Units based on
Siege Tank Turret have the full UI stats display when selected, but
Goliath Turrets don't:
COMPARISON IMAGEI want Goliath Turret, Cargo ship, Mercenary Ship, Disruption Web, and Nuke to have the full UI stats display.
In GPTP, I investigated
stats_panel_display.cpp and
weapon_armor_tooltip.cpp, but had no success.
In stats_display_main.cpp,
canDisplay = UnitStatCondFunc(unitStatFuncs[activeUnit->id].UnitStatCondFunc); probably return false for this unit id, thus skipping completely the display.
There may be other issues after that though.
![](/uploads/avatars/36.png?291577010)
Responsible for my own happiness? I can't even be responsible for my own breakfast
![](http://i.imgur.com/FIvKhR1.png)
Have you changed the Status Preset value in FireGraft? Try setting it to Normal Unit.
Yeah, Firegraft is about enough to change that.
Trial and error... mostly error.
![](http://i.imgur.com/FIvKhR1.png)
Have you changed the Status Preset value in FireGraft? Try setting it to Normal Unit.
It has worked. Thank you!
For future beginner searchers:Steps to turn special units like Turrets or Disruption Web into normal, Marine-like unit:1) in PyDAT: Copy Marine Entry over Goliath Turret / Disruption Web / whatever speical unit slot
2) in Firegraft: Find the changed unit and set "Status Presets" to "Normal Unit" and "Button Set" to "Basic Commands" (or sth similar)
I also attached images of the steps in Firegraft and PyDAT to this post.
Attachments: