Staredit Network > Forums > Modding Assistance
Modding Assistance
Modding Assistance
For giving or receiving assistance in making mods.
Moderators: Administrators, Global Moderators , EzDay281, Voyager7456
Pages: < 1 2 3 426 >

Topic Replies Views Starter / Time Last Post

Changing Command Button Position
 slightly...
3 2049 Jul 28 2021, 2:07 pm
Netbek
Jul 31 2021, 9:07 pm
RdeRenato

Dealing with CWAD/SEWAD
 
21 8787 May 31 2009, 4:13 pm
Lord_Jeremy
May 9 2021, 8:51 am
IlyaSnopchenko

Remastered portraits pack
 
31 14048 Jan 12 2020, 1:51 pm
jun3hong
May 5 2021, 1:34 am
Rawflesh0615

Extracting navigable terrain from map files
 Trying to input a SC1/BW map file and output its navigable terra
14 3510 Apr 7 2021, 1:20 pm
MufinMcFlufin
Apr 22 2021, 4:14 pm
MufinMcFlufin

Set of bugs that I can't squish
 to prevent clogging up this subforum I'm plopping it all int
16 3088 Apr 8 2021, 8:18 pm
Pandut
Apr 17 2021, 10:50 pm
Pandut

[ASSISTANCE]Title Cards in Custom Maps by X405
 Kudos to X405 for finding it out
2 2006 Mar 30 2021, 1:59 pm
DeltaCadimus
Apr 1 2021, 9:31 pm
X405

AI won't defend it's main base
 
8 2297 Mar 28 2021, 8:20 pm
Pandut
Apr 1 2021, 11:42 am
IlyaSnopchenko

Is there a repo of the Remastered icon graphics?
 
1 1554 Mar 21 2021, 9:23 pm
PiesOfNorth
Mar 22 2021, 12:02 am
RdeRenato

PyAI: make players coordinate attacks AND defense
 
8 2705 Feb 23 2021, 4:50 pm
Fruitdispenser
Feb 24 2021, 6:26 pm
IlyaSnopchenko

How to show Disruption Web on Minimap?
 
2 1874 Feb 19 2021, 8:28 am
Netbek
Feb 21 2021, 5:47 pm
Netbek

Adding UI stats display to turrets, disruption web, nukes, ...
 
4 2246 Feb 19 2021, 11:57 am
Netbek
Feb 21 2021, 5:37 pm
Netbek

Give building FULL soundset
 with "yes" sounds
2 1799 Jan 27 2021, 10:27 am
Netbek
Jan 29 2021, 1:45 pm
Voyager7456

change vulture grenade explosion?
 
5 2045 Jan 20 2021, 6:38 am
Starmods107
Jan 24 2021, 7:06 pm
DarkenedFantasies

Make unit based on wall trap NOT cloaked
 marine-like unit uses ID of wall missile trap
0 1329 Jan 24 2021, 2:45 pm
Netbek
Jan 24 2021, 2:45 pm
Netbek

increase reaver move speed?
 
9 2342 Jan 13 2021, 5:31 am
Starmods107
Jan 17 2021, 10:32 pm
IlyaSnopchenko

medic heal+restoration
 
3 2200 Nov 27 2020, 6:53 am
Starmods107
Dec 20 2020, 10:30 am
Netbek

Firegraft can't remove requirement
 
3 1761 Nov 24 2020, 8:27 am
Starmods107
Nov 26 2020, 2:08 am
DarkenedFantasies

DDS settings for SCR
 converting using GIMP 2.10.20
2 1699 Nov 17 2020, 3:38 pm
IlyaSnopchenko
Nov 18 2020, 7:10 am
IlyaSnopchenko

change queen ability energy cost?
 
2 1441 Nov 14 2020, 6:50 am
Starmods107
Nov 14 2020, 7:34 pm
Starmods107

modding sound and abilities?
 
2 1758 May 7 2020, 9:13 pm
Starmods107
Nov 14 2020, 7:34 pm
Starmods107

Adding NEW colors to SC1
 colors that don't exist in the standard game
1 1499 Oct 9 2020, 9:39 am
Netbek
Oct 9 2020, 4:11 pm
DarkenedFantasies

Let Restoration self-target
 
2 1623 Oct 8 2020, 10:20 am
Netbek
Oct 8 2020, 3:42 pm
Netbek

Can't find palettes in MPQ
 want to replace colors in a palette
2 1819 Oct 7 2020, 8:03 am
Netbek
Oct 7 2020, 7:37 pm
Netbek

Wireframe damage zone colors don't work
 they do not adjust
2 1538 Oct 6 2020, 11:07 am
Netbek
Oct 7 2020, 7:50 am
Netbek

Resource gain upon kill
 dependent on killer and victim unit type
5 2228 Sep 7 2020, 1:41 pm
Netbek
Oct 5 2020, 6:45 pm
Voyager7456

Queen attack stopped working
 says "unable to attack" after saving SAME Mod in firegra
3 1773 Aug 30 2020, 12:28 pm
Netbek
Sep 7 2020, 1:29 pm
Netbek

Cloak unit when switching into siege mode
 for sneak ability
2 1960 Aug 22 2020, 7:43 am
Netbek
Aug 23 2020, 9:47 pm
Netbek

iscript frame 470+ --> Crash
 is this the normal limitation?
3 2069 Aug 19 2020, 11:53 am
Netbek
Aug 20 2020, 7:17 pm
Voyager7456

Siege Mode ability for 3+ unit types
 aside from tank & duke
11 4810 Jul 17 2020, 10:18 am
Netbek
Aug 20 2020, 1:38 pm
Netbek

More than 3 factions
 ... with individual music playlists
3 2075 Jun 29 2020, 6:13 pm
Netbek
Jul 14 2020, 2:40 am
GGmano

Pages: < 1 2 3 426 >

Members in this forum: None.

[07:31 pm]
Dem0n -- Oh_Man
Oh_Man shouted: i wonder how they did grand moff tarkins voice in star wars
Got someone to do a decent impersonation and then used professional audio engineers to make it sound like the original actor
[2024-3-01. : 8:11 pm]
IlyaSnopchenko -- Sure doesn't sound perfect... nothing is. I know it's better than my own attempts at voiceacting (but I'll have to resort to that, too; I've just been putting that off for ages).
[2024-3-01. : 2:58 pm]
Oh_Man -- i wonder how they did grand moff tarkins voice in star wars
[2024-3-01. : 2:58 pm]
Oh_Man -- oh right, yeh if ur trying to do additional dialogue for dead or unavailable actors then its ur only option. it still doesnt sound perfect though
[2024-2-29. : 8:30 pm]
IlyaSnopchenko -- I'm 99% satisfied with the results Jun3hong was able to extract from Elevenlabs for our project... but of course YMMV
[2024-2-29. : 8:29 pm]
IlyaSnopchenko -- It is a good solution for original characters, I guess, but if you want to visit a canon character, there's bound to be issues.
[2024-2-29. : 11:05 am]
Oh_Man -- the alternative is go on voices dot com or some pay to play sites and hire some cheap talent
[2024-2-29. : 9:18 am]
Sila12 -- Nothing
[2024-2-29. : 5:20 am]
IlyaSnopchenko -- Mind you, it was almost impossible to get decent expressions for Zeratul, mostly because he is very much emotionless most of the time in his real voice lines. Which is understandable for story reasons, of course, but not beneficial for our purposes. :-)
[2024-2-29. : 5:18 am]
IlyaSnopchenko -- I feel it's good enough, and the alternative is having nothing at all. And sometimes, in our case, Jun3hong got surprisingly good performance out of the AI. You can ask him how many attempts it took him.
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