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SC2 Map Texture Mask Importer/Exporter

Creator: O)FaRTy1billion
Time: Jun 4 2010, 10:37 pm

Post #1     O)FaRTy1billion Jun 4 2010, 10:37 pm

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Don't want to lay down your textures with the editor? Wish you could draw something in your terrain? Want more handle or precision with placing the textures? Now you can! :D

(user posted image)

Also, you can make null terrain! (Which lives up to the old SC1 null tiles in the editor with how broken it is!)
(user posted image)
Note: I tried, and it is black in-game. In the minimap it shows up as the default (first) texture.

What do the masks do? They are just an image with 16 shades from black to white, where black means the texture will be fully transparent (i.e., nonexistant) and white means the texture will be fully opaque. Note that the editor makes every mask add up to be a solid white square, but this program makes no effort to check and see if too little or too much texture is anywhere.

Here is a sample of what a full mask is like.

You can add anything your favorite image editor can draw!
(user posted image)
(Image thanks to Corbo)

Download!

Comments? Suggestions? Bugs? Death threats? Post 'em!
This post was edited 5 times, last edit by FaRTy1billion: Sep 9 2010, 5:10 am.

TinyMap2 - Latest in map compression! [ 8/26/12 - New build! Potentially fixed Win7 crash ]
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
(user posted image) This page has been viewed (user posted image) times!
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Post #2     Xesh Jun 4 2010, 10:43 pm

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Looks great but..I dont mean to be a downer man, but Terrain is a bit of an art-form! Precision comes with patience~
EDIT: WOOPS THIS IS USEFUL

derp, You are God

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Post #3     Swampfox Jun 4 2010, 11:15 pm

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Quote from Xesh
You are God
Indeed.

Can't wait to make some cool stuff with the terrain!

+1

On a side note: Theory and Ideas? Maybe General Discussion instead? Doesn't really matter to me to be honest.
Another side note: Update your sig :D

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Post #4     O)FaRTy1billion Jun 4 2010, 11:29 pm

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Quote from Swampfox
On a side note: Theory and Ideas? Maybe General Discussion instead? Doesn't really matter to me to be honest.
Another side note: Update your sig :D
Probably. I never know where to post these things ...

TinyMap2 - Latest in map compression! [ 8/26/12 - New build! Potentially fixed Win7 crash ]
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
(user posted image) This page has been viewed (user posted image) times!
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Post #5     Corbo Jun 5 2010, 8:20 pm

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Squared terrain on SC2? Who said you can't!?
(user posted image)
Eventually, this happened:
(user posted image)
and I thought, what's more awesome and less imaginable than squared terrain?
Triangular terrain of course!
(user posted image)
Then I thought, what's MORE awesome than triangular terrain???
(user posted image)

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Post #6     Tempz Jun 6 2010, 3:32 am

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Awesome derp :)

anywho how'd you do this anyways?

Truth hurts. Maybe not as much as jumping on a bicycle with a seat missing, but it hurts.
- Drebin (Naked Gun 2 1/2)
Pm me for terrain requests (Jungle mostly)
(user posted image)
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Post #7     O)FaRTy1billion Jun 6 2010, 5:37 am

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It just imports/exports the texture masks ... It's a specific file in the map (can't remember off the top of my head what it is called.)

TinyMap2 - Latest in map compression! [ 8/26/12 - New build! Potentially fixed Win7 crash ]
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
(user posted image) This page has been viewed (user posted image) times!
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Post #8     MuffinLove Jun 11 2010, 2:05 am

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i have no idea what to do.

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Post #9     MuffinLove Jun 11 2010, 2:08 am

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its not opening :-(

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Post #10     Corbo Jun 11 2010, 3:40 am

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What's wrong? what's not opening?
Is it the map or it's not opening your imported texture masks?

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Post #11     ImagoDeo Jun 11 2010, 3:42 am

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Back! Maybe.
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Quote from Corbo
Quote
(user posted image)

Can you do :awesome: ?

"We live, as we dream - alone..."
-Marlow, Heart of Darkness
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Post #12     Corbo Jun 11 2010, 3:44 am

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Quote from HCM™ImagoDeo
Quote from Corbo
Quote
(user posted image)

Can you do :awesome: ?

You can ;o

Or are you asking me to? :P

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Post #13     payne Jun 11 2010, 4:10 am

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So now we can easily make long, straight lines and mirrors? :O

Upload it there: http://www.staredit.net/galaxyedit/

Random credits to SEN in the programs are always appreciated too ^^

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Post #14     Swampfox Jun 12 2010, 12:30 am

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Error when starting the exe:
"Component 'COMDLG32.OCX' or one of its dependencies not correctly registered: a file is missing or invalid"

Huh?

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Post #15     Corbo Jun 12 2010, 1:40 am

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Quote from Swampfox
Error when starting the exe:
"Component 'COMDLG32.OCX' or one of its dependencies not correctly registered: a file is missing or invalid"

Huh?
You're missing that file. Try googling it and dling it. When you do that put it in your mask importer folder (along with the exe), if that doesn't work then put it in c:\windows\system32 if THAT doesn't work then you need to register the file. To do this, while on your desktop press winkey + r and type in the box "regsvr32 COMDLG32.OCX" without the quotes. If you're on Windows 7 then you need to run the command with admin rights.

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Post #16     Swampfox Jun 12 2010, 3:44 am

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Thanks Corbo!

(user posted image)

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Post #17     Corbo Jun 12 2010, 3:55 am

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Awesome :P
Glad I could help.

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Post #18     O)FaRTy1billion Jun 15 2010, 5:08 am

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Quote from payne
So now we can easily make long, straight lines and mirrors? :O

Upload it there: http://www.staredit.net/galaxyedit/

Random credits to SEN in the programs are always appreciated too ^^
Forgot about that one. Normally I at least put it in the readme ... :P (All of my credits and readmes are always rushed.)

Thanks to Corbo for keeping this topic while I'm away.

TinyMap2 - Latest in map compression! [ 8/26/12 - New build! Potentially fixed Win7 crash ]
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
(user posted image) This page has been viewed (user posted image) times!
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Post #19     payne Jul 11 2010, 7:45 pm

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I'll probably use this for the Credits of my Impossible-map project.
Thanks for creating :awesome:

EDIT: It says a component is missing or inexistent when I try to launch it. D:
SomethingGL32.ocx

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Post #20     DevliN Jul 11 2010, 7:57 pm

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SOMETHING STATUS GO
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Quote from payne
I'll probably use this for the Credits of my Impossible-map project.
Thanks for creating :awesome:

EDIT: It says a component is missing or inexistent when I try to launch it. D:
SomethingGL32.ocx

Quote from Corbo
Quote from Swampfox
Error when starting the exe:
"Component 'COMDLG32.OCX' or one of its dependencies not correctly registered: a file is missing or invalid"

Huh?
You're missing that file. Try googling it and dling it. When you do that put it in your mask importer folder (along with the exe), if that doesn't work then put it in c:\windows\system32 if THAT doesn't work then you need to register the file. To do this, while on your desktop press winkey + r and type in the box "regsvr32 COMDLG32.OCX" without the quotes. If you're on Windows 7 then you need to run the command with admin rights.

:devlin: CURRENTLY WORKING ON :devlin:
Invasion: Ares | OMG TEH ZOMBIES!!!
Summoner | Infection
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