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SC1 Map Production
SC1 Map Production
Threads about maps currently under construction. Screenshots are required for starting new threads.
Moderators: Administrators, Global Moderators , jjf28
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Pinned Topics

Map Production Template
 Inspired by PCFredZ
11 13777 Aug 3 2009, 9:25 pm
DevliN
Apr 30 2010, 4:55 pm
CecilSunkure

Why Isn't It Done?
 Guide by Excalibur
13 8535 Aug 3 2009, 8:46 pm
DevliN
Aug 20 2009, 7:46 pm
Devourer

SC1 Map Production Rules
 Forum Rules & Guidelines (Aug 30, 2012)
0 7187 Aug 3 2009, 9:53 pm
DevliN
Aug 3 2009, 9:53 pm
DevliN
Forum Topics

Profundum Nefas
 My last SCBW Project
57 14121 Jul 22 2012, 4:25 am
LoveLess
Sep 23 2019, 12:20 pm
Oh_Man

StarCraft SOF Chronicle
 Need some help with triggers, modding, modeling, editing, errors
19 6184 May 30 2016, 3:24 pm
Rawflesh0615
Jun 6 2019, 2:33 pm
Rawflesh0615

Final Fantasy VII
 
5 2966 Sep 23 2017, 3:21 pm
MetalGear
Apr 7 2019, 4:04 pm
Oh_Man

Mafia City (EUD - PvP)
 The meme game, but actually competitive and sophisticated
6 2159 Feb 3 2019, 10:55 pm
MTiger156
Apr 4 2019, 1:59 am
MTiger156

Luminous RPG by Espera / PoE
 
6 2135 Feb 22 2019, 3:55 pm
lifebot
Feb 27 2019, 6:49 am
lifebot

Crusader Kings
 
14 3360 Sep 3 2012, 11:53 pm
Brusilov
Feb 21 2019, 4:32 pm
Brusilov

The NOMAD Saga: The Major - Production
 For the SEN 'Longer Than Usual' Mapping Contest
4 2959 Sep 6 2011, 1:29 pm
Jim_Raynor
Feb 17 2019, 1:01 pm
Rawflesh0615

Mystery of Eternity RPG
 An original storyline
20 4132 Aug 27 2017, 2:50 am
MetalGear
Jan 24 2019, 12:47 pm
Oh_Man

Doodan: Remastered
 
8 1573 Nov 6 2018, 4:14 am
Doodan
Jan 8 2019, 2:48 am
Doodan

Warbible Online SCDB Version
 
1 1460 Nov 26 2018, 4:29 am
lifebot
Dec 18 2018, 6:00 am
lifebot

Demon Lore
 A unique competitive cooperative experience
15 4736 May 10 2014, 4:21 pm
sethmachine
Oct 24 2018, 11:06 pm
Moose

Hazard Zone
 Release Date: February 24, 2010!
60 13436 Feb 12 2010, 7:50 am
Bioject
Aug 17 2018, 6:26 am
martosss

Walking Dead: The Lawless Land
 Finally delievered!
3 1103 Jun 4 2018, 9:24 pm
MTiger156
Jul 23 2018, 7:48 pm
Ultraviolet

Squad Defense
 30+ rounds of fun
8 2314 Nov 22 2017, 3:11 am
Ultraviolet
Jul 22 2018, 11:56 pm
Ultraviolet

Star Rogue (Roguelike RPG)
 
4 1433 Jun 26 2018, 6:38 pm
theskinsurf
Jul 3 2018, 2:05 am
ScOULaris

Triumvirate Defense (working title)
 
7 2743 Apr 27 2017, 6:17 am
theskinsurf
Jun 26 2018, 6:50 pm
theskinsurf

Temple Siege Remaster v-CK
 
2 1287 Jun 21 2018, 9:33 pm
Cool-Knight
Jun 21 2018, 11:00 pm
Cool-Knight

Nexus Destroyer Remaster v-CK
 I am gonna remake/remaster most popular map back in the day! :)
1 985 Jun 1 2018, 9:59 pm
Cool-Knight
Jun 8 2018, 9:47 pm
Cool-Knight

Sraw Pastethread
 For asking in the future, for showing what little I have now
1 906 May 24 2018, 6:41 pm
sraw531
May 24 2018, 9:18 pm
Lanthanide

KILL THE CIV!
 Death Run Game
1 964 May 19 2018, 10:00 pm
lifebot
May 19 2018, 11:30 pm
MTiger156

Dragon Ball Z - All Sagas (Remastered)
 EUD overhauls and much more
8 3960 Apr 4 2018, 2:37 am
MTiger156
May 16 2018, 12:04 am
MTiger156

Diablo 1 RPG
 Recreation of Real Classic Diablo
3 2881 Oct 11 2017, 2:53 pm
lifebot
Mar 22 2018, 9:11 am
hasactiosem83

Turret Defense Remastered
 Classic Smooth Gameplay Revisited
1 2072 Mar 11 2018, 10:05 pm
lifebot
Mar 12 2018, 5:31 am
Pauper

Custom campaign: "song of sara"
 Exploring the Zerg POV during the last days of Mar Sara
16 3117 Jan 5 2018, 9:14 pm
Mithras Gnosis
Jan 30 2018, 3:08 am
Rawflesh0615

ASIA MODERN WAR 2050
 In the style of Blood & Iron
1 1949 Jul 17 2017, 4:12 pm
SiberianTiger
Jan 18 2018, 8:23 pm
Septhiroth

Marine Special Forces II
 
12 15614 Nov 20 2007, 5:42 pm
TristanOfVP
Sep 23 2017, 6:21 pm
rockz

Naruto Devastating
 A good map for Naruto fans. New screens !
27 9851 Mar 12 2014, 7:30 pm
Stranger
Sep 18 2017, 9:23 am
Stranger

Pages: 1 2 317 >

Members in this forum: None.

[08:55 pm]
Vrael -- not really two-party-system specific but it was kinda a big deal when those old guys wrote about "unalienable rights" and that stuff
[08:54 pm]
Vrael -- Oh_Man
Oh_Man shouted: basically i'm saying two party systems sap the violence out of a population by giving them the illusion of choice, instead of feeling the need to rebel, they just say "well i'm not voting for you next time"
you kinda missed those minor details about how fundamental rights are baked into democratic systems so you actually have power to change the system (to whatever degree you wanna argue), whereas in other systems your only option is "no u", aka it's not an illusion of choice
[08:52 pm]
Ultraviolet -- what are you trying to accomplish here?
[08:51 pm]
sraw531 -- similar to how people farm scarabs.
[08:50 pm]
sraw531 -- was toying with the thought of trying to get a computer to continuously make nexi in the corner of the map and have triggers remove it occasionally, but I honestly don't know how to do that.
[08:48 pm]
Ultraviolet -- sraw531
sraw531 shouted: is there a way to create using triggers a building that is under construction? (Especially protoss, for multiple reasons)
afaik this is not possible
[08:46 pm]
sraw531 -- though ~3400 units on map is also an improvement considering reavers are 11 and carriers are 9 units.
[08:45 pm]
sraw531 -- GGmano
GGmano shouted: Yea see it describet as ccmu fix
I think my favorite part about ccmu fix is probably the 400 weapon limit. 100 is so low, considering 10 valks is 80 of that.
[08:41 pm]
Ultraviolet -- Suicidal Insanity
Suicidal Insanity shouted: Ultraviolet The devs are fairly good about backwards compatibility, just sometimes takes time
Fair enough, random crashes are always scary though :P
[07:36 pm]
Suicidal Insanity -- Ultraviolet
Ultraviolet shouted: martosss So you've had issues with maps that were previously playable having issues with the latest patch as well? I was play testing one of my creations a couple days ago and it crashed the game, something it has never done before. Has me feeling kind of concerned about playability of custom content going forward :/
The devs are fairly good about backwards compatibility, just sometimes takes time
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