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Portal News
Fresh news about SEN, StarCraft and developments within the community. Topics are displayed on the front page portal. New threads are invisible and must be approved by staff to appear.
Topics: 339
Posts: 7098
Jul 25 2019, 12:51 pm
In: An Interview with ...
By: IlyaSnopchenko
Staredit Network
Discussion related to SEN: Questions, bugs, ideas, suggestions, etc.
Topics: 765
Posts: 17571
Aug 22 2019, 5:16 pm
In: SEN Wikia
By: IlyaSnopchenko
General StarCraft
Talk about StarCraft and battle.net in general.
Topics: 518
Posts: 7415
Oct 20 2019, 12:47 am
In: StarCraft Fan Camp...
By: Andrea Rosa
SC1 Terrain
Show or talk about new terrain, ideas and concepts.
Topics: 464
Posts: 9898
Jun 26 2019, 12:01 am
In: Random Badlands St...
By: Sie_Sayoka
SC1 Contests
Topics about contests for StarCraft: Brood War. Contests are shown on the portal page as well. New threads are invisible and must be approved by staff to appear.
Topics: 63
Posts: 5858
Aug 15 2018, 5:06 pm
In: One Week Mapping C...
By: karmazynowa15
SC1 UMS Mapmaking Assistance
For giving or asking for help in mapmaking.
Topics: 3840
Posts: 38303
Yesterday, 11:03 am
In: Change unit speed
By: GGmano
SC1 Map Showcase
Release threads for playable maps. Posting of a map (alpha, beta, or complete) is required for new threads.
Topics: 726
Posts: 16998
Oct 20 2019, 12:11 am
In: New StarCraft camp...
By: Andrea Rosa
SC1 Map Production
Threads about maps currently under construction. Screenshots are required for starting new threads.
Topics: 500
Posts: 10643
Yesterday, 2:07 pm
In: Poker texas hold em
By: GGmano
SC1 UMS Theory and Ideas
Discussion of new ideas, new systems, and other miscellaneous UMS mapping concepts.
Topics: 693
Posts: 11326
Yesterday, 2:38 pm
In: Selection Detectio...
By: Zoan
SC1 Mapping Tools
Discussion and assistance with map making tools.
Topics: 160
Posts: 4762
Yesterday, 2:34 am
In: euddraft 0.8.9.0
By: Arta(M)
Modding Assistance
For giving or receiving assistance in making mods.
Topics: 709
Posts: 6407
Sep 25 2019, 6:30 am
In: [solved] change dm...
By: muscerly
Modding Projects
Discussion and showcasing of mods, both ready to play and works in progress.
Topics: 123
Posts: 2800
Oct 21 2019, 8:58 am
In: [POSTPONED] Centra...
By: razorback9423
Modding Discussion
General discussion of anything related to mod making.
Topics: 214
Posts: 4114
Sep 25 2019, 12:33 am
In: Samase
By: Neiv
SC1 Melee Map Projects
Discussion and showcasing of melee maps, both under production and completed work. Screenshot(s) and/or a map are required for starting a new thread.
Topics: 197
Posts: 2374
Aug 9 2018, 1:49 pm
In: (8) Hibiol Warzone
By: Excalibur
SC1 Melee Discussion & Strategy
Discussion of strategy, builds, balancing, or melee mapping in general.
Topics: 81
Posts: 1112
Apr 18 2017, 3:40 am
In: No Hunters Free Fo...
By: Corbo
SC2 General Discussion
Discussion related to StarCraft 2 and GalaxyEdit: news, trailers, features, and everything else.
Topics: 391
Posts: 7718
Aug 6 2018, 3:17 pm
In: Crushing with Terr...
By: UndeadStar
SC2 Assistance
Discussion of StarCraft 2 map-making and content creation. Including, but not limited to: artwork, data editor, terrain, and triggers.
Topics: 829
Posts: 5075
Nov 4 2018, 5:50 am
In: New to Galaxy Edit...
By: Keli
SC2 Custom Maps
All about StarCraft 2 custom maps, including maps in production, showcasing new maps, or theory and ideas behind SC2 mapmaking. When sharing a specific map in production, screenshots and/or a release version of the map are required.
Topics: 221
Posts: 4807
Oct 18 2019, 1:42 pm
In: Temple Siege 2
By: GGmano
SC2 Melee
All about SC2 Melee, from build orders to counters to strategy to melee mapmaking to sharing new melee maps.
Topics: 104
Posts: 1194
Feb 26 2018, 5:52 pm
In: Meta right now?
By: dumbducky
Null
Threads that are on par with SEN's rules and standards but do not fit elsewhere.
Topics: 2232
Posts: 112707
Oct 15 2019, 4:42 pm
In: SC1 Vs. SC2
By: GGmano
Lite Discussion
Discussion and debate in a more formal setting than Null but less formal than Serious Discussion.
Topics: 144
Posts: 4513
Oct 2 2019, 5:54 pm
In: Donald Trump is Pr...
By: KrayZee
Serious Discussion
Discussion and debate in a more formal setting. Please read the SD Rules before posting.
Topics: 245
Posts: 12800
Jan 18 2019, 1:11 am
In: Pastor Preaching F...
By: lifebot
Technology & Computers
Anything and everything geek.
Topics: 1303
Posts: 18246
Oct 15 2019, 8:10 am
In: Mini ITX build for...
By: Oh_Man
Games
Gaming of all kinds, such as video games, computer games, card games, board games and more.
Topics: 727
Posts: 21371
Oct 2 2019, 5:53 pm
In: The Last of Us Par...
By: KrayZee
Media, Art, and Literature

Topics: 670
Posts: 10729
Oct 15 2019, 8:01 am
In: Current Sci-Fi Sho...
By: Oh_Man
Introductions
For new members to introduce themselves to the SEN community.
Topics: 119
Posts: 1927
Mar 7 2018, 4:47 am
In: still hooked on St...
By: lil-Inferno
[11:13 pm]
Suicidal Insanity -- There was a blue post to that effect, why would it be silly?
[08:37 pm]
NudeRaider -- Suicidal Insanity
Suicidal Insanity shouted: to do with the fact that macos is phasing out 32bit support
that would be silly but might still be true
[08:33 pm]
jjf28 -- there was a neat trick in 1.16.1 with the sprite structure... though it's not in SC:R
[07:43 pm]
Zoan -- I'll try it when I get home
[07:30 pm]
Zoan -- anyone know how to make selection persist through walking in fog of war with eud's? http://www.staredit.net/topic/7729/unread/#special
[02:17 pm]
Suicidal Insanity -- to do with the fact that macos is phasing out 32bit support
[02:17 pm]
Suicidal Insanity -- NudeRaider
NudeRaider shouted: The changes are all "under the hood" main reason for 64 bit is access to more than ~3.5GB RAM. Probably not relevant to Starcraft though.
it may, just maybe, just a littgle, havet
[2019-10-22. : 5:07 am]
NudeRaider -- Ultraviolet
Ultraviolet shouted: NudeRaider <3
even though I clearly put no effort into those arrows? :P
[2019-10-22. : 5:06 am]
NudeRaider -- http://i.snipboard.io/k3C9O2.jpg ... because all the main characters suffocated during this scene
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