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Corbo, jjf28, O)FaRTy1billion[MM], Dem0n, TF-

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Joined: Jan 29 2006, 2:12 am
Last Active: Jan 18 2018, 2:17 am
Status: Offline
Display Name: A_of-s_t

aka idmontie
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Activity: 812
Posts: 2307
Posts Per Day: 0.48
Topics: 69
Minerals: 286

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E-Mail: Lewl coming soon // No spambots

Battle.net
Starcraft I: a_of_s_t
Starcraft II: Not Given.


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TwitchTV
[06:50 am]
Suicidal Insanity -- ok, nice
[03:16 am]
Corbo -- and by too I meant again xD
[03:15 am]
Corbo -- hey si, i might have something cool to show you soon too
[09:10 am]
Suicidal Insanity -- :P
[09:10 am]
Suicidal Insanity -- Not that I think that is a good idea
[09:10 am]
Suicidal Insanity -- then it is a real index
[09:10 am]
Suicidal Insanity -- jjf28
jjf28 shouted: Suicidal Insanity I can't have code saying xIndex for something that's 1-based, to me xIndex is always a 0-based array index specifically, anything else is an identifier ("Id", usually sequential) or key (hash or a fixed-byte abbreviation or something), those are my cues so I don't need to constantly refer to some documentation so I know what to code
I'm just saying have your function 'GetMapTitleStringIndex' return realValue - 1
[2019-3-18. : 1:45 am]
CaptainWill -- If anyone was considering Hypnospace Outlaw, I recommend it
[2019-3-18. : 1:41 am]
jjf28 -- I think the reason I had it so wrong was cause I could treat it as a 0-based index from section start (offsets actually start after first two bytes of numStrings) so I had my access simplified like that :P
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