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Best way for naval units not to go on land?
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14 |
Craftstar2 |
1 hour ago NerdyTerdy |

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Bushido Lore RPG
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3 |
Koltz |
Today, 3:33 am O)CecilSunkure |

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Removing player 12 units?
Forgot how.
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8 |
[Pigy_G]:] |
Today, 3:09 am SiN |

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Won't switch who's turn it is.
DON'T STEAL MY IDEA
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15 |
JB4 |
Yesterday, 2:53 pm JB4 |

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Nova Spell?
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19 |
O)CecilSunkure |
Yesterday, 4:19 am Mafia.ClansAreForGays |

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Sprite Q
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1 |
49281358723941702706 |
Yesterday, 12:58 am Falkoner |

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AI help. Telling a unit to stay still
How do i get a unit to never move?
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5 |
WindowsXPTurion |
Yesterday, 12:47 am Falkoner |

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Custom Score for Rapid Multiple Kills?
Is there a way?
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6 |
jozsef |
Sep 4 2008, 1:58 pm NudeRaider |

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Trigger Speed to slow
How can I fix it?!?!?!?!?!
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18 |
WindowsXPTurion |
Sep 4 2008, 1:05 am StrikerX22 |

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Shared XP
Kill Points
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7 |
blacklight28 |
Sep 4 2008, 12:30 am rockz |

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Hero Data
List of significant differences
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44 |
StrikerX22 |
Sep 3 2008, 9:39 am NudeRaider |

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Can't attack allies?
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4 |
FatalException |
Sep 2 2008, 3:05 am Kaias |

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Dark Swarm Remove then Create a Unit
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34 |
blacklight28 |
Sep 1 2008, 7:24 pm blacklight28 |

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AI Script for Burrowing?
Probably been asked already. Sorry.
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11 |
blacklight28 |
Sep 1 2008, 7:23 pm blacklight28 |

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Respawn Bug..
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13 |
O)CecilSunkure |
Sep 1 2008, 4:20 pm O)CecilSunkure |

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Crash
Only when playing a map that has wall sprites...
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17 |
Jello-Jigglers |
Aug 31 2008, 11:03 pm Jello-Jigglers |

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Map Request
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1 |
CrazyNinja |
Aug 31 2008, 9:47 pm Falkoner |

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Unwanted Unfinished Building Detection
not sure how to get around it.
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6 |
StrikerX22 |
Aug 31 2008, 5:25 pm StrikerX22 |