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TinyMap2

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Creator: O)FaRTy1billion
Time: Feb 23 2010, 4:26 am

Post #141     Zhuinden Jan 6 2011, 1:18 am

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Yeah, it's always 48 bytes.

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Post #142     Heinermann Jan 17 2011, 1:41 pm

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It's just the MPQ header and tables, no file.

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Post #143     poison_us Jan 18 2011, 4:22 pm

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Woops, delete. Misread.

Farty, in the options, it says "Remove Game Name with Filename".
This post was edited 1 time, last edit by poison_us: Jan 18 2011, 4:37 pm.

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Post #144     nappmonster544 Feb 21 2011, 3:33 am

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I happen to have a problem with your tinymap program :-( whenever i compress my map and try to host it online it will say the file is corrupted or unreadable and something about .chk if you would like to see the map yourself plz give me your email so i could send the map to you
p.s it might be my computer ive tried it with all the other maps i got :flamer:

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Post #145     Heinermann Feb 22 2011, 8:50 pm

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Do you mean that all your maps are causing the error? Is there some kind of error log?

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Post #146     Zhuinden Feb 28 2011, 3:20 am

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I'm sure it's because of Windows 7. Woo.

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Post #147     iCCup.xboi209 Jul 25 2011, 4:23 pm

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Farty you do know you can try Windows 7 Enterprise for 30 days?(You need a live account and say that you are an IT Manager)
http://technet.microsoft.com/en-us/evalcenter/cc442495.aspx?ITPID=neweffc
And then extend your 30 day trial: http://www.howtogeek.com/howto/windows-7/extend-the-windows-7-trial-from-30-to-120-days/

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Post #148     Lanthanide Jul 26 2011, 12:50 am

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I think the problem is that he doesn't have a computer that meets the minimum requirements. Otherwise he could probably just pirate it and run it in a virtual machine.

O)FaRTy1billion -- "Lanthanide -- surely you have photos of yourself dressed up as a girl, az?" I don't have pictures of me dressed up as a girl.
O)FaRTy1billion -- One time I was jumping on a trampoline (at that very friend's house xD) with water balloons in my shirt held up by a belt.
Azrael.Wrath -- ...
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Post #149     iCCup.xboi209 Jul 26 2011, 3:19 am

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Well that would suck a lot

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Post #150     ScaleMatrix Jul 28 2011, 8:50 pm

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This is weird. Im having trouble trying to find the file in brood war host option. I can find the file in the downloads folder, but I can't find it while on broodwar. Anyone got an idea why that is?

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Post #151     Roy Jul 28 2011, 10:56 pm

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Quote from ScaleMatrix
This is weird. Im having trouble trying to find the file in brood war host option. I can find the file in the downloads folder, but I can't find it while on broodwar. Anyone got an idea why that is?
You forgot to put the extension on the map when saving it. End the file with ".scm" or ".scx" and it should appear.

Also as an unlikely issue, Single Player's map list is severely limited and cuts off after x amount of maps. Look at the folder on battle.net and it does not do this.

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Post #152     O)FaRTy1billion Oct 5 2011, 7:56 am

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So I recompiled my source code and found the the CHK is compressed better, but WAVs are not added to the MPQ as well (resulting in larger maps with wavs, and smaller files without). I do not know what changes I've made since the last release to cause this ... :\
I was playing with removing preserve trigger actions and setting the flag, but apparently that actually increases the CHK size on most maps I've tried.

And apparently I never removed comment actions in TinyMap2. xD

TinyMap2 - Latest in map compression! [ 8/26/12 - New build! Potentially fixed Win7 crash ]
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
(user posted image) This page has been viewed (user posted image) times!
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Post #153     Lanthanide Oct 5 2011, 8:09 am

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Hmm yeah, I should have noticed that when I un-protected my map, all the comments are there they're just empty.

Can you allow the preserve trigger flag as an option? I don't care if it actually doesn't compress as well (surely can't be too huge a difference), but it'll provide a nice level of protection since Scmdraft doesn't let you edit the flags (although it will retain them if you open a map that has them and re-save it).

O)FaRTy1billion -- "Lanthanide -- surely you have photos of yourself dressed up as a girl, az?" I don't have pictures of me dressed up as a girl.
O)FaRTy1billion -- One time I was jumping on a trampoline (at that very friend's house xD) with water balloons in my shirt held up by a belt.
Azrael.Wrath -- ...
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Post #154     O)FaRTy1billion Oct 5 2011, 10:54 am

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I figured out what was different... I changed the BlockSize parameter of MpqOpenArchiveForUpdateEx from 3 to 4. Larger numbers work better for the chk, but worse for the wavs.

In the next version there will be an option for it in the options menu ... Values like 2 or 3 work best if you have wavs, but 4 or higher works best if you don't.

TinyMap2 - Latest in map compression! [ 8/26/12 - New build! Potentially fixed Win7 crash ]
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
(user posted image) This page has been viewed (user posted image) times!
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Post #155     O)FaRTy1billion Dec 11 2011, 12:01 pm

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Finally have Winbloze7 ... I made a build that makes a log file.
For me, at least, it compresses all of the WAVs and CHKs just fine. It crashed when adding scenario.chk to the mpq ... I set it to "Type 1" MPQ Compression in the Advanced Options. It might not compress as well as Type 2, but it didn't crash for me after that.

If anyone wants to try the latest build with the logging to try and help squash this bug, PM me. (Lanthanide? :awesome: )
This post was edited 1 time, last edit by FaRTy1billion: Dec 11 2011, 1:00 pm.

TinyMap2 - Latest in map compression! [ 8/26/12 - New build! Potentially fixed Win7 crash ]
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
(user posted image) This page has been viewed (user posted image) times!
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Post #156     Roy Dec 11 2011, 3:32 pm

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I got the latest version from the link in the OP and it's not creating logs.

My experience is the same as yours: setting the CHK to Type 1 made it successfully save the map.

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Post #157     O)FaRTy1billion Dec 11 2011, 9:22 pm

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Quote from Roy
I got the latest version from the link in the OP and it's not creating logs.
Quote from O)FaRTy1billion
If anyone wants to try the latest build with the logging to try and help squash this bug, PM me.
I haven't released it yet. ;o

Quote from Roy
My experience is the same as yours: setting the CHK to Type 1 made it successfully save the map.
Except some maps I can use Type 2 with no problems ... It seems totally random.

TinyMap2 - Latest in map compression! [ 8/26/12 - New build! Potentially fixed Win7 crash ]
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
(user posted image) This page has been viewed (user posted image) times!
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Post #158     O)FaRTy1billion Jan 14 2012, 2:51 am

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Ok, well it's been over a year ... but I finally made a new release. Sorry, I could've done this a lot sooner.

Download!

When playing with the preserve trigger flag, I found that I never actually deleted comments ... No more Comment or Preserve Trigger actions!

And I added a fancy new Block Size option. Higher values compress WAVs better, but the CHK suffers. If in the stats page your wavs have high percentages (>~100%), increase this value and they will drop.
This post was edited 1 time, last edit by FaRTy1billion: Jan 16 2012, 11:33 pm.

TinyMap2 - Latest in map compression! [ 8/26/12 - New build! Potentially fixed Win7 crash ]
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
(user posted image) This page has been viewed (user posted image) times!
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Post #159     Lanthanide Jan 14 2012, 2:55 am

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Did you fix the Win7 crash?

O)FaRTy1billion -- "Lanthanide -- surely you have photos of yourself dressed up as a girl, az?" I don't have pictures of me dressed up as a girl.
O)FaRTy1billion -- One time I was jumping on a trampoline (at that very friend's house xD) with water balloons in my shirt held up by a belt.
Azrael.Wrath -- ...
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Post #160     O)FaRTy1billion Jan 14 2012, 2:55 am

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I don't know how.. I know where it crashes, but it's a call to sfmpqapi. :\

TinyMap2 - Latest in map compression! [ 8/26/12 - New build! Potentially fixed Win7 crash ]
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
(user posted image) This page has been viewed (user posted image) times!
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