Just curious what sprites (for instance the white circles) will crash starcraft. You don't have to list them or anything but if a link exist or if like all weapon sprites crash it you can just post that.
None.
I don't think there's an actual list, you'll just need to test them when you think you'll want them, I have a list of
units that crash, not sprites though...
None.
I believe that StarForge has the list of sprites that work. Download it from the DLDB and open the file sprites.lst.
?????
I have starforge, did a search on it and the only thing related to sprites was a programming file, nothing about sprites that crash it. Is it located somewhere else?
edit:
my bad didn't see section "crashes starcraft" tnx for the help
Post has been edited 2 time(s), last time on Jun 5 2008, 12:53 am by x1101x.
None.
I don't think there's an actual list, you'll just need to test them when you think you'll want them, I have a list of units that crash, not sprites though...
Could you post that list of units crash?
None.
Collapsable Box
#Crashes StarCraft
146: Hydralisk
148: Infested Kerrigan
189: Archon Energy
486: Dark Archon Energy
226: Civilian
235: Marine
228: Firebat
489: Medic
229: Ghost
234: Kerrigan (Ghost)
240: Siege Tank Base (Tank)
241: Siege Tank Turret (Tank)
242: Siege Tank Base (Siege)
243: Siege Tank Turret (Siege)
263: Refinery
237: Scanner Sweep (?)
275: Vespene Geyser
300: White Circle - 300
370: White Circle - 370
504: White Circle - 504
510: zmarker.grp
304: Wall Missile Trap 1
305: Wall Missile Trap 2
306: Wall Flame Trap 1
307: Wall Flame Trap 2
333: Dual Photon Blaster Hit
334: Particle beam hit
335: Anti-Matter Missile
336: Phase Disruptor
337: Pulse Cannon
338: Photon Cannon
339: Psionic Storm
340: Fusion Cutter Hit
341: Gauss Rifle Hit
342: Gemini Missiles
343: Fragmentation Grenade
345: Lockdown missile
346: C-10 Rifle Hit
347: ATS/ATA Laser
348: Burst Lasers
349: Arclite Shock Cannon Hit
350: Yamato Gun
352: Lockdown Missile
353: Needle Spine Hit
354: pdriphit.grp
355: Sunken Colony Tentacle
356: Lethal Ejector??
357: Acid Spore
358: Glave Wurm
359: Seeker Spores
360: Parasite
362: Plague
363: Consume
366: Psionic Shockwave Hit
369: Phase Disruptor
506: Neutron Flare
508: Optical Flare Grenade
509: Halo Rockets
512: Corrosive Acid Shot
###
Post has been edited 1 time(s), last time on Jan 15 2009, 4:55 am by NudeRaider. Reason: collapse is win
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Is that a list of sprites that crash? Because i'm not sure what that means, these units hydralisk and kerrigan do not crash..
None.
It's a list of sprites, not units.
I once found a sprite which created a 20x20 creep square around it in SC
?????
MNeox, that's disabled sprites, :P
Oh, and Farty actually gave me a list of units AND sprites, here it is:
Collapsable Box
Units:
Unused Terran Bldg
Unused Terran Bldg
Unused Zerg Bldg
Unused Zerg Bldg 5
Protoss Unused
Protoss Unused
Cave
Cave-in
Cantina
Mining Platform
Independent Command Center
Jump Gate
Ruins
Kyadarin Crystal Formation (This is not mispelled)
Zerg Marker
Terran Marker
Protoss Marker
Sprites:
Hydralisk
Infested Kerrigan
Archon Energy
Dark Archon Energy
Civilian
Marine
Firebat
Medic
Ghost
Kerrigan(ghost)
Siege Tank Base(Tank)
Siege Tank Turret(Tank)
Siege Tank Base(Siege)
Siege Tank Turret(Siege)
Refinery
Scanner Sweep
Vespane Geyser
White Circle
White Circle
White Circle
zmarker.grp
Wall Missle Trap 1
Wall Missle Trap 2
Wall Flame Trap 1
Wall Flame Trap 2
Dual Photon Blaster Hit
Particle Beam hit
Anti-Matter Missle
Phase Disruptor
Pulse Cannon
Photon Cannon
Psionic Storm
Fusion Cutter Hit
Gauss Rifle Hit
Gemini Missles
Fragmentation Grenade
Lockdown Missle
C-10 Rifle Hit
ATS/ATA Laser
Burst Lasers
Arclite Shock Cannon Hit
Yamato Gun
Lockdown Missle
Needle Spine Hit
pdriphit.grp
Sunken Colony Tentacle
Lethal Ejector?
Acid Spore
Glave Wurm
Seeker Spores
Parasite
Plague
Consume
Psionic Shockwave Hit
Phase Disruptor
Neutron Flare
Optical Flare Grenade
Halo Rockets
Corrosive Acid Shot
Yeah, Clokr_, I tried out a lot of those sprites that used to do that, and none of them do it anymore
Post has been edited 1 time(s), last time on Jan 15 2009, 4:55 am by NudeRaider. Reason: collapse is win
None.
It's entirely conceivable that the list of sprites that crash SC from Starforge is out of date.
None.
It's entirely conceivable that the list of sprites that crash SC from Starforge is out of date.
Although I believe that most of them crashed by invalid image scripts and stuff like that, and not buffer overflows. So if they have not heavily changed the graphics engine most of the sprites listed there will still crash.
?????
I've got a map using the marine sprite, and it doesn't crash...
An artist's depiction of an Extended Unit Death
I've got a map using the marine sprite, and it doesn't crash...
There's a difference between the Terran Marine (Doodad) Sprite (ID: 0) and the Terran Marine Unit Sprite (ID: 235).
Maybe I got my terminology mixed up... But there is a difference between the two.
@Falkoner's post (below): Lol! I didn't even notice that he revived an old topic... And an interesting time to revive the topic, seeing how there's a similar thread asking about sprite crashes.
Post has been edited 3 time(s), last time on Jan 15 2009, 4:35 am by Roy.
I once found a sprite which created a 20x20 creep square around it in SC
Yeah, Death Knight had a few of those in the old Disabled Sprite Effects list, but when I tested them none of them did it anymore. Oh, and crazy revival much?
None.