Sunken Treasure
(Reload)
Dash 2
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Filename: Dash_2_Final.scx
Filesize: 327.05KB

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File Information
General
Uploaded on:Oct 10 2009, 7:41 pm
Uploaded by:Roy
Author:Not Given.
Downloads:380

Map-Data
Tileset:Twilight
Dimension:128x128

Forces
Runners (Red = Vision)
Human (Terran)
Human (Terran)
Human (Terran)
Human (Terran)
Human (Terran)
Human (Terran)
Made by: Roy (USWest)
Computer (Terran)
Made by: BmR-Roy (USEast)
Computer (Terran)
Force

Map-Statistics
Units:336
Triggers:52
Locations:103
Strings:830
File Description


Dash 2

You look absolutely Dashing today.

Dash is an auto-scroller game that involves controlling an individual Zergling. The goal is
to remain on the screen and avoid any obstacles you may come across. Through trial and error,
learn how to safely navigate through mazes and solve puzzles under a strict time constraint!

Dash 2 is the second of the series. It is considered to be where the series really took the
genre and made it its own. It also happens to be one of the more challenging Dash maps, and
it explores many new ideas to bring to the auto-scroller category.


Features found in this version include:
 
  • Mazes and patrolling hazards
  • Bound-like explosion sections
  • Split-path segment
  • Cooperative effort to unlock the final section of the map

Enjoy, and best of luck.

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Comments
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[07:31 pm]
Dem0n -- Oh_Man
Oh_Man shouted: i wonder how they did grand moff tarkins voice in star wars
Got someone to do a decent impersonation and then used professional audio engineers to make it sound like the original actor
[2024-3-01. : 8:11 pm]
IlyaSnopchenko -- Sure doesn't sound perfect... nothing is. I know it's better than my own attempts at voiceacting (but I'll have to resort to that, too; I've just been putting that off for ages).
[2024-3-01. : 2:58 pm]
Oh_Man -- i wonder how they did grand moff tarkins voice in star wars
[2024-3-01. : 2:58 pm]
Oh_Man -- oh right, yeh if ur trying to do additional dialogue for dead or unavailable actors then its ur only option. it still doesnt sound perfect though
[2024-2-29. : 8:30 pm]
IlyaSnopchenko -- I'm 99% satisfied with the results Jun3hong was able to extract from Elevenlabs for our project... but of course YMMV
[2024-2-29. : 8:29 pm]
IlyaSnopchenko -- It is a good solution for original characters, I guess, but if you want to visit a canon character, there's bound to be issues.
[2024-2-29. : 11:05 am]
Oh_Man -- the alternative is go on voices dot com or some pay to play sites and hire some cheap talent
[2024-2-29. : 9:18 am]
Sila12 -- Nothing
[2024-2-29. : 5:20 am]
IlyaSnopchenko -- Mind you, it was almost impossible to get decent expressions for Zeratul, mostly because he is very much emotionless most of the time in his real voice lines. Which is understandable for story reasons, of course, but not beneficial for our purposes. :-)
[2024-2-29. : 5:18 am]
IlyaSnopchenko -- I feel it's good enough, and the alternative is having nothing at all. And sometimes, in our case, Jun3hong got surprisingly good performance out of the AI. You can ask him how many attempts it took him.
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