Staredit Network > Forums > Modding Assistance > Topic: medic heal+restoration
medic heal+restoration
Nov 27 2020, 6:53 am
By: Starmods107  

Nov 27 2020, 6:53 am Starmods107 Post #1

How to make the medic's heal also restore, using PyMS or firegraft?


Nov 27 2020, 7:58 am UndeadStar Post #2

Using those tools, the only way I can think of would be PyICE if there's an instruction to cast a specific spell, and add that instruction where there is a signal in the healing animation of the medic.

If there isn't such instruction, I have no idea if it's possible.
If it's not possible, then GPTP is probably more likely to help.

Nov 27 2020, 9:11 am IlyaSnopchenko Post #3

The Curious

Maybe adding the "useweapon" / "fireweapon" (AICE) command to the animation (MedicSpecialState1, but not to the looped part that goes under MedicLocal03) will do the trick, as Restoration is one of the abilities that are based around a weapons.dat entry. No idea if it's going to work. The premise sounds esoteric enough for me to think that it's GPTP territory. :)

Post has been edited 2 time(s), last time on Nov 27 2020, 9:21 am by IlyaSnopchenko.

Who am I, and why should I care?

Dec 20 2020, 10:30 am Netbek Post #4

I actually recently did this, but WITH "General Plugin Template Project" (GPTP) for Visual Studio 2008.
Here's a tutorial for plugin creation using GPTP:
This thread can also help to learn plugin creation:

Once you have learned the basics of plugin creation as shown above, look at this tutorial of how to make restoration heal using GPTP:
After all these steps, you can even make the restoration-based heal spell able to self-target:

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