Staredit Network > Forums > Modding Assistance
Modding Assistance
Modding Assistance
For giving or receiving assistance in making mods.
Moderators: Administrators, Global Moderators , EzDay281, Voyager7456
Pages: 1 2 324 >

Topic Replies Views Starter / Time Last Post
Pinned Topics

How to Write a Starcraft MOD
 A Quick and Easy Tutorial For Beginners
41 45251 Aug 31 2007, 4:20 am
DT_Battlekruser
Sep 20 2019, 12:46 pm
razorback9423

The Necromodicon [WIP]
 Comprehensive modding tutorial for beginners
6 5734 Jul 15 2017, 6:46 pm
Voyager7456
Sep 4 2017, 12:06 am
Voyager7456

Game Balance Guides
 
12 9512 Feb 23 2009, 6:22 pm
Ix~
Mar 18 2009, 7:10 am
Ix~

How to Creat Custom SC Graphic
 -Restored Tutorial
25 26942 Jul 18 2008, 2:10 am
NirvanaJung
Oct 15 2008, 2:34 pm
alayou
Forum Topics

[solved] change dmg type with upgrade
 
18 1455 Nov 18 2018, 8:23 am
Lagi
Sep 25 2019, 6:30 am
muscerly

[help] defense matrix modfiy
 how to choose only mech target? how to disable attack?
17 404 Aug 24 2019, 7:02 pm
Lagi
Sep 12 2019, 8:42 pm
Lagi

[help] starting energy
 how to set different to than 50?
1 195 Aug 10 2019, 7:18 pm
Lagi
Sep 2 2019, 9:44 pm
Lagi

[solved] how to make research require another research
 
14 369 Aug 22 2019, 7:53 am
Lagi
Sep 1 2019, 8:01 pm
Lagi

(help) how to increase min attack range?
 
2 145 Aug 31 2019, 10:30 pm
Lagi
Sep 1 2019, 5:21 pm
Lagi

attack only mechanical
 how to make unit attack only mechanical units?
2 235 Aug 5 2019, 8:06 pm
Lagi
Aug 31 2019, 4:25 pm
Lagi

[help] give unit order after being create
 when unit is spawn it automatically recieve Stop order
4 183 Aug 24 2019, 9:27 am
Lagi
Aug 31 2019, 3:58 pm
Lagi

(solved) Feedback remove shields
 let it hard counter other Protoss
7 692 Nov 13 2018, 10:29 pm
Lagi
Aug 31 2019, 3:46 pm
Lagi

[bug help] Zergling morphed unit dont increase pop
 
0 116 Aug 26 2019, 7:42 am
Lagi
Aug 26 2019, 7:42 am
Lagi

[solved] adjust move speed of walking units (using iscript)
 
7 202 Aug 25 2019, 6:39 pm
Lagi
Aug 26 2019, 7:03 am
Lagi

[solved] morphing zerg into another unit
 to morph f.ex. zergling into scourge
0 96 Aug 24 2019, 8:21 am
Lagi
Aug 24 2019, 8:21 am
Lagi

[solved] Dark Templar decloak when attack - code malfunction
 it use player orders - its clunky
4 254 Aug 12 2019, 2:30 pm
Lagi
Aug 19 2019, 7:46 am
Lagi

Adding custom AI to map file
 How do you save mod files to a map file?
1 164 Aug 14 2019, 11:28 pm
psyhotechnica
Aug 18 2019, 3:31 pm
psyhotechnica

Zerg AI will not train specific unit
 
7 410 Jul 26 2019, 6:17 am
Pandut
Aug 11 2019, 3:37 pm
Lagi

attacking only air targets
 custom Defiler was attacking also ground unit
0 126 Aug 10 2019, 7:24 pm
Lagi
Aug 10 2019, 7:24 pm
Lagi

Firegraft gone boom
 kinda
6 2023 Jun 13 2013, 5:35 am
hxazgalor
Jul 21 2019, 7:33 pm
Lagi

Dumb AI Questions.
 
5 255 Jul 15 2019, 4:49 am
Blackbirdx661
Jul 19 2019, 4:31 pm
IlyaSnopchenko

Starcraft Beta Sound files
 
5 299 Jul 16 2019, 6:49 am
Tamamo-no-Bae
Jul 19 2019, 10:31 am
Black_Overseer

Recruiting for SC:R Custom Expansion
 I'm putting together a team to make a custom campaign in SC:
0 155 Jul 13 2019, 10:28 pm
operative2250
Jul 13 2019, 10:28 pm
operative2250

AI problems after upgrade to 1.23?
 New SC patch apparently broke something...
2 187 Jul 11 2019, 2:08 pm
IlyaSnopchenko
Jul 11 2019, 6:27 pm
IlyaSnopchenko

I need you help.
 
4 285 Jul 7 2019, 5:00 am
C(a)HeK
Jul 10 2019, 4:51 am
C(a)HeK

Tiberian Sun infantry sprites to GRPs
 the woes of manually editing 300+ frame gifs
1 207 Jul 8 2019, 7:49 pm
Pandut
Jul 8 2019, 8:39 pm
Pr0nogo

Swapping campaign files
 
1 1386 Apr 18 2019, 12:10 pm
UEDCommander
Apr 25 2019, 10:06 am
IlyaSnopchenko

Custom Unit Graphics
 
3 732 Apr 11 2019, 2:44 am
Kolokol
Apr 12 2019, 12:30 pm
Pr0nogo

Huncraft Genocide
 
32 3577 Dec 22 2018, 8:45 pm
Kolokol
Feb 13 2019, 7:18 am
IlyaSnopchenko

Anyone got to convert SC2 unit graphics to remastered?
 Specifically Leviathan / Hercules
3 555 Feb 2 2019, 12:23 pm
IlyaSnopchenko
Feb 2 2019, 2:16 pm
IlyaSnopchenko

Pages: 1 2 324 >

Members in this forum: None.

[05:08 pm]
GGmano -- Jjf28 thx good to know
[04:09 pm]
GGmano -- You know what turn rate changes while we at it
[04:09 pm]
GGmano -- Yea see it describet as ccmu fix
[03:52 pm]
GGmano -- Moose no im not all sure
[03:51 pm]
GGmano -- Ok farty1billion thought it opposite you got link for it?
[03:21 pm]
Moose -- GGmano
GGmano shouted: Moose the units allowed per was 200 and have been until remastered came out
r u sure
[03:04 pm]
O)FaRTy1billion[MM] -- extended limits just changes the total map sprite and unit limits
Please log in to shout.


Members Online: CaptainWill, Roy, yxiqax, Sonnefeldaq6u, O)FaRTy1billion[MM], Kolberes8x, jjf28, Casadeiaq3g