in the game
[07:17 pm]
Pr0nogo -- yeah, hard to do worse than FK
[07:12 pm]
Voyager7456 -- so this'll be a step up then
[07:09 pm]
Pr0nogo -- @voy i can't believe you'd request that i stream that map when i've been playing fucking flame knives for 3-4 hours twice a week smh
[07:07 pm]
Pr0nogo -- so when a bunch of explosions are the same (sc2) you're not going to be able to read things as easily
[07:07 pm]
Pr0nogo -- sound is a big part of readability too, especially in 3d games where readability tanks due to incompetent graphics artists (and all blizz games have pretty ass particles, see war3 etc)
Please log in to shout.


Members Online: Roy, Lanthanide, Dem0n, Sie_Sayoka, Nekron, Zycorax