Staredit Network > Forums > Starcraft 1 Mapping
Starcraft 1 Mapping
SC1 UMS Mapmaking Assistance
For giving or asking for help in mapmaking.
Topics: 3792
Posts: 38100
55 minutes ago
In: Locked alliances? ...
By: sethmachine
SC1 Map Showcase
Release threads for playable maps. Posting of a map (alpha, beta, or complete) is required for new threads.
Topics: 713
Posts: 16890
Mar 21 2019, 1:26 pm
In: Outlast in SC:R (P...
By: Oh_Man
SC1 Map Production
Threads about maps currently under construction. Screenshots are required for starting new threads.
Topics: 499
Posts: 10634
Feb 27 2019, 6:49 am
In: Luminous RPG by Es...
By: lifebot
SC1 UMS Theory and Ideas
Discussion of new ideas, new systems, and other miscellaneous UMS mapping concepts.
Topics: 688
Posts: 11265
Mar 18 2019, 6:54 am
In: Using custom portr...
By: Lanthanide
SC1 Mapping Tools
Discussion and assistance with map making tools.
Topics: 145
Posts: 4385
Mar 17 2019, 8:58 pm
In: scmdraft - 0.9.0 i...
By: Suicidal Insanity

[07:23 pm]
NudeRaider -- seems like roybot has upgraded its helper module
[02:18 pm]
Roy -- Glad to help!
[02:15 pm]
Lost_Angel -- Thanks Roy for help so much
[2019-3-21. : 10:42 pm]
pallfy -- use bgh
[2019-3-21. : 10:40 pm]
pallfy -- Wow thanks
[2019-3-21. : 10:18 pm]
Suicidal Insanity -- On game start you could detect who is at which start location, store that in switches / dcs, and use that to permanently force alliances. Lots of combinations though
[2019-3-21. : 9:43 pm]
MTiger156 -- That 2v2v2v2 mapping problem does sound like an interesting challenge. Its worth putting some experimentation into. I could make an example map for combining locked alliances (based on lobby forces) + random start location. Though an EUD solution would be the most efficient, I will avoid that for the sake of simplicity.
[2019-3-21. : 8:53 pm]
NudeRaider -- *compromises
[2019-3-21. : 8:52 pm]
NudeRaider -- pallfy
pallfy shouted: thanks, but that sounds complicated
well, that's the gist of sc mapping. Either accept the limits sc sets for you and work within those parameters, or get creative and find complicated solutions to achieve what you want. The latter can be most satisfying. Sometimes comprised are inevitable though. Also see my respnse in the thread.
[2019-3-21. : 8:13 pm]
pallfy -- thanks, but that sounds complicated
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