Staredit Network > Forums > SC1 Mapping Tools > Topic: [EUD] Text to Value Converter
[EUD] Text to Value Converter
Aug 6 2011, 5:05 pm
By: Roy  

Aug 6 2011, 5:05 pm Roy Post #1

An artist's depiction of an Extended Unit Death

As some of you may already know, detecting strings in SC can be a tedious task. This program takes in a string and spits out a value or values of the string to make that task easier.

For those that don't know and are curious, here's a quick rundown on how you manually calculate a string:

Manual Calculation


Basically, this program does all the manual labor for you, so you can just pick any string and write EUDs for it quickly.

    

Let me know if you have questions regarding the program.

Note: This program requires .NET Framework 4 to run.

Attachments:
Text_To_Value.zip
Hits: 18 Size: 9.11kb

Post has been edited 7 time(s), last time on Sep 17 2016, 3:21 pm by Roy.




Aug 6 2011, 6:05 pm iCCup.xboi209 Post #2



Wait what do I do with the numbers after converting it

Post has been edited 2 time(s), last time on Aug 6 2011, 6:50 pm by xboi209.



None.

Aug 6 2011, 6:39 pm Roy Post #3

An artist's depiction of an Extended Unit Death

Oh yeah, it requires the .NET framework to run.




Aug 6 2011, 8:31 pm Sacrieur Post #4

Still Napping

I think I'm in love :cube:

Quote from name:xboi209
Wait what do I do with the numbers after converting it

You have to use EUDs. Refer to this thread for more information on them.



None.

Aug 6 2011, 9:04 pm Roy Post #5

An artist's depiction of an Extended Unit Death

I also made a console app for those who don't have the .NET Framework. Text_To_Value_Console.zip

Apparently, Farty already wrote an online converter here, and I'd suggest using that instead of my console app (which is my first time writing a program in C++, by the way). My application won't glitch up when you use the less-than symbol, though. :awesome:

Post has been edited 2 time(s), last time on Jan 1 2012, 4:20 am by Roy.




Aug 6 2011, 11:53 pm O)FaRTy1billion[MM] Post #6

👻 👾 👽 💪

Quote from Roy
My application won't glitch up when you use the less-than symbol, though. :awesome:
What is this referring to?
Quote
"<<<<<<"
ID Data Hex Dec
+0 <<<< 0x3c3c3c3c 1010580540
+1 << ? 0x??003c3c 15420
?



TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
\:farty\: This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!

Aug 6 2011, 11:56 pm Roy Post #7

An artist's depiction of an Extended Unit Death

Try following it with a letter. I think it's a syntactical issue with html or something. You should encode the input before processing.

Better yet, try "<table><tr><th>Hey</th><th>Farty</th></tr><tr><td>fix</td><td>this?</td></tr></table>" :awesome: It won't glitch the output structure like something such as "<abc" but it should show what the issue is.

Or: <form enctype='multipart/form-data' method='post' action='?pg=ref&a=str'><p><input type='text' name='s' /></p><p><input type='submit' value='Go (Inception Style)' /></p></form>

Post has been edited 4 time(s), last time on Aug 7 2011, 12:13 am by Roy.




Aug 7 2011, 12:34 am O)FaRTy1billion[MM] Post #8

👻 👾 👽 💪

o wat. It apparently still works, though. It just doesn't display the string part.

Thanks though. I fixed it.

Post has been edited 1 time(s), last time on Aug 7 2011, 12:40 am by FaRTy1billion.



TinyMap2 - Latest in map compression! ( 7/09/14 - New build! )
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!)
EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab!
MapSketch - New image->map generator!
EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported)
SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor!
\:farty\: This page has been viewed [img]http://farty1billion.dyndns.org/Clicky.php?img.gif[/img] times!

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[06:06 pm]
Vrael -- and as of today they dont owe you a dime for anything their AI generates in your style, unless you can win that battle in court
[06:05 pm]
Vrael -- so like if you're a comic strip author and OpenAI or whoever just stole all your comic strips and now their model can reproduce things in your style, you never gave them permission to do that
[06:04 pm]
Vrael -- ultimately I think there will be some kind of "Fair Use" guidelines for AI just like fair use for comedy and stuff, but maybe the bigger problem is that the people training the AI have unfairly scraped millions of websites to compile these datasets they use
[06:01 pm]
Vrael -- now, if Lucasfilm gets an AI-scan clone of Viggo that they use to generate millions of dollars somehow, then I think Viggo is going to care quite a lot
[06:01 pm]
Vrael -- with AI generation (or even impersonation), I think you can ask yourself "What am I taking away from the source author?" And if the answer is "nothing" then I don't see any problem, like making a SC map I really dont think Viggo Mortensen would ever care
[2023-12-09. : 1:16 am]
NudeRaider -- Dem0n
Dem0n shouted: who said you were crossing a line
NT kinda did Ultraviolet
Ultraviolet shouted: I always thought it was kind of messed up to impersonate someone without their permission, but I guess that's artistic license for you. When you get into the realm of using AI to do it.. it seems even worse to me, but I'm not sure why
[2023-12-08. : 8:38 pm]
Zoan -- and tbh no, this is exactly the type of thing ai should be used for. Now if you were monetizing it, I would say you should emohasize you used ai for the voicelines
[2023-12-08. : 8:29 pm]
Zoan -- he asked if "am I now crossing a line"
[2023-12-08. : 7:43 pm]
Dem0n -- who said you were crossing a line
[2023-12-08. : 2:24 pm]
Oh_Man -- but if i want to make a LOTR map and use AI generation to give aragorn etc more voice lines am I now suddenly crossing a line? wen did we get so snowflakey
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