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Last visitors
O)FaRTy1billion[MM], Voyager7456, Dem0n, Excalibur, jjf28

Account Information
Joined: Mar 10 2006, 4:04 pm
Last Active: Jul 8 2017, 10:39 pm
Status: Offline
Display Name: Symmetry

Dungeon Master
Statistics
Activity: 1422
Posts: 2918
Posts Per Day: 0.53
Topics: 52
Minerals: 14

Contact Information
E-Mail: Lewl coming soon // No spambots

Battle.net
Starcraft I: Not Given.
Starcraft II: Not Given.


Signature
:voy: :jaff: :voy: :jaff:
[10:06 am]
Ultraviolet -- MTiger156
MTiger156 shouted: Could try an automatic difficulty scaling based on player count. Turning down enemy HP and damage via EUD, or reducing enemy count?
not really worth it to me for a one off contest, I feel like the point of an Impossible map is to encourage team collaboration anyway
[07:42 am]
DankBudSmoker -- nevermind i found a few people
[07:34 am]
DankBudSmoker -- ive never seen someone with negative minerals lol
[07:31 am]
O)FaRTy1billion[MM] -- at some point the starting minerals was set to -150
[07:03 am]
DankBudSmoker -- i demand compensation for this insult
[07:02 am]
DankBudSmoker -- now im mad]
[07:02 am]
DankBudSmoker -- ok ive been a member of this site for 10 years now and i have -40 minerals?
[01:01 am]
RdeRenato -- a
[2021-2-28. : 2:30 pm]
GGmano -- is this 3d?? my eyes blury prolly but bælue and red colour looks 3d to me
[2021-2-28. : 12:50 am]
MTiger156 -- Could try an automatic difficulty scaling based on player count. Turning down enemy HP and damage via EUD, or reducing enemy count?
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