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MapSketch

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Creator: O)FaRTy1billion
Time: Mar 17 2010, 9:50 pm

Post #41     Apos Mar 21 2010, 5:56 pm

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Quote from TiKels
Whenever I try and put my Avatar into a blank map and such, and then proceed to try out the different tilesets to find the best one, i always crash and get an error that says "Run-Time Error '9': Subscript out of range"

I also get that error sometime when I try to open a map.

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Post #42     O)FaRTy1billion Mar 21 2010, 6:14 pm

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Did you try this EXE?
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EDIT:
Try this new EXE (Replace your old EXE) ... If it works, I'll upload it as an update release.

I don't know why that happens ... If I make a build it does that, but if I run it inside of VB I get no errors so I can't figure out where the errors are ... I think it has to do with the tileset loading bugging out, which is what I tried to fix there.

TinyMap2 - Latest in map compression! [ 8/26/12 - New build! Potentially fixed Win7 crash ]
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
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Post #43     TiKels Mar 21 2010, 10:32 pm

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I'll try that ASAP.

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Post #44     HCM™Aristocrat Mar 22 2010, 12:52 am

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Sometimes your preview window in the finalizing step does not match up with the preview on the adjustments step. This only happens occasionally with desert afaik, although it might occur for other tilesets as well.

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Post #45     Roy Mar 22 2010, 1:11 am

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Sorry for the delayed response; I just recovered from 15 hours of driving.

The new .exe fixed everything for me. No more run-time error no matter what I try. Thanks, Farty.

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Post #46     O)FaRTy1billion Mar 22 2010, 3:08 am

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Quote from Aristocrat
Sometimes your preview window in the finalizing step does not match up with the preview on the adjustments step. This only happens occasionally with desert afaik, although it might occur for other tilesets as well.
Are you using the new EXE (from mediafire) or the old one? If it is the old one, it may be loading the files wrong and thus generating an incorrect preview.

And those who have tried the new EXE, when you open a map is the preview the same as when you open it in an editor or StarCraft?

TinyMap2 - Latest in map compression! [ 8/26/12 - New build! Potentially fixed Win7 crash ]
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
(user posted image) This page has been viewed (user posted image) times!
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Post #47     Roy Mar 23 2010, 3:03 am

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Quote from O)FaRTy1billion
And those who have tried the new EXE, when you open a map is the preview the same as when you open it in an editor or StarCraft?
I had the problem once on the old exe on desert terrain, but no problem with the current one so far.

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Post #48     Blazingops Mar 23 2010, 3:21 am

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This is AWESOME! I have always wanted to make a super cool minimap. Now with this, I can make even cooler than cool maps! WOOT!

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Post #49     O)FaRTy1billion Mar 23 2010, 9:15 pm

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Put the quick little fix as an actual release and added a new feature! as requested (I think) by Aristocrat.

If you double click the preview in the Adjustments tab, a new window will open up with the 2x preview. Double click that and it will toggle between 4x and 2x zoom.

TinyMap2 - Latest in map compression! [ 8/26/12 - New build! Potentially fixed Win7 crash ]
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
(user posted image) This page has been viewed (user posted image) times!
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Post #50     flagitious Mar 24 2010, 2:07 am

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How good/bad would the pictures look if you were limited to walkable (and possibly buildable) terrain only? I think this could still be decent and useful for basic solid shape designs, could this be added as an option?

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Post #51     HCM™Aristocrat Mar 24 2010, 2:49 am

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Buildable/walkable terrain types are extremely limited in minimap color range (Even now MapSketch only has access to a ridiculously tiny fraction of the 2^24 color gamut of a typical picture), although you could always photoshop the original picture to comply with the normal minimap coloring and subsequently port it into MapSketch and fill in the terrain with "standard" brushing as you see fit.

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Post #52     O)FaRTy1billion Mar 24 2010, 3:02 am

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Pictures look bad if you limit the tiles since a lot of colors are unique tiles...

TinyMap2 - Latest in map compression! [ 8/26/12 - New build! Potentially fixed Win7 crash ]
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
(user posted image) This page has been viewed (user posted image) times!
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Post #53     rockz Mar 24 2010, 6:54 am

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SC only has 256 colors, doesn't it?

This is a great wallpaper to use if you want to go into an epileptic fit every time you sit down in front of your laptop, which I guess is a better option than watching Naruto.
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Post #54     O)FaRTy1billion Mar 24 2010, 7:10 am

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Quote from rockz
SC only has 256 colors, doesn't it?
Yes, and even fewer are available in minimaps.

TinyMap2 - Latest in map compression! [ 8/26/12 - New build! Potentially fixed Win7 crash ]
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
(user posted image) This page has been viewed (user posted image) times!
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Post #55     mapping4joy Mar 28 2010, 5:47 pm

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Quote from Tempz
When ever i try to open mapsketch it says "component 'comctl.ocx' or one of its dependencies is not correctly registered a file is missing or invalid

I got the same error. I downloaded the thing and it still doesn't work. D:

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Post #56     O)FaRTy1billion Mar 29 2010, 12:05 am

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Google how to register it for your operating system.

TinyMap2 - Latest in map compression! [ 8/26/12 - New build! Potentially fixed Win7 crash ]
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
(user posted image) This page has been viewed (user posted image) times!
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Post #57     Excalibur Mar 31 2010, 2:17 pm

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Anytime I try and select a tileset I get run-time error 9, subscript out of range. Note this is on a new map, opening one works just fine.

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Post #58     O)FaRTy1billion Mar 31 2010, 7:02 pm

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Did you use the latest build?

For some reason it's loading tilesets wrong, but only in the final build and not in any debug builds ...

TinyMap2 - Latest in map compression! [ 8/26/12 - New build! Potentially fixed Win7 crash ]
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
(user posted image) This page has been viewed (user posted image) times!
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Post #59     Jesusfreak Mar 31 2010, 7:09 pm

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I can't get it to work. :(
And yes, I tried downloading the other thing you said, and I couldn't find anything on google.
I sent you a PM about it.

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Post #60     O)FaRTy1billion Mar 31 2010, 7:31 pm

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You need to register it ... If you get that error, that is what is wrong.

TinyMap2 - Latest in map compression! [ 8/26/12 - New build! Potentially fixed Win7 crash ]
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
(user posted image) This page has been viewed (user posted image) times!
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