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Joined: Apr 13 2004, 4:03 pm
Last Active: Feb 6 2012, 1:22 am
Status: Offline
Display Name: Clokr_

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Activity: 194
Posts: 864
Posts Per Day: 0.21
Topics: 20
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E-Mail: Lewl coming soon // No spambots

Battle.net
Starcraft I: Not Given.
Starcraft II: Not Given.


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[05:43 am]
BeatMeistro -- And some doodads being specific in a few map tilesets.
[05:22 am]
Corbo -- some billboards and stuff I think
[05:16 am]
Neiv -- Corbo
Corbo shouted: Neiv They could have locale specific pretty much anything. I know there are some GRPs that are locale specific
Huh. Why would there be locale specific grps?
[05:10 am]
Corbo -- Oh wait. you said map :P
[05:09 am]
Corbo -- Neiv
Neiv shouted: FaRTy1billion Maps could also have locale-specific .wavs? Though that would be even worse for the filesize
They could have locale specific pretty much anything. I know there are some GRPs that are locale specific
[05:08 am]
Neiv -- FaRTy1billion
FaRTy1billion shouted: it looks like they can't be reused
Maps could also have locale-specific .wavs? Though that would be even worse for the filesize
[05:08 am]
Neiv -- Ah, makes sense D:
[05:07 am]
Corbo -- Neiv
Neiv shouted: Corbo Did you also redo all voice acting? :P If it is in spanish at all
I didn't mind the voice acting. It's just that some names were really stupid or sounded like so in spanish. Plus if I played with peopel and they said like "USE YOUR LURKERS" I wouldn't know what they were talking about because
[05:01 am]
O)FaRTy1billion[MM] -- it looks like they can't be reused
[05:00 am]
Neiv -- Actually, instead of worrying about optimal compression, the game should just to be patched so it is able to use more bandwidth when sharing maps over battle.net
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