Staredit Network Forums Forum Index
Portal News
Fresh news about SEN, StarCraft and developments within the community. Topics are displayed on the front page portal. New threads are invisible and must be approved by staff to appear.
Topics: 316
Posts: 6669
Oct 4 2014, 3:20 pm
In: Welcome to SEN v6!
By: ClansAreForGays
Staredit Network
Discussion related to SEN: Questions, bugs, ideas, suggestions, etc.
Topics: 741
Posts: 17241
Oct 28 2014, 1:25 am
In: SENv6 Feature Requ...
By: NudeRaider
StarCraft 2 General Discussion
Discussion related to StarCraft 2 and GalaxyEdit: news, trailers, features, and everything else.
Topics: 369
Posts: 7279
Sep 21 2014, 12:22 pm
In: Custom Campaign In...
By: Hockleberry
SC2 Custom Map Production
StarCraft 2 maps currently in production. Screenshots are required for new threads.
Topics: 67
Posts: 2768
Oct 6 2014, 1:56 pm
In: CraftStone
By: Alzarath
SC2 Custom Map Showcase
Release threads for StarCraft 2 custom maps. Posting or publishing a map (alpha, beta, or complete) is required for new threads.
Topics: 63
Posts: 818
Feb 26 2014, 3:47 pm
In: Korhal City Traffi...
By: Stranger
SC2 Theory and Ideas
Discussion of any theories or ideas regarding StarCraft 2 custom maps.
Topics: 85
Posts: 1121
Jan 28 2014, 4:57 am
In: Alter Actor Model ...
By: Dabbu
StarCraft 2 Contests
Topics about contests for StarCraft 2. Contests are shown on the portal page as well. New threads are invisible and must be approved by staff to appear.
Topics: 8
Posts: 370
Dec 30 2012, 2:01 pm
In: SEN StarCraft II C...
By: payne
StarCraft 1 Contests
Topics about contests for StarCraft and StarCraft: Broodwar. Contests are shown on the portal page as well. New threads are invisible and must be approved by staff to appear.
Topics: 57
Posts: 5717
Jul 9 2014, 4:46 pm
In: StarEdit Rampage J...
By: Sacrieur
SC2 Miscellaneous
Miscellaneous discussion regarding StarCraft 2 map-making that doesn't fit anywhere else.
Topics: 159
Posts: 929
May 30 2014, 7:15 am
In: Resources / Articl...
By: TF-
SC2 Triggers
Seeking assistance with StarCraft 2 custom map triggers? Ask for help here.
Topics: 277
Posts: 1731
Oct 9 2014, 11:33 pm
In: I need help with.....
By: SHANE-009
SC2 Data Editor
Seeking assistance with the data editor for your StarCraft 2 custom map? Ask for help here.
Topics: 256
Posts: 1591
Feb 26 2014, 6:30 am
In: Actor Events - &qu...
By: Dabbu
SC2 Terrain
Seeking assistance with StarCraft 2 custom map terrain? Ask for help here. Come up with an interesting new concept using terrain? Show it off here!
Topics: 59
Posts: 392
Jun 6 2014, 12:03 pm
In: Simulate "Til...
By: Ahli
SC2 Artwork
Discussion of artwork related to StarCraft 2 custom maps. Post your custom UI, buttons, models, and textures, or ask for help creating something new for your map.
Topics: 58
Posts: 380
Nov 30 2013, 11:58 pm
In: Custom UI as defau...
By: payne
SC2 Melee Strategy
Discuss various melee strategies and stratagems. Post build orders, counters, and ask for help learning here.
Topics: 56
Posts: 679
Mar 15 2013, 9:55 pm
In: Meta right now?
By: FatalException
SC2 Melee Assistance
Assistance with melee games / melee map making? Both or...? A cat is no longer fine, though.
Topics: 19
Posts: 162
Jul 16 2011, 11:15 pm
In: Need Partner (I�...
By: Roy
SC2 Melee Showcase
Release threads for playable StarCraft 2 melee maps. Posting or publishing a map (alpha, beta, or complete) is required for new threads.
Topics: 29
Posts: 352
Mar 14 2011, 5:27 pm
In: (2)Dustland
By: Tempz
General StarCraft
Talk about StarCraft and in general.
Topics: 413
Posts: 6517
Oct 10 2014, 7:09 pm
In: What engine?
By: Azrael
SC1 Terrain
Show or talk about new terrain, ideas and concepts.
Topics: 454
Posts: 9699
Oct 15 2014, 12:56 am
By: trgk
SC1 UMS Mapmaking Assistance
For giving or asking for help in mapmaking.
Topics: 3494
Posts: 36063
Today, 12:35 am
In: SCMDraft Location ...
By: jjf28
SC1 Map Showcase
Release threads for playable maps. Posting of a map (alpha, beta, or complete) is required for new threads.
Topics: 621
Posts: 15984
Oct 13 2014, 11:09 pm
In: INFESTED!!!!! Surv...
By: Roy
SC1 Map Production
Threads about maps currently under construction. Screenshots are required for starting new threads.
Topics: 456
Posts: 10236
Oct 18 2014, 7:03 pm
In: The Thing Twilight
By: FlameViper
SC1 UMS Theory and Ideas
Discussion of new ideas, new systems, and other miscellaneous UMS mapping concepts.
Topics: 641
Posts: 10871
Oct 17 2014, 2:48 am
In: [EUD] Self-modifyi...
By: trgk
SC1 Mapping Tools
Discussion and assistance with map making tools.
Topics: 112
Posts: 2887
Oct 26 2014, 4:01 am
In: Chkdraft Project
By: jjf28
Modding Assistance
For giving or receiving assistance in making mods.
Topics: 608
Posts: 5565
Yesterday, 3:36 pm
In: Few unit's pr...
By: Sand Wraith
Modding Projects
Discussion and showcasing of mods, both ready to play and works in progress.
Topics: 101
Posts: 2481
Oct 4 2014, 2:10 pm
In: StarCraft 2-1=1: W...
By: Arkane
Modding Discussion
General discussion of anything related to mod making.
Topics: 150
Posts: 2843
Oct 12 2014, 6:32 pm
In: Downgrading SCBW
By: jjf28
SC1 Melee Map Projects
Discussion and showcasing of melee maps, both under production and completed work. Screenshot(s) and/or a map are required for starting a new thread.
Topics: 194
Posts: 2354
Jan 27 2013, 8:55 pm
In: (2)Switchblade
By: Cardinalallin
SC1 Melee Discussion & Strategy
Discussion of strategy, builds, balancing, or melee mapping in general.
Topics: 79
Posts: 1109
Mar 24 2013, 4:59 am
In: iCCup mapping comp...
By: Jack
Threads that are on par with SEN's rules and standards but do not fit elsewhere.
Topics: 2144
Posts: 110650
Oct 26 2014, 4:01 pm
In: What the heck are ...
By: Riney
Lite Discussion
Discussion and debate in a more formal setting than Null but less formal than Serious Discussion.
Topics: 130
Posts: 4203
Oct 29 2014, 3:00 am
In: Ebola
By: Lanthanide
Serious Discussion
Discussion and debate in a more formal setting. Please read the SD Rules before posting.
Topics: 227
Posts: 12554
Feb 20 2013, 3:53 am
In: Tar Sands
By: UnholyUrine
Technology & Computers
Anything and everything geek.
Topics: 1225
Posts: 17436
Oct 29 2014, 11:16 pm
In: Hardware benchmarks
By: Excalibur
Gaming of all kinds, such as video games, computer games, card games, board games and more.
Topics: 679
Posts: 20778
Today, 8:01 am
In: Binding of Isaac
By: ToA
Media, Art, and Literature

Topics: 651
Posts: 10515
Oct 24 2014, 9:56 am
In: Your Music
By: ToA
For new members to introduce themselves to the SEN community.
Topics: 98
Posts: 1817
Sep 14 2014, 2:40 pm
In: Another guy back f...
By: Excalibur
GalaxyWiki Project
Discussion of anything related to the GalaxyWiki project.
Topics: 34
Posts: 493
Aug 8 2012, 3:46 am
By: DevliN
Clan Oo

Topics: 86
Posts: 1442
Nov 15 2013, 9:29 pm
In: Keeping Forum Alive
By: jjf28
Clan CheF
We are Clan CheF. Love us.
Topics: 32
Posts: 560
Jan 10 2011, 9:02 pm
In: SC2 User IDs
By: Riney
[11:56 am]
Roy -- Happy Spooky Scary Skeleton Day, everyone. :devlin:
[10:47 am]
Mini Moose 2707 -- Which is pretty sad, actually.
[10:39 am]
Mini Moose 2707 -- 60 box, get rekt. While most of SEN sleeps, I magic box.
[09:45 am]
Roy -- There's a trick where ScmDraft will only validate one edge of a location at a time or somesuch, so to get a location placed outside of the map area you set both the left and the right to be outside the max and it only snaps back the left boundary. But yeah, it's pretty annoying.
[05:24 am]
jjf28 -- and ofc it doesn't end at locations, units that would load in starcraft are deleted by scmdraft on load; the extra byte for unit health is capped at 1 character when it could be 3; all sorts of things that don't require strings require them in SCMDraft; and don't get me started on triggers :P
[05:20 am]
jjf28 -- just tried it, it definitely sets the location coordinate back to the map edge
[05:08 am]
LoveLess -- Does it? I never encountered an issue and have made locations bigger than the map on multiple occasions.
[05:05 am]
jjf28 -- nothing about mine, scmdraft constricts location sizes :kame:
[04:58 am]
LoveLess -- jetplane, once yours can actually do everything I might use it :massimo:
[04:56 am]
jjf28 -- *cough* location size *cough*
Please log in to shout.

Members Online: Roy, Ahli