wtf. D: Why did Roy get position #1 when I posted first?
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wtf. D: Why did Roy get position #1 when I posted first?
wtf. O.o Why do you even care when you are an adult already?
An artist's depiction of an Extended Unit Death
wtf. D: Why did Farty get position #1 when I posted second?
14 Players so far... this is going to consume a good portion of your time, poison. Granted, 4 to 6 will be afk, but you'll still have to manage up to ten players each turn. I hope you're up to the commitment
Oh man.
Some advice: Skip the story writing and just summarize relevant details of each turn outcome. You'll save yourself a lot of headache.
None.
No, it makes the game that much greater.
"If a topic that clearly interest noone needs to be closed to underline the "we don't want this here" message, is up to debate."
-NudeRaider
I meant writing stories describing each player's turn outcomes. Unless you have something against 24 hour turns (or else free time in general).
None.
Quality > Quantity.
If we take out the storytelling, it'd just be dry. Imagine if a turn went like this
1. Throw knife at Joe
2. If it hits finish with chainsaw
2b. If it misses throw another knife
3. Shotgun him to make sure he is dead.
Your first knife hits him and the chainsaw kills him, mercilessly.
Gayyyyy
"If a topic that clearly interest noone needs to be closed to underline the "we don't want this here" message, is up to debate."
-NudeRaider
Imagine if I cared more about bi-weekly fluff than actually playing the damn game...
None.
Quality > Quantity.
1. Throw knife at Joe
2. If it hits finish with chainsaw
2b. If it misses throw another knife
3. Shotgun him to make sure he is dead.
Your first knife hits him and the chainsaw kills him, mercilessly.
Everything written sounds like tux's game
None.
My first if statement that Ill always post. If any throwing object flys toward me when I enter the room, DUCK.
That is all
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