Staredit Network > Forums > SC1 Melee Discussion & Strategy
SC1 Melee Discussion & Strategy
SC1 Melee Discussion & Strategy
Discussion of strategy, builds, balancing, or melee mapping in general.
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Topic Replies Views Starter / Time Last Post
Pinned Topics

Chaos Launcher
 The must have for melee.
10 9783 Jun 17 2008, 1:15 pm
BeDazed
Nov 24 2009, 7:36 pm
OlimarandLouie
Forum Topics

No Hunters Free For All
 Bringing the fun to SEN!
3 1872 Apr 17 2017, 2:00 am
Excalibur
Apr 18 2017, 3:40 am
Corbo

AfreecaTV Starleague
 
0 964 Dec 6 2016, 4:58 am
Sie_Sayoka
Dec 6 2016, 4:58 am
Sie_Sayoka

iCCup mapping competition
 
0 3092 Mar 24 2013, 4:59 am
Jack
Mar 24 2013, 4:59 am
Jack

D ranks teamleague
 
8 3930 Jul 1 2012, 11:50 am
Jack
Oct 11 2012, 3:08 am
Jack

From D to A, practice partners would be cool
 
14 5420 Apr 5 2012, 4:01 am
Jack
Jun 25 2012, 4:30 am
Pr0nogo

My new stream
 
0 1937 May 1 2012, 3:34 am
Jack
May 1 2012, 3:34 am
Jack

Basic In-Game Strategies
 Replay/screenshot please
59 14204 May 13 2010, 11:45 pm
StarBlue
Apr 29 2012, 2:41 pm
FuNkY

Scout Battery Harass
 
3 3442 Sep 7 2010, 7:32 pm
JrOSTAD
Sep 8 2010, 2:09 am
Aristocrat

Queens The New Sair Dt?
 
7 4946 Aug 9 2010, 10:50 am
Tempz
Aug 13 2010, 2:15 am
Tempz

So I'm tutoring a few new-ish players...
 
6 3786 Jul 31 2010, 2:39 am
Grand_dracolich
Aug 8 2010, 7:57 pm
Aristocrat

Fastest Partners
 yes, FASTEST
1 2845 Jul 9 2010, 2:50 am
StarBlue
Jul 9 2010, 7:55 am
Lanthanide

The Immortal Zerg
 
15 5353 Jun 28 2010, 11:14 pm
StarBlue
Jul 1 2010, 12:17 am
LoTu)S

1v1 Partners
 
24 8763 Jun 3 2010, 3:50 pm
CecilSunkure
Jun 24 2010, 10:22 am
BeDazed

SEN Melee Community
 Who are you?
7 4404 Jun 4 2010, 4:57 pm
Perplexing
Jun 5 2010, 4:26 pm
StarBlue

ZvT Problem
 Why valks are a pain in the ass for Z.
14 5130 Mar 27 2010, 2:07 am
TiKels
May 21 2010, 2:57 am
BeDazed

Help: Buildings on extended ramps
 
15 6076 Oct 2 2007, 4:58 am
Alventenie
May 18 2010, 11:52 pm
StarBlue

I will try your ideas on iCCup!
 The non-RandomO_oKorean version!
33 7485 May 10 2010, 3:08 am
Super Duper
May 15 2010, 3:43 pm
Super Duper

SC1 Melee Tutoring
 
2 3577 May 10 2010, 2:35 pm
youarenotworthy
May 11 2010, 7:23 pm
Super Duper

I suck at melee
 Title says it all
9 5387 Feb 25 2010, 7:34 am
LostInMyself
May 10 2010, 2:35 am
Super Duper

New Build Order!
 
4 3806 Apr 26 2010, 7:58 pm
Super Duper
May 1 2010, 3:37 pm
Super Duper

My secret strategy that always gets everyone
 It worked in all matches I ever played.
9 4223 Apr 26 2010, 8:21 pm
x-EnAlex
Apr 27 2010, 8:51 pm
Excalibur

Ramp Imbalances!
 Maybe in the wrong section.
4 3921 Apr 10 2010, 1:49 am
Super Duper
Apr 20 2010, 9:04 pm
Aristocrat

ZvT Advice!
 BO's, Advice, anything will do :D
6 3671 Apr 10 2010, 10:33 pm
DeM)s.
Apr 12 2010, 12:41 pm
BeDazed

Power Plant destructible in Melee
 
6 4336 Mar 13 2010, 8:35 am
IAmSerge
Mar 14 2010, 6:43 pm
Aristocrat

Wanna get up to date.
 
3 3279 Mar 1 2010, 4:39 am
phlemhacker
Mar 3 2010, 3:31 am
phlemhacker

Value of stacking minerals in melee maps?
 
10 4944 Feb 25 2010, 4:06 am
Aristocrat
Mar 1 2010, 9:56 am
Excalibur

Multi-levelled melee maps?
 
9 4562 Feb 12 2010, 4:37 pm
Aristocrat
Feb 13 2010, 10:55 pm
BeDazed

Scared of Defilers
 
10 3680 Feb 5 2010, 1:53 am
ClansAreForGays
Feb 9 2010, 6:03 pm
Koltz

Post your funny melee games
 
16 4579 Jan 25 2010, 1:26 am
Super Duper
Feb 5 2010, 1:54 am
OlimarandLouie

Pages: 1 2 3 >

Members in this forum: None.

[07:23 pm]
NudeRaider -- seems like roybot has upgraded its helper module
[02:18 pm]
Roy -- Glad to help!
[02:15 pm]
Lost_Angel -- Thanks Roy for help so much
[2019-3-21. : 10:42 pm]
pallfy -- use bgh
[2019-3-21. : 10:40 pm]
pallfy -- Wow thanks
[2019-3-21. : 10:18 pm]
Suicidal Insanity -- On game start you could detect who is at which start location, store that in switches / dcs, and use that to permanently force alliances. Lots of combinations though
[2019-3-21. : 9:43 pm]
MTiger156 -- That 2v2v2v2 mapping problem does sound like an interesting challenge. Its worth putting some experimentation into. I could make an example map for combining locked alliances (based on lobby forces) + random start location. Though an EUD solution would be the most efficient, I will avoid that for the sake of simplicity.
[2019-3-21. : 8:53 pm]
NudeRaider -- *compromises
[2019-3-21. : 8:52 pm]
NudeRaider -- pallfy
pallfy shouted: thanks, but that sounds complicated
well, that's the gist of sc mapping. Either accept the limits sc sets for you and work within those parameters, or get creative and find complicated solutions to achieve what you want. The latter can be most satisfying. Sometimes comprised are inevitable though. Also see my respnse in the thread.
[2019-3-21. : 8:13 pm]
pallfy -- thanks, but that sounds complicated
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