Staredit Network > Forums > Modding Assistance > Topic: change vulture grenade explosion?
change vulture grenade explosion?
Jan 20 2021, 6:38 am
By: Starmods107  

Jan 20 2021, 6:38 am Starmods107 Post #1



How do i change the animation/sprites of the vulture's grenade explosion? does it use jpg or png images?



None.

Jan 20 2021, 8:13 am UndeadStar Post #2



In Iscript, the vulture grenade explosion is entry 440 in Images.
The image format is .grp, but I don't know much about image editing.
Just...if you use .jpg, you will be cursed👻👻.




Jan 20 2021, 11:28 am IlyaSnopchenko Post #3

The Curious

The SC sprites are .grp (1.16.1) or .anim (1.18 onward) files. Both are convertable to the mundane file formats (.bmp or .png) respectively using PYGRP - found in the same PYMS suite that you are apparently using - or Animosity. The latter utility has a thread (with download links) here: http://www.staredit.net/topic/17590/

If all you need is changing not the image itself but the way it works, yeah, Iscript is the thing to go for.



Who am I, and why should I care?

Jan 21 2021, 4:37 am Starmods107 Post #4



Quote from UndeadStar
Just...if you use .jpg, you will be cursed👻👻.

:help:



None.

Jan 21 2021, 5:01 am Starmods107 Post #5



Quote from IlyaSnopchenko
The SC sprites are .grp (1.16.1) or .anim (1.18 onward) files. Both are convertable to the mundane file formats (.bmp or .png) respectively using PYGRP - found in the same PYMS suite that you are apparently using - or Animosity. The latter utility has a thread (with download links) here: http://www.staredit.net/topic/17590/

If all you need is changing not the image itself but the way it works, yeah, Iscript is the thing to go for.

I opened a few .grp with PYGRP, Animosity cant open them even though it has the option to. I want to replace the image of the explosion, i dont know where the original image is located tho. I looked inside broodwar.mpq, starcraft.mpq, broodat.mpq, patch_rt.mpq.



None.

Jan 24 2021, 7:06 pm DarkenedFantasies Post #6

Roy's Secret Service

It's in StarDat.mpq, unit\thingy\efgHit.grp




Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[12:50 am]
MTiger156 -- Could try an automatic difficulty scaling based on player count. Turning down enemy HP and damage via EUD, or reducing enemy count?
[07:59 pm]
Ultraviolet -- Ya I heard that watching the vid, too. Was considering submitting Impossible Ultraviolet, but it's only technically playable with one person.. in practice playing with one person would be terrible
[05:52 pm]
MTiger156 -- Oh, the full rules for submissions only appear in the Discord server. "Single Player Only" is a big oof since I'm only good at multiplayer concepts. However I will inquire about trying a multiplayer PvE concept that can be fully played and won alone.
[10:34 am]
C(a)HeK -- greetings all, test #7 is complete :)
[08:10 am]
Ultraviolet -- you all talk Tiger :P
[03:33 am]
MTiger156 -- Holy shit, this "Maporino! 2021" event that just got announced... this is something that takes place every year? Damn I wish I knew about it sooner, this can be my huge breakthrough in motivation :0_0:
[2021-2-26. : 7:23 am]
C(a)HeK -- thank you!
[2021-2-26. : 5:14 am]
C(a)HeK -- hello all, test 6 is complete - http://www.staredit.net/topic/18203/ :)
[2021-2-26. : 3:09 am]
RdeRenato -- yes
[2021-2-25. : 2:55 pm]
MTiger156 -- General Kenobi
Please log in to shout.


Members Online: Roy, DarkenedFantasies, Vrael