Staredit Network > Forums > SC1 UMS Theory and Ideas > Topic: EUD/Address Database
EUD/Address Database
Apr 12 2008, 6:04 pm
By: O)FaRTy1billion[MM]
Pages: 1 2 34 >
 

Apr 12 2008, 6:04 pm O)FaRTy1billion[MM] Post #1

👻 👾 👽 💪

I have created a small page for people to add and look for EUD offsets. Right now it is still in its infancy, so it doesn't have many addresses or features. If you have offsets laying around for whatever version or platform, please submit them!

http://farty1billion.dyndns.org/EUDDB/

As it grows I plan on adding filter and sort functions to it. Right now, obviously as there isn't even two pages, it would be useless. I haven't added an edit function yet because I can't think of a way to prevent vandals...



TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
\:farty\: This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!

Apr 12 2008, 6:06 pm The_z0r Post #2



Hooray! Someone finally started the offset map for 1.15.2!

Do you use ArtMoney to find offsets?



None.

Apr 12 2008, 6:08 pm O)FaRTy1billion[MM] Post #3

👻 👾 👽 💪

Quote from The_z0r
Hooray! Someone finally started the offset map for 1.15.2!
^^. It doesn't necessarily have to be 1.15.2, though.
Quote from The_z0r
Do you use ArtMoney to find offsets?
Yes.



TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
\:farty\: This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!

Apr 12 2008, 6:13 pm The_z0r Post #4



Cool. I want to help with this. Any particular method you use to check offsets?

Anything I should look out for?



None.

Apr 12 2008, 6:46 pm O)FaRTy1billion[MM] Post #5

👻 👾 👽 💪

Thanks. :D All help is appreciated.
Not really. Just search for values to find the offsets. Also, if it helps, you can reference the 1.14 memory map to figure out formats of things you find.
Also, if you didn't already know, when you find something that points to an address (has a number >.>) between 0x0059CB40 and 0x00628280, it is a reference to the unitnode.



TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
\:farty\: This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!

Apr 12 2008, 11:25 pm The_z0r Post #6



Quote
I haven't added an edit function yet because I can't think of a way to prevent vandals...
lol, someone already experimented with it (wasn't me).



None.

Apr 12 2008, 11:31 pm O)FaRTy1billion[MM] Post #7

👻 👾 👽 💪

That was me when I added edit. :P I'm just too lazy to delete.



TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
\:farty\: This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!

Apr 12 2008, 11:32 pm The_z0r Post #8



I don't think you have you worry about vandals that much.



None.

Apr 12 2008, 11:34 pm O)FaRTy1billion[MM] Post #9

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I don't either... Falkoner posted it in the shoutbox and said to spam it... so I had to deal with a lot of spam.



TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
\:farty\: This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!

Apr 13 2008, 12:06 am Falkoner Post #10



Sorry :P



None.

Apr 14 2008, 10:38 pm O)FaRTy1billion[MM] Post #11

👻 👾 👽 💪

:D I just added a ton of stuff (updated from the 1.14 memory map.) Now there is (according to Statistics page) 98 1.15.2 entries!



TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
\:farty\: This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!

Apr 14 2008, 10:41 pm Demented Shaman Post #12



Keep it up Farty! Even if no one else realizes the potential of EUD's I will.



None.

Apr 15 2008, 12:48 am Syphon Post #13



I'm pretty sure Player Minerals is 0057F0E0 (and 0068C218, and 05147E14.), not 0057F0D8.



None.

Apr 15 2008, 12:59 am O)FaRTy1billion[MM] Post #14

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I didn't add that. I only added 0057F264 onward, with the exception of a few things (Current unit HP (which I have no idea what it means) and mouse X/Y. Maybe more... I'm not sure.)

Post has been edited 3 time(s), last time on Apr 15 2008, 1:08 am by FaRTy1billion.



TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
\:farty\: This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!

Apr 15 2008, 1:55 am Syphon Post #15



Well can you change it? :P



None.

Apr 15 2008, 2:21 am O)FaRTy1billion[MM] Post #16

👻 👾 👽 💪

Why don't you?



TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
\:farty\: This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!

Apr 15 2008, 3:06 am Syphon Post #17



"error: invalid address"



None.

Apr 15 2008, 3:34 am O)FaRTy1billion[MM] Post #18

👻 👾 👽 💪

Stop doing it wrong and it will work.



TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
\:farty\: This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!

Apr 15 2008, 3:39 am stickynote Post #19



Quote from O)FaRTy1billion[MM]
Stop doing it wrong and it will work.
Lol. Why don't you just tell him how to do it right?



None.

Apr 15 2008, 3:41 am O)FaRTy1billion[MM] Post #20

👻 👾 👽 💪

Because it says how in the Add Address page. :P



TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
\:farty\: This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!

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[06:21 am]
Corbo -- Freakling
Freakling shouted: Corbo It does. You have to polish it regularly. If you want something that's actually robust, use platinum metals.
it does? Sorry. I must have missed that on the count of having my black slaves polish my silverware everyday. I thought they just enjoyed doing it, sorry.
[04:45 am]
NudeRaider -- lets say circles 'n squares
[04:44 am]
NudeRaider -- and squares outside of said circles
[04:44 am]
NudeRaider -- *outside of squares
[04:06 am]
O)FaRTy1billion[MM] -- except packing I don't think they usually overlap
[04:02 am]
O)FaRTy1billion[MM] -- it reminds me of like packing problems
[04:02 am]
O)FaRTy1billion[MM] -- circles in squares is not trivial :P
[03:56 am]
jjf28 -- gg wp seemingly basic geometry
[03:55 am]
jjf28 -- this problem is actually some next level shit and has me beat tonight :O
[03:50 am]
O)FaRTy1billion[MM] -- it's also the lazy way
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