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Jog 2: Warp
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Filename: Jog_2_Warp.scx
Filesize: 347.68KB

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File Information
General
Uploaded on:Aug 12 2018, 2:17 am
Uploaded by:Roy
Author:Not Given.
Downloads:48

Map-Data
Tileset:Space
Dimension:128x128

Forces
Joggers
Human (Protoss)
Human (Protoss)
Human (Protoss)
Human (Protoss)
Human (Protoss)
Human (Protoss)
Made By: Roy
Computer (Terran)
Clan xBc
Computer (Terran)
Force 4

Map-Statistics
Units:1271
Triggers:139
Locations:115
Strings:65
File Description
Jog 2: Warp

Jog is an auto-scroller game that involves controlling an individual Zergling. The goal is
to remain on the screen and avoid any obstacles you may come across. It is tangential to the
Dash series, except that it is catered to a more casual or beginner-friendly player base.

Jog: Warp is the second of the series. It explores the idea of teleportation and how it can
be used to aid the player, but also be used to hinder or even destroy a player. It also has
inventive ways of using warping mechanics on hazards, as well as classic obstacles.


Features found in this version include:

  • Ability to view tutorial before starting
  • Mazes and other hazards
  • Revive and retry systems
  • Power-ups to affect the playable area

Enjoy, and best of luck.

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[09:10 am]
Zycorax -- You can buy little things like name colours.
[07:52 am]
IlyaSnopchenko -- What do the minerals do, anyway :)
[06:47 am]
O)FaRTy1billion[MM] -- I think I still have a couple dat files to finish, and people have complained about save games being broken with it D:
[06:46 am]
O)FaRTy1billion[MM] -- not as big of a pain as updating the static arrays in SC's code, I imagine
[06:14 am]
Suicidal Insanity -- FaRTy1billion
FaRTy1billion shouted: Suicidal Insanity dat files are easy though :( datext just scales the file to the new number of dat entries, and then gets rid of silly things like restricting only certain IDs having certain properties (mostly to make it easier for scaling)
Well I have static arrays and consts for the lengths that are used in dozens of places, just a pain to update. And many dat files have like 3 or 4 different lengths that they use
[06:03 am]
Corbo -- i am gonna sue you!
[06:02 am]
O)FaRTy1billion[MM] -- my minerals have been as low as like 200, so who knows lol
[06:02 am]
O)FaRTy1billion[MM] -- or maybe it was when I bought the name glwo
[06:01 am]
O)FaRTy1billion[MM] -- no i probably gave them to somebody else
[06:00 am]
Corbo -- You fell into your gambling addiction again, didn't you? :mad:
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