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choosing enemy unit types for RPGs
this is a daunting task in a complex RPG...
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10 |
razorsnail |
Mar 21 2008, 3:15 pm candle12345 |

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Which of these do you prefer most on bnet?
I know I didn't include every type
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99 |
Tuxedo-Templar |
Mar 21 2008, 12:45 am Tuxedo-Templar |

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Heroes with Abillities - how could it work?
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12 |
Patch |
Mar 18 2008, 12:06 pm Patch |

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Need Some Help
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4 |
BNUnknown |
Mar 11 2008, 4:16 am stickynote |

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What Really Annoys Me!!!
Quitterz!
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41 |
Life2Death |
Mar 4 2008, 11:29 pm Falkoner |

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unused upgrade 60
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16 |
stickynote |
Feb 28 2008, 8:06 pm [Vi3t-X] |

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Ability ideas for a Stealth/Infiltration map
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14 |
ws-Impeached |
Feb 27 2008, 10:28 pm ws-Impeached |

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DoS using Starcraft Map Previews?
Totally Insane.
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3 |
The_z0r |
Feb 18 2008, 7:01 pm Josh2xx |

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How to Make spells
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6 |
Reppi |
Jan 28 2008, 4:10 pm Ahli |

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Zelda Type RPG?
Nes!
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6 |
LemonFang |
Jan 28 2008, 12:11 am Joshgt2 |

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Surpassing 255 Unit Max
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7 |
[EcHo] |
Jan 26 2008, 5:59 pm Falkoner |

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Cool "satellite" idea.
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16 |
candle12345 |
Jan 25 2008, 7:14 am candle12345 |

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How I made Zero Wars Anime
A level above Hero Wars, similar to Footmen Frenzy (WCIII)
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6 |
cosmicagent |
Jan 24 2008, 3:57 pm razorsnail |

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Set Next Scenario
The Trigger Action
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3 |
Kaleidx |
Jan 17 2008, 9:11 pm Rantent |

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Cloakable Any Unit Without Arbiter
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9 |
Maps |
Jan 16 2008, 7:10 am candle12345 |

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Defence Experiment
YAY ANOTHER THREAD :D
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8 |
candle12345 |
Jan 16 2008, 2:26 am candle12345 |

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Cloakable Any Unit Without Arbiter
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0 |
Maps |
Jan 15 2008, 1:05 pm Maps |

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slowing units
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4 |
stickynote |
Jan 15 2008, 2:49 am Falkoner |

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Modding a map that's not mine...?
For truly!?
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7 |
Penguin |
Jan 12 2008, 5:37 am Falkoner |

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Advance Wars
seriously.
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17 |
Rain |
Jan 11 2008, 7:02 pm ws-Impeached |