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O)FaRTy1billion[MM], Mini Moose 2707, Devourer, A_of-s_t, lil-Inferno

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Joined: Jan 3 2009, 11:30 pm
Last Active: May 24 2015, 8:08 am
Status: Offline
Display Name: poison_us

Back* from the grave
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Activity: 1333
Posts: 6128
Posts Per Day: 2.63
Topics: 81
Minerals: 2

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E-Mail: Lewl coming soon // No spambots

Battle.net
Starcraft I: Not Given.
Starcraft II: Not Given.


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[04:59 am]
O)FaRTy1billion[MM] -- That was the idea xD
[04:55 am]
Dem0n -- FaRTy1billion
FaRTy1billion shouted: cool, it works. You can just turn off vision, give the bunker to a player, give the bunker back, and turn vision back on. It doesn't work by putting a detector with vision off, however.
Yay, this method is pretty handy when you don't want parts of the map revealed.
[04:38 am]
O)FaRTy1billion[MM] -- D: It won't let me sort my icons on my desktop. Any time I do anything fullscreen or switch monitors it shuffles them around
[04:32 am]
O)FaRTy1billion[MM] -- cool, it works. You can just turn off vision, give the bunker to a player, give the bunker back, and turn vision back on. It doesn't work by putting a detector with vision off, however.
[04:06 am]
O)FaRTy1billion[MM] -- I have one idea .. but I doubt it will work. Let me test it.
[04:05 am]
O)FaRTy1billion[MM] -- Well then I have no helpful advice. xD ...
[04:05 am]
Dem0n -- Actually, shit, I'm trying to put them on top of some doodads, so they can't be moved there lul
[04:04 am]
Dem0n -- ;o
[04:04 am]
O)FaRTy1billion[MM] -- yes
[04:04 am]
Dem0n -- So place them somewhere where the players can see them, disable them, and then move them?
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