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Portal News
Fresh news about SEN, StarCraft and developments within the community. Topics are displayed on the front page portal. New threads are invisible and must be approved by staff to appear.
Topics: 339
Posts: 7098
Jul 25 2019, 12:51 pm
In: An Interview with ...
By: IlyaSnopchenko
Staredit Network
Discussion related to SEN: Questions, bugs, ideas, suggestions, etc.
Topics: 765
Posts: 17571
Aug 22 2019, 5:16 pm
In: SEN Wikia
By: IlyaSnopchenko
General StarCraft
Talk about StarCraft and battle.net in general.
Topics: 518
Posts: 7413
Oct 13 2019, 3:40 am
In: Looking for an old...
By: stalwart ghostess
SC1 Terrain
Show or talk about new terrain, ideas and concepts.
Topics: 464
Posts: 9898
Jun 26 2019, 12:01 am
In: Random Badlands St...
By: Sie_Sayoka
SC1 Contests
Topics about contests for StarCraft: Brood War. Contests are shown on the portal page as well. New threads are invisible and must be approved by staff to appear.
Topics: 63
Posts: 5858
Aug 15 2018, 5:06 pm
In: One Week Mapping C...
By: karmazynowa15
SC1 UMS Mapmaking Assistance
For giving or asking for help in mapmaking.
Topics: 3836
Posts: 38292
Today, 4:56 pm
In: Making a Khaydarin...
By: DarkenedFantasies
SC1 Map Showcase
Release threads for playable maps. Posting of a map (alpha, beta, or complete) is required for new threads.
Topics: 726
Posts: 16997
Oct 15 2019, 4:52 pm
In: Brood War Alternate
By: UEDCommander
SC1 Map Production
Threads about maps currently under construction. Screenshots are required for starting new threads.
Topics: 499
Posts: 10643
Sep 23 2019, 12:20 pm
In: Profundum Nefas
By: Oh_Man
SC1 UMS Theory and Ideas
Discussion of new ideas, new systems, and other miscellaneous UMS mapping concepts.
Topics: 693
Posts: 11323
Aug 30 2019, 4:55 pm
In: EUD Workshop [Tuto...
By: T-warp
SC1 Mapping Tools
Discussion and assistance with map making tools.
Topics: 160
Posts: 4759
Oct 15 2019, 8:53 pm
In: scmdraft - 0.9.0 i...
By: Suicidal Insanity
Modding Assistance
For giving or receiving assistance in making mods.
Topics: 709
Posts: 6407
Sep 25 2019, 6:30 am
In: [solved] change dm...
By: muscerly
Modding Projects
Discussion and showcasing of mods, both ready to play and works in progress.
Topics: 123
Posts: 2799
Oct 14 2019, 12:14 am
In: Central Independen...
By: razorback9423
Modding Discussion
General discussion of anything related to mod making.
Topics: 214
Posts: 4114
Sep 25 2019, 12:33 am
In: Samase
By: Neiv
SC1 Melee Map Projects
Discussion and showcasing of melee maps, both under production and completed work. Screenshot(s) and/or a map are required for starting a new thread.
Topics: 197
Posts: 2374
Aug 9 2018, 1:49 pm
In: (8) Hibiol Warzone
By: Excalibur
SC1 Melee Discussion & Strategy
Discussion of strategy, builds, balancing, or melee mapping in general.
Topics: 81
Posts: 1112
Apr 18 2017, 3:40 am
In: No Hunters Free Fo...
By: Corbo
SC2 General Discussion
Discussion related to StarCraft 2 and GalaxyEdit: news, trailers, features, and everything else.
Topics: 391
Posts: 7718
Aug 6 2018, 3:17 pm
In: Crushing with Terr...
By: UndeadStar
SC2 Assistance
Discussion of StarCraft 2 map-making and content creation. Including, but not limited to: artwork, data editor, terrain, and triggers.
Topics: 829
Posts: 5075
Nov 4 2018, 5:50 am
In: New to Galaxy Edit...
By: Keli
SC2 Custom Maps
All about StarCraft 2 custom maps, including maps in production, showcasing new maps, or theory and ideas behind SC2 mapmaking. When sharing a specific map in production, screenshots and/or a release version of the map are required.
Topics: 221
Posts: 4806
Sep 28 2018, 11:19 pm
In: Fortress Survival
By: @:@
SC2 Melee
All about SC2 Melee, from build orders to counters to strategy to melee mapmaking to sharing new melee maps.
Topics: 104
Posts: 1194
Feb 26 2018, 5:52 pm
In: Meta right now?
By: dumbducky
Null
Threads that are on par with SEN's rules and standards but do not fit elsewhere.
Topics: 2232
Posts: 112707
Oct 15 2019, 4:42 pm
In: SC1 Vs. SC2
By: GGmano
Lite Discussion
Discussion and debate in a more formal setting than Null but less formal than Serious Discussion.
Topics: 144
Posts: 4513
Oct 2 2019, 5:54 pm
In: Donald Trump is Pr...
By: KrayZee
Serious Discussion
Discussion and debate in a more formal setting. Please read the SD Rules before posting.
Topics: 245
Posts: 12800
Jan 18 2019, 1:11 am
In: Pastor Preaching F...
By: lifebot
Technology & Computers
Anything and everything geek.
Topics: 1303
Posts: 18246
Oct 15 2019, 8:10 am
In: Mini ITX build for...
By: Oh_Man
Games
Gaming of all kinds, such as video games, computer games, card games, board games and more.
Topics: 727
Posts: 21371
Oct 2 2019, 5:53 pm
In: The Last of Us Par...
By: KrayZee
Media, Art, and Literature

Topics: 670
Posts: 10729
Oct 15 2019, 8:01 am
In: Current Sci-Fi Sho...
By: Oh_Man
Introductions
For new members to introduce themselves to the SEN community.
Topics: 119
Posts: 1927
Mar 7 2018, 4:47 am
In: still hooked on St...
By: lil-Inferno
[06:06 am]
NudeRaider -- KrayZee
KrayZee shouted: Voyager7456 Somehow I misread your shout. "Glad I can entertain you in Nude" as if you sent a racy photo, video or something.
nah, he just made a comment that had us laughing very hard.
[06:02 am]
NudeRaider -- Zoan
Zoan shouted: sraw531 you can’t move buildings afaik
yes you can.
[2019-10-16. : 10:03 pm]
Dem0n -- no
[2019-10-16. : 8:26 pm]
GGmano -- Is here a forum only for temple siege?
[2019-10-16. : 4:20 pm]
KrayZee -- Voyager7456
Voyager7456 shouted: Glad I can entertain you Nude
Somehow I misread your shout. "Glad I can entertain you in Nude" as if you sent a racy photo, video or something.
[2019-10-16. : 2:26 pm]
martosss -- Moose
Moose shouted: martosss IIRC, the plan was to go 64-bit only eventually so they're interested in differences between the versions
well I might have found 1 bug for them to fix - some maps load on 32 bit, but not on 64 bit game version
[2019-10-16. : 2:19 pm]
Zoan -- sraw531
sraw531 shouted: I'm pretty sure you would move the building away at some point. When you do so, you can give it to someone else. I was thinking nexi because its possible you could encourage the computer to expand to a specific spot
you can’t move buildings afaik
[2019-10-16. : 10:10 am]
Moose -- martosss
martosss shouted: jjf28 OK, I have 1 more question - are you using 32 bit SC:R or 64 bit ? In game settings there's an option to switch to 32, is it checked? I just tried hosting the map with 64-bit SC:R and it failed... I ticked the option to use 32 bit SC:R => it worked and map was hosted. So I guess the issue still exists for 64 bit SC:R ? I also tried calling a friend and he couldn't see the map when he entered the lobby. Weird, I might have to report this to Blizzard?
IIRC, the plan was to go 64-bit only eventually so they're interested in differences between the versions
[2019-10-16. : 5:27 am]
O)FaRTy1billion[MM] -- or a magic box :(
[2019-10-16. : 3:31 am]
martosss -- FaRTy1billion
FaRTy1billion shouted: how about 5 minerals
you can't even get a scarab with those!
Please log in to shout.


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