Look at my signature. THAT SHOULD BE TRANSPARENT.
Look at my signature. THAT SHOULD BE TRANSPARENT.
It *would* be transparent if fix #1 in
this post was implemented (notice that it affects the border of my signature as well). I believe it's as simple as changing one number, possibly in a few different places. But I guess a new skin for SEN is somehow incredibly more important than this.
None.
>be faceless void >mfw I have no face
In member's profiles, the text reads Account Informaton. It should be Account Information.
Red classic.
"In short, their absurdities are so extreme that it is painful even to quote them."
Make the signatures the correct size, AKA 400x150 or less.
The "correct" size is 600x150.
http://www.staredit.net/250096/
None.
Then why did your signature image shrink since it is under that limit?
Currently Working On: My Overwatch addiction.
An artist's depiction of an Extended Unit Death
Then why did your signature image shrink since it is under that limit?
It shouldn't have, and yet it does, thus it's a bug.
We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch
Originally it was max 400x150. Some time after v5.1 the width was raised. Probably to 600x150.
Your ENTIRE signature may span a maximum space of 150 pixels in height and 400 pixels in width. No exceptions.
Chances are, Dev made it
possible to have a 600x150, but forgot to enable it or sommat. Sorry, I never noticed he updated that particular feature, as every time I see the sig area it stayed 400x150.[/color]
I think what happened was that Dev changed the
SEN Signature Image uploader, but didn't touch the code that resized images bigger than 400 pixels, so it's causing the discrepancy to happen now.
None.
Magic box god; Suck it Corbo
This is on the SC2 Mapster Network skinCollapse Box
Yeah I was lazy and threw the skin together in 10 minutes. I'll fix that tonight.
Currently Working On: My Overwatch addiction.
Which asshole put onclick="javascript:(window.location=href_base+'topic/.../');" in the topic listings? I demand you remove it at once.
TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB -
topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig -
topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!
Which asshole put onclick="javascript:(window.location=href_base+'topic/.../');" in the topic listings? I demand you remove it at once.
I think that was code left over from the days when it was used to make the entire box for that forum redirect to the forum, but then people complained about it and now only the forum name is a link. Unremoved things etc.
None.
It changes the URL of the current window.
It is a problem because it is used when there is already an <a>, and for some reason it registers the onclick event when I middle-click.
TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB -
topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig -
topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!
It changes the URL of the current window.
It is a problem because it is used when there is already an <a>, and for some reason it registers the onclick event when I middle-click.
It's code from older skins. I removed it from Turtle both because it's bad practice (event handlers in HTML, and stupidly-redundant javascript: protocol) and because of the middle-click glitch.
I don't currently have access to SEN FTP, but Devlin, you could fix it by simply ditching the whole onclick attribute from the relevant HTML elements.
None.
Yeah, I remember it was gone ... Who brought it back? D: That was my main concern.
TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB -
topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig -
topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!