| O)FaRTy1billion[MM] | Apr 12 2008, 6:04 pm | Post #1 |
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Remember the game! P.s.: Feldspar.
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I have created a small page for people to add and look for EUD offsets. Right now it is still in its infancy, so it doesn't have many addresses or features. If you have offsets laying around for whatever version or platform, please submit them!
http://farty1billion.dyndns.org/EUDDB/ As it grows I plan on adding filter and sort functions to it. Right now, obviously as there isn't even two pages, it would be useless. I haven't added an edit function yet because I can't think of a way to prevent vandals... |
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| The_z0r | Apr 12 2008, 6:06 pm | Post #2 |
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Question Mark FTW!!!
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Hooray! Someone finally started the offset map for 1.15.2!
Do you use ArtMoney to find offsets? |
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| O)FaRTy1billion[MM] | Apr 12 2008, 6:08 pm | Post #3 |
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Remember the game! P.s.: Feldspar.
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. It doesn't necessarily have to be 1.15.2, though.Yes.
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| The_z0r | Apr 12 2008, 6:13 pm | Post #4 |
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Question Mark FTW!!!
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Cool. I want to help with this. Any particular method you use to check offsets?
Anything I should look out for? |
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| O)FaRTy1billion[MM] | Apr 12 2008, 6:46 pm | Post #5 |
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Remember the game! P.s.: Feldspar.
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Thanks.
All help is appreciated.Not really. Just search for values to find the offsets. Also, if it helps, you can reference the 1.14 memory map to figure out formats of things you find. Also, if you didn't already know, when you find something that points to an address (has a number >.>) between 0x0059CB40 and 0x00628280, it is a reference to the unitnode. |
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| The_z0r | Apr 12 2008, 11:25 pm | Post #6 |
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Question Mark FTW!!!
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lol, someone already experimented with it (wasn't me). |
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| O)FaRTy1billion[MM] | Apr 12 2008, 11:31 pm | Post #7 |
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Remember the game! P.s.: Feldspar.
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That was me when I added edit.
I'm just too lazy to delete.
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| The_z0r | Apr 12 2008, 11:32 pm | Post #8 |
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Question Mark FTW!!!
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I don't think you have you worry about vandals that much.
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| O)FaRTy1billion[MM] | Apr 12 2008, 11:34 pm | Post #9 |
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Remember the game! P.s.: Feldspar.
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I don't either... Falkoner posted it in the shoutbox and said to spam it... so I had to deal with a lot of spam.
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| Falkoner | Apr 13 2008, 12:06 am | Post #10 |
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Taking StarCraft Map Making to the Limit!
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Sorry
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| O)FaRTy1billion[MM] | Apr 14 2008, 10:38 pm | Post #11 |
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Remember the game! P.s.: Feldspar.
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I just added a ton of stuff (updated from the 1.14 memory map.) Now there is (according to Statistics page) 98 1.15.2 entries!
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| (U)devilesk | Apr 14 2008, 10:41 pm | Post #12 |
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BASEBALL
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Keep it up Farty! Even if no one else realizes the potential of EUD's I will.
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| Syphon[MM] | Apr 15 2008, 12:48 am | Post #13 |
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I'm pretty sure Player Minerals is 0057F0E0 (and 0068C218, and 05147E14.), not 0057F0D8.
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| O)FaRTy1billion[MM] | Apr 15 2008, 12:59 am | Post #14 |
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Remember the game! P.s.: Feldspar.
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I didn't add that. I only added 0057F264 onward, with the exception of a few things (Current unit HP (which I have no idea what it means) and mouse X/Y. Maybe more... I'm not sure.)
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This post was edited 3 times, last edit by FaRTy1billion: Apr 15 2008, 1:08 am.
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| O)FaRTy1billion[MM] | Apr 15 2008, 2:21 am | Post #16 |
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Remember the game! P.s.: Feldspar.
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Why don't you?
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| O)FaRTy1billion[MM] | Apr 15 2008, 3:34 am | Post #18 |
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Remember the game! P.s.: Feldspar.
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Stop doing it wrong and it will work.
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| stickynote | Apr 15 2008, 3:39 am | Post #19 |
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yes, executor?
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Lol. Why don't you just tell him how to do it right?
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| O)FaRTy1billion[MM] | Apr 15 2008, 3:41 am | Post #20 |
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Remember the game! P.s.: Feldspar.
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Because it says how in the Add Address page.
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