Staredit Network > Forums > Staredit Network > Topic: List of Known Bugs/Needed Features
List of Known Bugs/Needed Features
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Mar 24 2008, 1:13 am
By: DevliN
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Apr 9 2011, 9:48 pm A_of-s_t Post #1481

aka idmontie

Look at my signature. THAT SHOULD BE TRANSPARENT.



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Apr 9 2011, 10:02 pm Aristocrat Post #1482



Quote from A_of-s_t
Look at my signature. THAT SHOULD BE TRANSPARENT.

It *would* be transparent if fix #1 in this post was implemented (notice that it affects the border of my signature as well). I believe it's as simple as changing one number, possibly in a few different places. But I guess a new skin for SEN is somehow incredibly more important than this.



None.

Apr 10 2011, 1:56 am Jack Post #1483

>be faceless void >mfw I have no face

In member's profiles, the text reads Account Informaton. It should be Account Information.



Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

Apr 10 2011, 2:10 am poison_us Post #1484

Back* from the grave

Make the signatures the correct size, AKA 400x150 or less.




Apr 10 2011, 2:19 am Aristocrat Post #1485



Quote from poison_us
Make the signatures the correct size, AKA 400x150 or less.

The "correct" size is 600x150. http://www.staredit.net/250096/



None.

Apr 10 2011, 5:36 am DevliN Post #1486

OVERWATCH STATUS GO

Then why did your signature image shrink since it is under that limit?



\:devlin\: Currently Working On: \:devlin\:
My Overwatch addiction.

Apr 10 2011, 6:14 am Roy Post #1487

An artist's depiction of an Extended Unit Death

Quote from DevliN
Then why did your signature image shrink since it is under that limit?
It shouldn't have, and yet it does, thus it's a bug.




Apr 10 2011, 9:50 am A_of-s_t Post #1488

aka idmontie

Quote from Roy
Quote from DevliN
Then why did your signature image shrink since it is under that limit?
It shouldn't have, and yet it does, thus it's a bug.
A bug? Or a feature?



Personal GitHub
Starcraft GitHub Organization - Feel free to request member status!
TwitchTV

Apr 10 2011, 5:11 pm poison_us Post #1489

Back* from the grave

Quote from Aristocrat
Quote from poison_us
Make the signatures the correct size, AKA 400x150 or less.

The "correct" size is 600x150. http://www.staredit.net/250096/

http://www.staredit.net/?p=settings&area=signature

Quote
Your ENTIRE signature may span a maximum space of 150 pixels in height and 400 pixels in width. No exceptions.

Chances are, Dev made it possible to have a 600x150, but forgot to enable it or sommat. Sorry, I never noticed he updated that particular feature, as every time I see the sig area it stayed 400x150.




Apr 10 2011, 5:42 pm NudeRaider Post #1490

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

Originally it was max 400x150. Some time after v5.1 the width was raised. Probably to 600x150.




Apr 11 2011, 12:46 pm Aristocrat Post #1491



Quote from poison_us
Quote
Your ENTIRE signature may span a maximum space of 150 pixels in height and 400 pixels in width. No exceptions.

Chances are, Dev made it possible to have a 600x150, but forgot to enable it or sommat. Sorry, I never noticed he updated that particular feature, as every time I see the sig area it stayed 400x150.[/color]

I think what happened was that Dev changed the SEN Signature Image uploader, but didn't touch the code that resized images bigger than 400 pixels, so it's causing the discrepancy to happen now.



None.

Apr 13 2011, 5:56 pm Wing Zero Post #1492

Magic box god; Suck it Corbo

This is on the SC2 Mapster Network skin
Collapse Box





Apr 13 2011, 5:57 pm DevliN Post #1493

OVERWATCH STATUS GO

Yeah I was lazy and threw the skin together in 10 minutes. I'll fix that tonight.



\:devlin\: Currently Working On: \:devlin\:
My Overwatch addiction.

Apr 23 2011, 1:37 am O)FaRTy1billion[MM] Post #1494

👻 👾 👽 💪

Which asshole put onclick="javascript:(window.location=href_base+'topic/.../');" in the topic listings? I demand you remove it at once.



TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
\:farty\: This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!

Apr 23 2011, 1:46 am CecilSunkure Post #1495



Quote from O)FaRTy1billion[MM]
Which asshole put onclick="javascript:(window.location=href_base+'topic/.../');" in the topic listings? I demand you remove it at once.
Not me :(



None.

Apr 23 2011, 1:53 am Aristocrat Post #1496



Quote from O)FaRTy1billion[MM]
Which asshole put onclick="javascript:(window.location=href_base+'topic/.../');" in the topic listings? I demand you remove it at once.

I think that was code left over from the days when it was used to make the entire box for that forum redirect to the forum, but then people complained about it and now only the forum name is a link. Unremoved things etc.



None.

Apr 23 2011, 1:56 am poison_us Post #1497

Back* from the grave

Quote from CecilSunkure
Quote from O)FaRTy1billion[MM]
Which asshole put onclick="javascript:(window.location=href_base+'topic/.../');" in the topic listings? I demand you remove it at once.
Not me :(
Wha's that do? Looks like it makes a window when you click...or sommat.





Apr 23 2011, 2:20 am O)FaRTy1billion[MM] Post #1498

👻 👾 👽 💪

It changes the URL of the current window.
It is a problem because it is used when there is already an <a>, and for some reason it registers the onclick event when I middle-click.



TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
\:farty\: This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!

Apr 23 2011, 9:10 am DavidJCobb Post #1499



Quote from O)FaRTy1billion[MM]
It changes the URL of the current window.
It is a problem because it is used when there is already an <a>, and for some reason it registers the onclick event when I middle-click.
It's code from older skins. I removed it from Turtle both because it's bad practice (event handlers in HTML, and stupidly-redundant javascript: protocol) and because of the middle-click glitch.

I don't currently have access to SEN FTP, but Devlin, you could fix it by simply ditching the whole onclick attribute from the relevant HTML elements.



None.

Apr 25 2011, 1:29 am O)FaRTy1billion[MM] Post #1500

👻 👾 👽 💪

Yeah, I remember it was gone ... Who brought it back? D: That was my main concern.



TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
\:farty\: This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!

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[08:46 pm]
NudeRaider -- Brusilov
Brusilov shouted: Hey, what happened to EUDDB? Is there a mirror for it somewhere? Need to do a little research.
https://armoha.github.io/eud-book/
[2024-5-10. : 8:36 am]
Brusilov -- Hey, what happened to EUDDB? Is there a mirror for it somewhere? Need to do a little research.
[2024-5-09. : 11:31 pm]
Vrael -- :wob:
[2024-5-09. : 8:42 pm]
Ultraviolet -- :wob:
[2024-5-08. : 10:09 pm]
Ultraviolet -- let's fucking go on a madmen rage bruh
[2024-5-08. : 10:01 pm]
Vrael -- Alright fucks its time for cake and violence
[2024-5-07. : 7:47 pm]
Ultraviolet -- Yeah, I suppose there's something to that
[2024-5-06. : 5:02 am]
Oh_Man -- whereas just "press X to get 50 health back" is pretty mindless
[2024-5-06. : 5:02 am]
Oh_Man -- because it adds anotherr level of player decision-making where u dont wanna walk too far away from the medic or u lose healing value
[2024-5-06. : 5:01 am]
Oh_Man -- initially I thought it was weird why is he still using the basic pre-EUD medic healing system, but it's actually genius
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