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Jog 2: Warp
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Filename: Jog_2_Warp.scx
Filesize: 347.68KB

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File Information
General
Uploaded on:Aug 12 2018, 2:17 am
Uploaded by:Roy
Author:Not Given.
Downloads:335

Map-Data
Tileset:Space
Dimension:128x128

Forces
Joggers
Human (Protoss)
Human (Protoss)
Human (Protoss)
Human (Protoss)
Human (Protoss)
Human (Protoss)
Made By: Roy
Computer (Terran)
Clan xBc
Computer (Terran)
Force 4

Map-Statistics
Units:1271
Triggers:139
Locations:115
Strings:65
File Description
Jog 2: Warp

Jog is an auto-scroller game that involves controlling an individual Zergling. The goal is
to remain on the screen and avoid any obstacles you may come across. It is tangential to the
Dash series, except that it is catered to a more casual or beginner-friendly player base.

Jog: Warp is the second of the series. It explores the idea of teleportation and how it can
be used to aid the player, but also be used to hinder or even destroy a player. It also has
inventive ways of using warping mechanics on hazards, as well as classic obstacles.


Features found in this version include:

  • Ability to view tutorial before starting
  • Mazes and other hazards
  • Revive and retry systems
  • Power-ups to affect the playable area

Enjoy, and best of luck.

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[07:31 pm]
Dem0n -- Oh_Man
Oh_Man shouted: i wonder how they did grand moff tarkins voice in star wars
Got someone to do a decent impersonation and then used professional audio engineers to make it sound like the original actor
[2024-3-01. : 8:11 pm]
IlyaSnopchenko -- Sure doesn't sound perfect... nothing is. I know it's better than my own attempts at voiceacting (but I'll have to resort to that, too; I've just been putting that off for ages).
[2024-3-01. : 2:58 pm]
Oh_Man -- i wonder how they did grand moff tarkins voice in star wars
[2024-3-01. : 2:58 pm]
Oh_Man -- oh right, yeh if ur trying to do additional dialogue for dead or unavailable actors then its ur only option. it still doesnt sound perfect though
[2024-2-29. : 8:30 pm]
IlyaSnopchenko -- I'm 99% satisfied with the results Jun3hong was able to extract from Elevenlabs for our project... but of course YMMV
[2024-2-29. : 8:29 pm]
IlyaSnopchenko -- It is a good solution for original characters, I guess, but if you want to visit a canon character, there's bound to be issues.
[2024-2-29. : 11:05 am]
Oh_Man -- the alternative is go on voices dot com or some pay to play sites and hire some cheap talent
[2024-2-29. : 9:18 am]
Sila12 -- Nothing
[2024-2-29. : 5:20 am]
IlyaSnopchenko -- Mind you, it was almost impossible to get decent expressions for Zeratul, mostly because he is very much emotionless most of the time in his real voice lines. Which is understandable for story reasons, of course, but not beneficial for our purposes. :-)
[2024-2-29. : 5:18 am]
IlyaSnopchenko -- I feel it's good enough, and the alternative is having nothing at all. And sometimes, in our case, Jun3hong got surprisingly good performance out of the AI. You can ask him how many attempts it took him.
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